- February 4, 2015
- Don Whitaker
Crashed Lander
Platforms
About
Crashed Lander is a gravity-based arcade game reminiscent of Lunar Lander and Space Taxi, challenging you to pilot your spacecraft from pad to pad while racing against the clock. With hard mode, you'll experience low gravity physics, leading to uncontrollable flops or skilled barrel rolls. Explore hand-crafted levels filled with physics-based obstacles and alien vistas, now including new levels and improved VR support in version 3.0.





- The game features fun physics and a charming atmosphere, making it enjoyable to explore.
- It has solid controls and offers a variety of levels with unique challenges, providing good replay value.
- The VR experience enhances gameplay, allowing for better navigation and immersion in the game world.
- The game is considered barebones and lacks depth, with some players finding it boring and forgettable.
- There are issues with controller compatibility and menu navigation, leading to frustration for some users.
- The visuals and overall presentation are criticized as unappealing and lacking coherence, detracting from the experience.
gameplay
7 mentions Positive Neutral NegativeThe gameplay is enhanced by VR, allowing for better navigation through complex terrains, though some players experience disorientation. While the mechanics and controls are praised for their realism, the overall gameplay is considered somewhat simplistic and barebones, offering a charming yet limited experience with challenges reminiscent of pilotwings-style gameplay.
“VR actually adds to the depth of the gameplay as you can better see the terrain and navigate your vehicle through the 360 labyrinth as fast as possible.”
“It's rather barebones but it's charming in its simplicity and has quite a few challenges to master if you enjoy that Pilotwings-style gameplay of landing and going through hoops while you rocket your way through the levels as fast as you can for record times.”
“Good mechanics and controls make your lander feel real.”
“The use of VR is done properly, but this is a barebones game mechanic.”
“Mediocre physics gameplay.”