- April 3, 2018
- Victor Corradi
Craft & Dungeon
40%Game Brain Score
music
grinding, graphics
42% User Score 48 reviews
Platforms
About
Help the small village to overcome the dungeon by teaching them how to fight, gather, craft, explore!


Audience ScoreBased on 48 reviews
music2 positive mentions
grinding14 negative mentions
- Craft and Dungeon offers a fun take on the idle game genre with a simple yet engaging crafting and village management system.
- The game has potential for growth, with an active developer who listens to player feedback and implements suggestions.
- Despite its flaws, the game can be strangely enjoyable and serves as a decent time-waster when played casually.
- The game is extremely slow-paced and grindy, making it tedious to gather resources and progress.
- Technical issues, such as poor graphics and a lack of intuitive user interface, detract from the overall experience.
- There is a significant lack of clear instructions and tutorials, leading to confusion and frustration for new players.
grinding
14 mentions Positive Neutral NegativeThe grinding aspect of the game is widely criticized for being excessively slow-paced and tedious, leading to a lack of meaningful progression. Players find the repetitive clicking mechanics frustrating, especially when sudden difficulty spikes force them to restart after long periods of grinding. Overall, the experience is described as monotonous and engineered for tedium rather than challenge.
“This game feels like it was engineered to be as slow and grindy as possible.”
“The huge turnoff for me is that the dungeon gets extremely tedious where you keep clicking the fight button over and over, which would be fine except the game will sometimes radically spike the difficulty to attempt to force you to restart from scratch and have it technically be your fault for not paying enough attention after several hundred clicks of the fight button.”
“Sorry, but this is not about difficulty, this is about pure tediousness for the sake of it.”