Craft and Dungeon offers a fun take on the idle game genre with a simple yet engaging crafting and village management system.
The game has potential for growth, with an active developer who listens to player feedback and implements suggestions.
Despite its flaws, the game can be strangely enjoyable and serves as a decent time-waster when played casually.
The game is extremely slow-paced and grindy, making it tedious to gather resources and progress.
Technical issues, such as poor graphics and a lack of intuitive user interface, detract from the overall experience.
There is a significant lack of clear instructions and tutorials, leading to confusion and frustration for new players.
grinding
14 mentions Positive Neutral Negative
100%
The grinding aspect of the game is widely criticized for being excessively slow-paced and tedious, leading to a lack of meaningful progression. Players find the repetitive clicking mechanics frustrating, especially when sudden difficulty spikes force them to restart after long periods of grinding. Overall, the experience is described as monotonous and engineered for tedium rather than challenge.
“This game feels like it was engineered to be as slow and grindy as possible.”
“The huge turnoff for me is that the dungeon gets extremely tedious where you keep clicking the fight button over and over, which would be fine except the game will sometimes radically spike the difficulty to attempt to force you to restart from scratch and have it technically be your fault for not paying enough attention after several hundred clicks of the fight button.”
“Sorry, but this is not about difficulty, this is about pure tediousness for the sake of it.”
graphics
8 mentions Positive Neutral Negative
62%
38%
The graphics of the game are criticized for being mediocre, with limited options for improvement beyond basic resolution scaling that does not enhance visual quality. The simplistic 2D visuals and lack of substantial graphical tweaks fail to meet the expectations of PC gamers seeking high-quality visuals. Overall, the game's graphics are seen as underwhelming and not reflective of the standards typically associated with PC gaming.
“While there are options to change the resolution for the game, all this does is scale up the fixed resolution sprites, raster images, and simplistic vector art used to make the game, which makes little or no difference to the graphics quality.”
“Without any other substantial graphics tweaks, it's not possible for gamers to improve the mediocre 2D visuals.”
“Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
gameplay
6 mentions Positive Neutral Negative
33%
17%
50%
Gameplay is characterized by engaging mechanics, particularly in crafting, where players click to create items that take a few seconds to complete. Users express anticipation for new gameplay features and mechanics that may enhance the experience.
“Let me walk you through what normal gameplay looks like.”
“Gameplay is when you click on crafting a particular item and it takes a few seconds to make it.”
“Gameplay is... when you click on crafting a particular item and it takes a few seconds to make it.”
“Let me walk you through what normal gameplay looks like:”
“I'm very interested in seeing what new mechanics are coming our way.”
music
4 mentions Positive Neutral Negative
50%
25%
25%
The reviews highlight a significant lack of music and soundtracks in the game, with users expressing disappointment over the absence of audio elements that could enhance the experience. Many feel that the game would benefit greatly from the inclusion of quality music to accompany gameplay.
“Get some good music, because there's no soundtracks and click away!”
“No music, no real notifications, and no instructions.”
monetization
2 mentions Positive Neutral Negative
100%
The monetization aspect of the game is viewed positively, as players appreciate the depth in its design, indicating it is a genuine effort rather than a cash grab. However, the overall experience is diminished by technical shortcomings.
replayability
2 mentions Positive Neutral Negative
50%
50%
Players note that the game's replayability is limited, as it tends to lose its appeal after a while, leading to periods of disengagement before potentially returning to it later.
“Replayability: until you get fed up, then slide it away for a few weeks.”
story
2 mentions Positive Neutral Negative
50%
50%
The story aspect of the game has been criticized for lacking a coherent plot, leaving players feeling unsatisfied and disengaged. Many users express that the absence of a meaningful narrative significantly detracts from their overall experience.