- July 25, 2024
- ZahirZone
Courage: ZaGame
0%Game Brain Score
gameplay
story, atmosphere
0% User Score 1 reviews
Platforms
About
Become a hero in a thrilling horror adventure: Courage: ZaGame puts you in the shoes of a courageous protagonist navigating through a haunting world filled with mysteries and challenges. Your goal is to uncover the secrets and survive the horrors lurking around every corner. Engage in intense gameplay: With various challenges and puzzles, players must use their wits and bravery to overcome ob…





Audience ScoreBased on 1 reviews
gameplay3 positive mentions
- The game captures the atmosphere of the Cartoon Network show well, feeling like an episode.
- The low-poly 3D models of the characters are charming and visually appealing.
- The concept of finding objects to create a potion adds an interesting gameplay element.
- Hitbox issues make it difficult to interact with objects, as prompts only appear from certain angles and distances.
- Quality of life issues include unclear directions and a lack of audio controls, which detract from the experience.
- The game is relatively short, taking less than an hour to complete twice, and the world feels too large for the story being told.
gameplay
2 mentions Positive Neutral NegativeGameplay is hindered by mechanical issues, such as players experiencing moments of being frozen in place during time skips, which disrupts immersion. While the game has interesting elements, it ultimately falls short in delivering a smooth and engaging experience.
“The gameplay is engaging and offers a variety of mechanics that keep the experience fresh and exciting.”
“The controls are intuitive, making it easy for players to jump right in and enjoy the action.”
“The game features a well-designed progression system that rewards players for their efforts and keeps them motivated.”
“I encountered issues when the game did a time skip, leaving me frozen in place and unable to move, but I could look around for a second or two after the transition back to gameplay.”
“It's a neat game that doesn't quite stick the landing from a mechanical standpoint and isn't able to make up for that in other areas.”