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Countdown

Countdown Game Cover
48%Game Brain Score
humor, music
story, character development
77% User Score Based on 13 reviews

Platforms

PCWindows
Countdown Game Cover

About

Countdown is a single player role playing game. It was developed by duskstudio and was released on October 10, 2024. It received mostly positive reviews from players.

Game DescriptionCountdown is a short visual novel that tells the story of an ordinary individual's journey through their thoughts and emotions as their life approaches its end. The second playthrough of this game is intended for revisiting the story. The content is exactly the same as the initial playthrough, with no changes whatsoever. ExperienceEmotional Interaction: Although the game does no…

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77%
Audience ScoreBased on 13 reviews
humor1 positive mentions
story3 negative mentions

  • The story has moments of emotional depth that resonated with some players, leading to a strong emotional response.
  • Some players appreciated the unique narrative style and found it engaging despite its flaws.
  • The game is free to play, making it accessible for anyone interested in trying it out.
  • The writing quality is poor, with many players describing it as badly written and lacking believable dialogue.
  • The game lacks traditional gameplay elements, feeling more like an e-book than an interactive experience.
  • Visual and technical issues, such as inconsistent character designs and small text, detracted from the overall experience.
  • story
    3 mentions Positive Neutral Negative

    The story is praised for its engaging storytelling, though it features abrupt and jarring moments that can be disorienting for players. Overall, it has a visual novel quality that adds depth to the narrative experience.

    • “Great storytelling with some unexpected and shocking moments.”
    • “The story felt disjointed and lacked coherence, making it hard to stay engaged.”
    • “Character development was minimal, leaving me feeling disconnected from their journeys.”
    • “The plot twists were predictable and failed to deliver any real surprises.”
  • character development
    3 mentions Positive Neutral Negative

    Character development for the main character is perceived as lacking, with users expressing a desire for more depth and growth in their storyline.

    • “The character development feels shallow and lacks depth.”
    • “There is little to no growth in the characters throughout the game.”
    • “The characters are one-dimensional and fail to engage the player emotionally.”
  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay of this visual/interactive novel is criticized for being minimal, primarily consisting of clicking through poorly written dialogue that detracts from the overall experience, raising concerns about its quality and suitability for publication.

    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
  • grinding
    1 mentions Positive Neutral Negative

    Users find the grinding aspect of visual novels and e-books tedious, likening the experience to a frustratingly slow reading process where each sentence requires a click to advance, detracting from the enjoyment of the narrative.

    • “Visual novels/e-books are tedious at best. Imagine the best novel you ever read, be it 'Hitchhiker's Guide to the Galaxy', '2001: A Space Odyssey', or 'Twilight' (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is characterized by its sharp wit and clever observations, as exemplified by a remark about the minimal demand for a book, highlighting the absurdity of certain situations. This blend of irony and satire contributes to a lighthearted and entertaining experience.

    • “The funny thing is, if you wanted to print this book, you'd only need to print 6 copies to satisfy the entire world's demand for it.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is described as fun and entertaining, contributing positively to the overall experience.

  • emotional
    1 mentions Positive Neutral Negative

    Players report that despite the visual novel's brevity, it evokes strong emotional responses, with some experiencing prolonged tears while engaging with the story.

    • “Even though it's a short visual novel that can be finished in a short time, I cried for 2 hours while playing.”
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Frequently Asked Questions

Countdown is a role playing game.

Countdown is available on PC and Windows.

Countdown was released on October 10, 2024.

Countdown was developed by duskstudio.

Countdown has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its story.

Countdown is a single player game.

Similar games include Jaksaljabi, The Pancake Paradox, 럭키 스태미나, プリンセス×オーディエンス, Rainbow Heights Academy: Year 1 and others.