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Copycat

If you own or take care of a pet – or if you have kids who’d like a pet – do yourself a favor and play Copycat in one sitting. Make sure you have tissues ready.
Copycat Game Cover
81%Game Brain Score
Most mentioned positive aspects:story, emotional
Most mentioned negative aspects:stability, optimization
87% User Score Based on 2,830 reviews
Critic Score 72%Based on 8 reviews

Platforms

Xbox Series X|SPCMac OSXboxSteam DeckWindows
Copycat Game Cover

About Copycat

Copycat is a single player simulation game with a horror theme. It was developed by Spoonful Of Wonder and was released on September 19, 2024. It received mostly positive reviews from critics and positive reviews from players.

Copycat is a narrative-driven indie game about a pet who learns to deal with abandonment, and a human forced to surrender. Together, two souls go on a journey to discover the meaning of family and home. The game's colourful visuals delight the senses while exploring dark thematic depths. Journey on an emotional rollercoaster that pulls at the heartstrings and reminds you how it feels to be left be…

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Reviews

87%Audience ScoreBased on 2,830 reviews
story736 positive mentions
stability33 negative mentions

  • Emotional and thought-provoking story that strongly connects with cat lovers and pet owners.
  • Beautiful graphics, good voice acting, and a touching soundtrack that complement the narrative well.
  • Simple and accessible gameplay with some fun mini-games and cat-like behaviors that enhance immersion.
  • The story contains human characters whose negative behavior towards pets leaves many players frustrated and impacts emotional engagement.
  • Gameplay mechanics can be repetitive, overly simple, and occasionally clunky, with some bugs and camera issues affecting immersion.
  • The ending is considered by many players to be unsatisfying or problematic, undermining the game’s message about pet care and abandonment.
  • story

    2,025 mentions Positive Neutral Negative
    36% positive mentions, 60% neutral mentions, 4% negative mentions

    The story in "Copycat" is widely praised for its emotional depth, poignant themes of abandonment, belonging, and love, and its unique telling from a cat's perspective. It effectively evokes strong feelings and resonates especially with animal lovers, though some players find it heavy, bleak, and controversial due to its portrayal of neglect and forgiveness. While the narrative is compelling and heartfelt, several reviews note pacing issues, limited player agency, and an ending that some feel undermines the story's message.

    • “Copycat quietly pulls you into a story about belonging, love, and what “home” really means.”
    • “The story was so compelling that I didn't want to put the game down because I had to know what was going to happen next. I also felt so many emotions that varied depending on where I was in the story and were made more intense with the music.”
    • “Copycat does an amazing job telling an emotional and thought-provoking story, and if you love narrative-driven games that pull at your heartstrings, it's definitely worth playing.”
    • “The story is a mess and cannot be saved by the gameplay.”
    • “The story was on the shorter side but it was a great one nonetheless.”
    • “Gameplay is very basic and repetitive, characters are horrible, and while the story has potential, it falls very short, especially at the end where the payoff is just finding your way back to the human who abandoned you.”
  • emotional

    1,239 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Copycat is widely praised as a deeply emotional and heart-wrenching narrative-driven game that authentically captures the perspective of a shelter cat facing abandonment, loss, and the search for belonging. Players frequently describe it as an emotional rollercoaster that provokes tears and reflection on pet ownership, love, and human-animal relationships, with standout storytelling, voice acting, and music enhancing its impact. While some find the plot and ending divisive or flawed, the overwhelming consensus is that it delivers a powerful, touching experience that resonates strongly with animal lovers and those open to emotionally intense stories.

    • “Copycat is a heart-wrenching, narrative-driven indie game that will stay with you long after you play. Each moment is filled with raw emotion, especially when dawn searches for olive in a maze of identical cars, a heartbreaking metaphor for her longing. With stunning visuals, deep storytelling, and emotionally charged moments, copycat invites you to experience the bond between pets and humans in a way that is both magical and heart-tugging.”
    • “The emotional depth packed into its runtime is truly remarkable, and I found myself crying multiple times throughout the story (as I am someone with a soft spot for animals). Its blend of charming visuals, clever puzzle mechanics, and a genuinely heartwarming story makes it a must-play for cat lovers and anyone looking for a cozy, thoughtful game.”
    • “The game's pacing allows players to immerse themselves in the emotions of love, loneliness, and the heart-wrenching act of letting go. Features a fully voiced narrative, with hours of heartfelt dialogue brought to life by a talented cast. The original score by Daniel Bunting underpins every moment, enhancing the emotional depth of the experience. This game doesn’t shy away from the heavy topics—family trauma, abandonment, and emotional complexities. Expect an emotional roller coaster and maybe have tissues ready.”
  • gameplay

    456 mentions Positive Neutral Negative
    27% positive mentions, 62% neutral mentions, 11% negative mentions

    The gameplay is generally simple, linear, and narrative-driven, focusing more on delivering an emotional story than offering deep or challenging mechanics. While some players find the cat-themed interactions and mini-games charming and fitting, others criticize the controls for being clunky, the mechanics repetitive, and the overall experience somewhat tedious or underwhelming. Despite technical hiccups and limited player agency, the gameplay effectively supports the story’s emotional impact but may not satisfy those seeking robust or immersive gameplay.

    • “The game itself is comprised of exploration, 3D platforming, choice-mechanics, and cat-themed mini games which fit seamlessly together to create a singular experience.”
    • “The gameplay is fun, the minigames had a good variety to them, and the abstract dream sequences felt inspired.”
    • “The game does an amazing job at keeping things engaging, whether it’s through its mechanics, pacing, or the way it presents its world.”
    • “I made it about two-thirds of the way through before I simply couldn't stay invested enough in the storyline to continue suffering through the mediocre gameplay.”
    • “Unfortunately, the game on Steam Deck suffers from terrible optimisation and can experience quite a few random crashes, and on top of that, the gameplay simply wore me out, so despite its length, I couldn’t bring myself to see it through to the end.”
    • “The gameplay feels tedious at times and is pretty boring.”
  • graphics

    294 mentions Positive Neutral Negative
    48% positive mentions, 43% neutral mentions, 9% negative mentions

    The graphics receive mixed but generally positive feedback, praised for their charming, painterly art style and emotional tone that fits the game's narrative, especially given the small development team. While some note occasional technical issues like clipping, lag, and limited graphical options, many highlight the visuals as beautiful, cute, and immersive, effectively enhancing the storytelling experience despite not being cutting-edge or highly detailed. Overall, the graphics are seen as good enough for the game's scale, with softness and warmth that resonate well with players.

    • “Absolutely stunning game with great visuals and sound design.”
    • “The graphics and attention to detail are outstanding for a small team of developers, the heart-wrenching story line had me hooked throughout the entire game.”
    • “The graphics are absolutely beautiful, bringing a sense of stunningly well-used cartoon-realism to the forefront.”
    • “Graphics range from nice looking to subpar. There are rough animations, clipping the camera through walls, and expressionless human faces.”
    • “The graphics are outdated, possibly from around 2012.”
    • “I have more than the minimum specs (RX 5600 XT, i7 processor, 16GB RAM), but even when I tried playing on the lowest graphics setting the game crashes in the opening cutscene during the second sentence despite not having issues like this with any other games in my library.”
  • music

    147 mentions Positive Neutral Negative
    54% positive mentions, 42% neutral mentions, 4% negative mentions

    The music in the game is widely praised for its beautiful, emotional, and fitting soundtrack that enhances the story and overall atmosphere. While most find it calming, touching, and complementary to the visuals, a few note occasional jarring shifts or mismatched tones that detract from immersion. Overall, the soundtrack is considered a strong highlight, effectively amplifying the game's emotional and narrative impact.

    • “The soundtrack deserves a huge spotlight here: it carries the emotional weight of each scene so gracefully, especially during dawn’s dreams.”
    • “Emotional highs, and devastating lows - the soundtrack really punches home each and every moment, tugging at your heartstrings, and losing you within the story.”
    • “The writing is incredible, the music is beautiful, and the gameplay is fun and catlike.”
    • “Emotional parts are interrupted by jarring music changes, weird voice acting and reading, and the writers sabotage the experience.”
    • “The music was annoying; I didn't understand the primal side of things when it's just supposed to be a house cat that got abandoned.”
    • “I hated the music (it was either generic emotional music or out-of-place tonal whiplash jungle music), so I ended up turning off the music and instead put on a Spotify playlist.”
  • humor

    57 mentions Positive Neutral Negative
    98% positive mentions, 0% neutral mentions, 2% negative mentions

    The game's humor is widely praised for its charming, witty narration and amusing cat behaviors that provide frequent lighthearted moments amidst a heartfelt and emotional story. While some found certain jokes ill-timed or tone-deaf, most appreciated the blend of cute, funny, and poignant moments that enrich the narrative and make for a uniquely touching cat-centric experience. Overall, the humor effectively balances sadness and warmth, making players laugh, smile, and occasionally laugh through tears.

    • “The nature expert/Dawn's inner voice has some very charming and funny moments and I really like how we get a peek at Dawn's imagination.”
    • “One of my favorite aspects of “Copycat” is your cat’s witty, conscious dialogue spoken by a nature documentary expert, which is hilarious.”
    • “Mostly, the game is quite humorous with a cheeky narrator that acts as the cat's thoughts and conscience, and a cast of human characters who interact with the cat throughout the three hour story.”
  • stability

    33 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game shows occasional bugs and glitches, such as visual hiccups, clunky controls, and minor movement issues, though they rarely impact overall gameplay significantly. Despite some unpolished and buggy moments, many players still found the experience emotionally engaging and smooth, with a few reporting completely glitch-free playthroughs. Given its small development team, the stability is generally acceptable but can feel inconsistent at times.

    • “At points the movement was extremely buggy; I kept getting rubberbanded and at some points my input didn't go through.”
    • “Controls are clunky and buggy sometimes, and textures as well.”
    • “While not the best, I didn't really enjoy it due to being deep and buggy; the animation doesn't feel realistic, you can teleport a short distance which ruins immersion, and the narrator kinda ruins it a bit too.”
  • optimization

    29 mentions Positive Neutral Negative
    10% positive mentions, 56% neutral mentions, 34% negative mentions

    The game's optimization is widely criticized, with many users reporting poor performance, frequent frame drops, stuttering, and lag even on recommended or high-end hardware. Issues are especially pronounced on devices like the Steam Deck and during certain game scenes, detracting from the overall experience. While some players experienced fewer problems, the consensus is that optimization needs significant improvement.

    • “I had no performance issues with it at all, and was surprised to learn that this is made by just two developers.”
    • “I had a lot of performance issues, especially later in the game where my FPS regularly dropped to around 12 when looking around, then suddenly jumps to the 80s. I tried swapping to low quality but it didn't help.”
    • “The only real complaint I have is that it's very unoptimized and lags quite a bit even on recommended hardware.”
    • “I had a lot of performance issues, especially later in the game where my FPS regularly dropped to around 12 when looking around, then suddenly jumped to the 80s. I tried swapping to low quality but it didn't do anything.”
    • “It's either low FPS or simply tons of stuttering at key moments; the optimization is sadly really bad.”
  • atmosphere

    22 mentions Positive Neutral Negative
    45% positive mentions, 41% neutral mentions, 14% negative mentions

    The game's atmosphere is widely praised for its immersive, emotionally rich, and unique tone, enhanced by beautiful art, evocative music, and impressive animations. Its shifting styles—from serene daytime scenes to surreal dreams and eerie moments—draw players deeply into the storytelling. While some find the narration occasionally intrusive or the pacing uneven, the overall atmospheric design powerfully supports the game's emotional narrative.

    • “There’s something about the atmosphere and overall design that just pulls you in and doesn’t let go.”
    • “The immersive atmosphere and the masterful pacing of the narrative come together to create an unforgettable experience that draws players in from the very beginning.”
    • “The voice acting is stellar, and the original score blends so well with the game’s atmosphere, giving it that emotional depth.”
    • “Given the emotional subtlety the game is aiming for, these mechanical hiccups can occasionally distract from the atmosphere, though they are unlikely to ruin the experience for most players.”
    • “I feel like some of the atmosphere was used to evoke a forced sentimentality, over what is ultimately a tedious game that cannot figure out its pacing.”
    • “The focus remains heavily on storytelling and atmosphere rather than gameplay complexity.”
  • grinding

    20 mentions Positive Neutral Negative
    0% positive mentions, 20% neutral mentions, 80% negative mentions

    Grinding in the game is widely described as tedious and repetitive, with slow pacing and forced sentimentality detracting from the experience. Although some mini-games and story elements offer brief engagement, the overall gameplay feels like a slog, particularly when replaying for achievements.

    • “The gameplay feels tedious at times and is pretty boring.”
    • “Sometimes deep plot can't balance a poor quality of a game - it's rather tedious, as the mini games are the same, you can't skip the cinematics, nor can you pick a moment for a checkpoint.”
    • “Playing through it twice just for the achievements can be quite tedious.”
  • replayability

    16 mentions Positive Neutral Negative
    19% positive mentions, 62% neutral mentions, 19% negative mentions

    The game's replayability is generally limited, with a mostly linear story and minimal branching paths or impact from player choices, resulting in little incentive for multiple playthroughs. Some replay value exists through achievement hunting and minor choices, but overall the experience is short and best enjoyed once, though its quality and price justify the purchase despite this limitation.

    • “Infinitely replayable (or almost).”
    • “There is some replayability to get the other achievements, and they aren't too hard.”
    • “There are choices which might offer some replayability - I haven't tried yet to see - if you could deal with a second round emotionally.”
    • “This one broke me, I can sit here talk about the graphics (good not amazing), gameplay (fun but repetitive), bugs (some), price (good for $5 - $10, not $20, got in a Humble Bundle), game length (short 2-3 hours), replayability (none - very small) for hours but at the end of the day.”
    • “Not much replay value; I wish choosing different things would have different outcomes.”
    • “Also, games like this need a "chapter select" option, even only for achievement hunting, since once you know what happens there's not much else in the replayability department, and there are many missable achievements.”
  • character development

    5 mentions Positive Neutral Negative
    40% positive mentions, 0% neutral mentions, 60% negative mentions

    Character development in the game is mixed, with some users noting a lack of growth or complexity in human characters, while others appreciate the evolving development of the cat character. Overall, the story remains simple but effective, especially considering the small development team.

    • “It was a a quick play-through with a good story and evolving character development.”
    • “I was at first really sad at the start of the game that there were no positive options when you first go into the house - like the options were 'bite' or 'scratch' because I didn't want to do either, but I can see this was important to the story now and I appreciate the cat's character development.”
    • “The humans (aside from the little boy) are really horrible and don't have any character development.”
    • “There was no character development in the story, and no consequences to any of this.”
    • “So - it's a cute story, a little simple and maybe lacking in the character development aspect of the human characters, but fine enough overall, especially for such a small development team.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is perceived as manipulative, using emotional appeal to mask a repetitive, slow-paced game that offers limited interactivity, ultimately feeling like a thinly veiled advertisement rather than a fully engaging experience.

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Play Times

4h Median play time
4h Average play time
3-4h Spent by most gamers
*Based on 21 analyzed playthroughs
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Frequently Asked Questions

Copycat is a simulation game with horror theme. Common tags for Copycat include indie, psychological, exploration, emotional, cozy and others.

Copycat is available on Xbox Series X|S, PC, Mac OS, Steam Deck and others.

On average players spend around 4 hours playing Copycat.

Copycat was released on September 19, 2024.

Copycat was developed by Spoonful Of Wonder.

Copycat has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Copycat for its story but disliked it for its stability.

Copycat is a single player game.

Similar games include Goodnight Universe, What Remains of Edith Finch, Sea of Solitude, Night in the Woods, My Little Puppy and others.