Cooking Trip
- March 24, 2019
- GameOn Production
- 16h median play time
"Cooking Trip" is a culinary-themed game where players help Mary and John achieve their dream of opening the best restaurant in the world. They embark on a journey to learn from three famous chefs and visit unique restaurants in America, Asia, and Italy. The game features 60 levels, over 10 characters, bonus quests, and the ability to upgrade heroes and restaurants, with intuitive gameplay suitable for all ages.
Reviews
- The game offers a simple and fun time management experience that can be entertaining for casual players.
- Players appreciate the cute graphics and the variety of dishes and restaurant decor available throughout the levels.
- Despite its repetitiveness, some players found the pacing and challenge of the game to be enjoyable, providing a decent amount of playtime for the price.
- The game is criticized for being overly repetitive, with levels feeling identical and lacking meaningful challenges or progression.
- Many players noted technical issues, such as poor resolution options and a simplified interface that detracts from the overall experience.
- The gameplay can become dull and frustrating, especially due to the slow pacing of customer arrivals and the lack of strategic depth.
- graphics10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The graphics in the game are generally considered simplistic and cartoonish, resembling low-effort mobile apps, with no options for resolution or significant graphical tweaks. While some users appreciate the artwork, noting it as "pretty," the overall execution lacks the depth and quality expected from a PC game, leading to a visually unimpressive experience. Additionally, the repetitive design across different settings detracts from the overall visual appeal.
“Another point is the game artwork; it's kind of pretty in my opinion, but there are three restaurants, all just basically had the artwork change. The place where they place everything is still the same, and customers had no difference.”
“Great graphics, good story.”
“There's no option to change the resolution and no useful graphics tweaks.”
“The mobile app features simple, cartoony 2D graphics, of the type you normally expect to see in low-effort mobile apps.”
“Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
- story4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The story is generally viewed as a secondary element, with some players finding it unengaging and merely a filler between gameplay. While there are positive remarks about the story's quality and graphics, issues with cutscene presentation and formatting detract from the overall experience.
“I'm not really one for storylines; I usually just want to get in there and play rather than view another *eyeroll* cutscene. But this game took the same old formula and made it more interesting to play.”
“Great graphics, good story.”
“The story is just a filler.”
“The cutscene is also very boring; the story is good but there are too many words squeezed into one picture. It also looks very weird in full screen; it doesn't fit the screen, it stays at 1:1, not 16:9.”
- gameplay3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The gameplay is characterized by a repetitive routine of managing customer orders through simple tapping mechanics, which initially feels engaging but quickly becomes monotonous due to a lack of variety and challenge across levels. While the game runs smoothly with minimal bugs, the increasing number of customers fails to introduce meaningful difficulty, leading to a tedious experience.
“I really like the gameplay (at first); the game mechanics are great with little to no bugs overall. However, every level is so identical that it gets boring very fast. They just add more customers to make the game more difficult, which drags the level longer without any real challenge or fun. I play a lot of time management games, and while I know they can be repetitive, this one takes it to another level of repetitiveness.”
“As featured in hundreds of mobile apps, the gameplay here is a woeful routine of plate-spinning. You need to tap on your iPhone screen to satisfy various customers as they come in and take care of other little busywork jobs.”
“Well, I can now certainly say that I've encountered a certain game mechanic where the stream of customers never gets faster or harder.”
- music2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The music in the game is noted for being repetitive, particularly during levels 20-40, where players are advised to upgrade their gramophone to enhance the experience.
“Oh, for levels 20-40, make sure to upgrade your gramophone (the music device) as soon as you can!”
“The music is repetitive.”
“Oh for levels 20-40, make sure to upgrade your gramophone (the music thing) as soon as you can.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is hit-or-miss, with some players finding amusement in quirky visuals, like a food item resembling dog food, while others criticize the community's reactions as lacking depth or maturity. Overall, the humor may appeal to some but leaves others feeling disconnected.
“There is one side food dish on level 40+ that I swear looks like dog food. That would be hilarious if that was the case.”