- December 2, 2016
- Oliver Boyce
- 4h median play time
Construct: Escape the System
Platforms
About
"Construct: Escape the System" is a sci-fi first-person platformer, where you must escape a computer system by exploring levels, solving puzzles with ability orbs, and extracting system core power orbs. With 4-6 hours of gameplay, players can expect a mix of exploration, platforming, and puzzle-solving, while also upgrading their abilities and unlocking new areas. The game features 8 unique ability orbs, 5 player upgrades, and 16 system core power orbs to find.
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- The game features beautiful minimalist graphics and a captivating atmosphere that immerses players in a unique sci-fi world.
- The puzzle mechanics and ability upgrades provide a satisfying sense of progression and challenge, making gameplay engaging.
- Despite its flaws, the game has a relaxing quality and can be addictive, drawing players back for more exploration and puzzle-solving.
- The vastness of the levels and lack of a map or clear direction can lead to confusion and frustration, making navigation tedious.
- The gameplay can feel slow-paced and repetitive, with long distances to cover and minimal action, which may bore some players.
- The sound design is criticized for being harsh and annoying, detracting from the overall experience.
graphics
22 mentions Positive Neutral NegativeThe graphics of the game are characterized by a simple yet effective art style, often described as gorgeous and visually appealing, with a neon-like, Tron-esque aesthetic. While many players appreciate the unique visuals and level design, some note issues with transparency and minimal textures that can hinder gameplay. Overall, the graphics are well-received, particularly for an indie title, but there are mixed feelings about their impact on gameplay experience.
“This game is gorgeous in art style, brilliant in level design, and just the 'right' amount of difficulty.”
“The visuals, the sound, and the environment are amazing.”
“I would definitely recommend this game for its ~ 6-8 hours of fun and exploring, plus the really astounding graphics that are worth every screenshot.”
“Decent idea, pretty visuals but ultimately spoiled by fidgety controls, lack of a map of any sort, and vast distances/slow running.”
“I think if the puzzle/platformer content was a lot better here it would make up for the low poly graphics and really repetitive soundtrack... but it isn't enough.”
“The graphics are simple, mostly no textures.”