- December 2, 2016
- Oliver Boyce
- 8h median play time
Construct: Escape the System
Platforms
About
Construct: Escape the System is a single player shooter game with a science fiction theme. It was developed by Oliver Boyce and was released on December 2, 2016. It received mostly positive reviews from players.
"Construct: Escape the System" is a sci-fi first-person platformer, where you must escape a computer system by exploring levels, solving puzzles with ability orbs, and extracting system core power orbs. With 4-6 hours of gameplay, players can expect a mix of exploration, platforming, and puzzle-solving, while also upgrading their abilities and unlocking new areas. The game features 8 unique ability orbs, 5 player upgrades, and 16 system core power orbs to find.








- The game features solid controls, great music, and immense, breathtaking environments that create an engaging atmosphere.
- Unlocking abilities such as double and triple jumps, along with various orbs, adds interesting mechanics to the gameplay.
- The game offers fun and exciting moments, especially during timed sections that provide a different challenge.
- Navigation is tedious due to the large scale of levels, leading to long travel times and a lack of direction.
- The difficulty ramps up unexpectedly, with some jumps being barely reachable, causing frustration and a lack of enjoyment.
- There is a significant lack of waypoints and save points, resulting in excessive backtracking and making the game feel incomplete.
- gameplay22 mentions Positive Neutral Negative
Gameplay reviews highlight a mix of engaging mechanics and frustrating design choices. While the first-person platforming offers unique elements and enjoyable movement, players criticize the lack of waypoints and a significant difficulty spike that detracts from the experience. Overall, the gameplay oscillates between fresh and tedious, with some players finding it repetitive as it shifts from introducing mechanics to a simpler platforming style.
“Fundamentally, the gameplay is getting from A to B and then back to A, after collecting a 'power core', against the clock.”
“First-person platforming gameplay at its very best!”
“Although I'm not a huge fan of platformers that feel like you're jumping through treacle, Construct's romp through vast, cybertronalien environments manages to stay fresh and interesting throughout, with the gameplay-altering ability orbs shaking levels up, the intense escape sequences, and the gradual collection of power orbs in order to... well, escape the system.”
“Perhaps the most annoying aspect of the problem areas of the gameplay is the lack of waypoints.”
“Sure there's jumping and sort of puzzling going on, but it's tedious, and I assume even with more mechanics it's just going to continuously feel empty.”
“In the first part, the game introduces all mechanics, but in the second, it forgets about them and the game becomes a simple platformer.”
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Frequently Asked Questions
Construct: Escape the System is a shooter game with science fiction theme.
Construct: Escape the System is available on PC, Mac OS, Windows and Linux.
On average players spend around 8 hours playing Construct: Escape the System.
Construct: Escape the System was released on December 2, 2016.
Construct: Escape the System was developed by Oliver Boyce.
Construct: Escape the System has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.
Construct: Escape the System is a single player game.
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