Conquest: Frontier Wars
- January 17, 2017
- Fever Pitch Studios
Mankind has finally learned how to explore the outer regions of space using wormhole technology, but Man is not alone in the Void. Two other races are also exploring and exploiting the cosmos for its resources and living space: the Mantis, an insect-like race whose technology relies on large numbers of quick fleets, and the Celaerans, beings of energy cursed by their creators to spend their lives …
Reviews
- The game has a lot of charm and is still fun to play, despite its age.
- Distinct mechanics like the supply line system and a well-structured campaign enhance the gameplay experience.
- The sound design and soundtrack are exceptional, adding to the nostalgic value of the game.
- Graphics and UI design show their age and may not meet modern standards.
- Running the game on modern hardware may require patches and modifications.
- The game does not accurately record playtime on Steam, which can be frustrating.
- graphics10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The graphics of this 16-bit game reflect its age, showing limitations in modern graphical fidelity, yet they possess a charming quality that has aged well since its release in 2001. While the visuals and UI design may not impress by today's standards, they were well-polished for their time and contribute to the game's overall fun experience. The sound design and soundtrack remain standout features, enhancing the nostalgic appeal.
“For a game that is over 15 years old, it has certainly aged well and, while perhaps not quite up to today's standards with regards to graphical fidelity, it definitely had immensely well-polished graphics for when it was released (2001).”
“It's an old 16-bit game, so it won't run perfectly everywhere and the graphics are nothing to write home about, but it has a lot of charm, still plays well, looks okay, and I'd honestly call it rather fun.”
“While graphics and UI design do show their age, the sound design and soundtrack are still amazing.”
“For a game that is over 15 years old, it has certainly aged well. While perhaps not quite up to today's standards with regards to graphical fidelity, it definitely had immensely well-polished graphics for when it was released (2001).”
“For a game that is over 15 years old, it has certainly aged well. While perhaps not quite up to today's standards with regards to graphical fidelity, it definitely had immensely well-polished graphics for when it was released (2001).”
- gameplay4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The gameplay features a solid campaign with unique mechanics, such as the supply line system, which remain innovative. However, overall, it does not stand out significantly compared to contemporary games.
“The campaign is good and some of its more distinct mechanics, like the supply line system, are novel even today.”
“In terms of gameplay, it is nothing special (by today's standards).”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music and sound design in the game are highly praised, with many reviewers noting that they remain impressive despite the aging graphics and UI design.
“While graphics and UI design do show their age, the sound design and soundtrack are still amazing.”
- story2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The campaign storyline is described as somewhat linear yet enjoyable, serving as an effective introduction to the game's lore, which many players find to be one of its most engaging elements.
“The campaign storyline is somewhat linear, but very enjoyable and a great way to get into the game's lore, which I find is one of the most fun aspects of the game.”