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Conqueror's Blade

Conqueror's Blade Game Cover
71%Game Brain Score
gameplay, graphics
grinding, optimization
71% User Score Based on 13,381 reviews

Platforms

PCTabletCloudNVIDIA GeForce NOWWindows
Conqueror's Blade Game Cover

About

Conqueror's Blade is a multiplayer open world role playing game with fantasy, warfare and historical themes. It was developed by Booming Tech and was released on April 5, 2020. It received mostly positive reviews from players.

"Conqueror's Blade" is a free-to-play, medieval warfare MMO that combines visceral, tactical combat with large-scale, PvP battles. Command a customizable warlord and lead your army to victory in epic siege battles with thousands of players, utilizing both third-person action and real-time strategy elements. Forge alliances, conquer territories, and reap the rewards of war in this immersive, online world.

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71%
Audience ScoreBased on 13,381 reviews
gameplay444 positive mentions
grinding508 negative mentions

  • The gameplay offers a unique blend of tactical medieval combat and real-time strategy, making it engaging for players who enjoy strategic warfare and unit management.
  • The sound design and music effectively enhance the medieval atmosphere, contributing to an immersive gameplay experience.
  • The game features impressive character designs and customization options, adding depth to the player experience.
  • The steep learning curve and pay-to-win elements frustrate many players, making it difficult for newcomers to compete without significant investment.
  • The game suffers from poor optimization, leading to performance issues such as lag and crashes, which detract from the overall experience.
  • Many players criticize the excessive grind required to progress, making the game less accessible for casual players and leading to repetitive gameplay.
  • gameplay
    1,060 mentions Positive Neutral Negative

    The gameplay of "Conqueror's Blade" is characterized by a unique blend of tactical medieval combat and real-time strategy, allowing players to command units in large-scale battles. While many players appreciate the depth and mechanics, they also express frustration over the steep learning curve, pay-to-win elements, and balance issues that can detract from the overall experience. Despite these criticisms, the core gameplay loop remains engaging for those who enjoy strategic warfare and unit management, though it can become repetitive and grind-heavy over time.

    • “A bit of a steep learning curve, especially once you're out of the low-level matchmaking, but overall amazing unique gameplay and clan battles.”
    • “The core gameplay of Conqueror's Blade revolves around commanding troops in large-scale battles while simultaneously managing your fiefdom and resources.”
    • “With its deep combat mechanics, engaging progression system, and rich storyline, it's no wonder that it's highly regarded by players and critics alike.”
    • “The game is incredibly difficult for new players to get started without spending at least 200-300 to catch up, and the developers have not attempted to do anything to balance gameplay for new players.”
    • “This emphasis on grind over meaningful gameplay mechanics detracts from the game's potential depth and longevity.”
    • “The balance is awful; your character can't do anything to make an impact unless you have all the gear and weapon skills unlocked, as well as having runes. You have to suffer through hours of gameplay to be on the same level as your opponents.”
  • grinding
    528 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized, with many players noting it as excessively time-consuming and tedious, often requiring hundreds of hours to achieve meaningful progress. While some enjoy the grind as part of the gameplay experience, others find it frustrating, especially when compounded by pay-to-win elements that allow players to bypass the grind. Overall, the game is described as heavily reliant on grinding, making it less accessible for casual players and newcomers.

    • “And the game’s not too grindy, but there's enough to do late game.”
    • “Not too grindy.”
    • “I was recommended this game by a friend. Now that I have the game, I see why they liked it, and I am really enjoying playing the game with the slow but not grindy progression.”
    • “The game is fun but it takes a lot of space (around 200 GB), a good PC (you're not running it unless you have a decent graphics card, so pick the lower graphics settings, trust me), and it's a very grindy game. If you want to get good in the game and get the seasonal units for free, prepare yourself for weeks of grind to get those units, which will inevitably be nerfed the next season. Some currency can only be obtained by specific means (like silver), notably alliance wars every Tuesdays and Saturdays, which is pretty much the only way to get the resources you need to craft high-level equipment (late game), and it costs a lot of it (especially the purple weapon blueprints). Good game, but way too long if you don't have enough dedication.”
    • “The game is extremely grindy, and you will often be outmatched in the bigger conquest games for both yourself and your units you command.”
    • “The game has become way too grindy, almost impossible unless you pay.”
  • graphics
    433 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the stunning visuals and immersive environments, while others criticize the poor optimization and outdated graphics that struggle to run smoothly even on high-end PCs. Many users note that despite the appealing aesthetics, the game suffers from significant performance issues, including lag and frame rate drops, which detracts from the overall experience. Overall, while the graphics can be impressive, they often fail to meet modern standards, leading to frustration among players.

    • “This game has insane graphics for a free game.”
    • “The graphics are stunning, with detailed environments that create a truly breathtaking gameplay experience.”
    • “The graphics in Conqueror's Blade are visually appealing and immersive, with detailed character models, realistic environments, and impressive visual effects.”
    • “Way too hard to run for how mediocre the graphics are.”
    • “The graphics, unfortunately, cannot salvage an experience that lacks the substance needed to captivate and retain a dedicated player base.”
    • “Game graphics took a dive since last year; everything is more pixelated than Runescape, hard to play with the graphics without getting a headache, movement isn't smooth, and frame rate is very bad.”
  • story
    417 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and engagement, with many players noting that it feels more like a series of repetitive quests rather than a cohesive narrative. While some players appreciate the potential for lore and character development, they find that the main storyline drops off significantly after the initial tutorial, leaving them with mundane tasks and limited context for their actions. Overall, the absence of a compelling story mode and the reliance on grindy quests detracts from the overall experience, making it feel more like a war simulator than a narrative-driven game.

    • “The game also has a rich storyline that unfolds over time, adding depth and complexity to the player's experience.”
    • “With its deep combat mechanics, engaging progression system, and rich storyline, it's no wonder that it's highly regarded by players and critics alike.”
    • “I never thought I would become so addicted to this game, it's an absolutely amazing game. I would love to see more quests and quest lines with some story and depth to the game.”
    • “If there's a story, I didn't see it 4 hours in.”
    • “The main quest line drops out all lore around level 30.”
    • “The game has no story, it's basically a war simulator and arena at the moment with quite a hefty amount of troops.”
  • optimization
    239 mentions Positive Neutral Negative

    The optimization of the game has received overwhelmingly negative feedback from players, with many citing severe performance issues, including lag, low frame rates, and frequent bugs, particularly during large-scale battles. While some players have noted improvements following developer updates, the consensus remains that the game is poorly optimized, often requiring high-end hardware to run smoothly, and still suffers from memory leaks and inconsistent performance. Overall, players express frustration over the lack of focus on optimization amidst ongoing content additions.

    • “However, the developers are proactive in addressing these issues with regular updates and patches, continually improving the game’s stability and performance.”
    • “The game is optimized fairly well overall; mid-range players can load into big battles with no real issues.”
    • “The game runs smoothly and I've never experienced problems with the game.”
    • “One of the most glaring issues with Conqueror's Blade is its bugginess and poor optimization.”
    • “The game is terribly optimized from my experience.”
    • “This game has the simple worst optimization for any game on Steam.”
  • stability
    183 mentions Positive Neutral Negative

    The stability of the game is widely criticized, with players reporting frequent crashes, game-breaking glitches, and significant lag that severely disrupts gameplay. Many users express frustration over the lack of developer support in addressing these issues, leading to an overall perception of the game as a "buggy mess." While some players find enjoyment in the mechanics, the persistent technical problems overshadow the experience, making it difficult for many to recommend the game.

    • “No lag, no glitches and it's still getting updated every month!”
    • “The new content is for the most part fun and engaging, the developers keep it up to date and quite bug free.”
    • “Even on low settings for my 10-year-old PC, the game looks and runs great.”
    • “This game could be really fun, but unfortunately the devs don't care about the NA player base. In its current state, the game is an unplayable, laggy, buggy mess with no community outreach from the dev team.”
    • “I do not recommend this game at all anymore. It was great 2 years ago, but also 2 years ago it was buggy and developers didn't care too much. Now they're slowly destroying the player base by adding more pay-to-win elements rather than fixing the game; it's just a cash grab before it dies.”
    • “The game is a buggy mess with repetitive combat, tons of graphical bugs, poor AI, long loading screens, and little control over your troops. You get two modes of control over them with one attack ability for them.”
  • monetization
    145 mentions Positive Neutral Negative

    The monetization model of the game has drawn significant criticism, with many players labeling it as predatory and a blatant cash grab. While some reviews note that microtransactions are not strictly pay-to-win, the overwhelming presence of in-game purchases, battle passes, and confusing currency systems detracts from the overall experience, leading to a frustrating grind for free-to-play users. Despite the game's enjoyable mechanics, the aggressive monetization tactics have left a sour impression on the community, with calls for developers to prioritize gameplay balance and content over profit.

    • “The game was fun, the gameplay loop was solid, and the microtransactions and challenges were not overly intrusive or difficult.”
    • “Microtransactions are present, but it is in a pay-to-progress format rather than pay-to-win, with everything aside from cosmetics being available in-game to grind out for free.”
    • “It is free and monetization is very reasonable.”
    • “However, its fun, large-scale siege battles are weighed down by a punishing grind and a monetization model that can feel predatory.”
    • “The actual core mechanics are pretty fun, but the game itself is completely ruined by layers of blatant cash grabbery.”
    • “The monetization and the pay-to-win aspect is disgusting; this is a game of skill, and you should not be able to win a fight by paying money.”
  • humor
    46 mentions Positive Neutral Negative

    The humor in the game is often described as light-hearted and situational, with players enjoying the comedic aspects of gameplay, such as funny combat scenarios and amusing interactions with friends. However, some users note that the humor can wear thin due to gameplay imbalances and technical issues, leading to frustration rather than laughter. Overall, while the game has its funny moments, it is best enjoyed casually with friends rather than as a serious competitive experience.

    • “If possible, I'd recommend getting the boys to play with you so you can do funny formations like hiding pikemen with big shield guys to make phalanxes that destroy anything that charges into them.”
    • “The funny thing about this game is that putting together an extremely competitive/top tier army is much, much easier than in any other 'grindy' game I've ever played.”
    • “Catching an enemy player out of position and watching them get murdered because they got surrounded by militia pikes is hilarious.”
    • “It's not funny.”
    • “The humor falls flat and feels forced.”
    • “I expected more laughs, but the jokes just didn't land.”
  • music
    32 mentions Positive Neutral Negative

    The music in "Conqueror's Blade" receives mixed reviews, with many praising its epic and thematic compositions that enhance the medieval atmosphere and gameplay experience. While some players find the soundtrack immersive and fitting, others criticize the loudness and lack of audio options, particularly during the server selection screen. Overall, the soundtrack is generally regarded as a positive aspect, contributing to the game's ambiance, despite some complaints about its variation and volume.

    • “The sound design and music in Conqueror's Blade effectively enhance the medieval atmosphere.”
    • “The musical score, with its epic and thematic compositions, adds to the grandeur and intensity of the gameplay.”
    • “Conqueror's Blade's sound design is solid, with impactful weapon sounds, immersive ambient audio, and a fitting soundtrack that enhances the game's atmosphere.”
    • “In this weird server select screen, there are no audio options and their music is loud as hell.”
    • “Music variation is bad.”
    • “Seriously, what is with the music in the beginning when you're waiting for the server to not be full? It just gets louder and louder.”
  • replayability
    27 mentions Positive Neutral Negative

    Overall, the game is praised for its high replayability, with many players highlighting the rewarding nature of skill, strategy, and group coordination. While some reviews note a decline in replay value over time due to content limitations, the majority emphasize the game's engaging mechanics and variety, making it infinitely replayable for many players. However, a few users express concerns about the lack of diverse gameplay options and content, which can lead to boredom after extended play.

    • “This game to me is what For Honor could have been in terms of fun and replay value.”
    • “I love the open fighting and mix of a lot of genre mechanics makes this a fun, replayable game.”
    • “The complexities of both fighting while actively controlling your units as part of a larger army bring both depth and great replay value to every siege/battle.”
    • “Not much in the way of replayability; it's PvP siege or nothing.”
    • “Game is still good; it's free and I would still recommend trying it. However, after a while, the game really lacks content and replayability, which makes it a bit boring.”
    • “Only certain classes are playable despite having this 'variety' of options.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The atmosphere in Conqueror's Blade is largely praised for its immersive medieval sound design, impactful weapon effects, and a fitting soundtrack that enhances the overall experience. Players appreciate the unique tension of siege warfare and the epic scale of battles, although some express frustration with the toxic environment and pay-to-win elements that detract from the enjoyment. Overall, the game successfully captures a compelling atmosphere of war, despite some traditional free-to-play design influences.

    • “The sound design and music in Conqueror's Blade effectively enhance the medieval atmosphere.”
    • “Conqueror's Blade's sound design is solid, with impactful weapon sounds, immersive ambient audio, and a fitting soundtrack that enhances the game's atmosphere.”
    • “The combination of hero abilities, fast-but-tactical combat, and the epic battle atmosphere with hundreds of units fighting each other is a great combination.”
    • “Siege weaponry is fun to use when attacking a castle, and on defense, the crushing calm before the storm as you set everything up and wait creates an atmosphere no other MMO game has yet to recreate.”
    • “Graphics and the medieval atmosphere are decent, even though there are signatures and tastes of traditional Asian free-to-play game style.”
    • “The atmosphere of war is very well done.”
  • emotional
    6 mentions Positive Neutral Negative

    Players express a mix of emotions regarding the game, with some feeling empowered and satisfied after achieving victories, such as defeating higher-level opponents or securing multiple kills. However, there is also frustration directed at the developers for perceived missteps in game balance, and a sentiment that some negative reviews stem from overly emotional players. Overall, the emotional experience varies widely, from elation in gameplay success to disappointment in game development choices.

    • “I was level 14 and killed a level 33 player in a battle, no problem, so that made me feel good.”
    • “Very good game, I recommend it. Pretty balanced; in my first game, I got a quadruple kill, which made me feel really good. I don't understand the game at all, but it's really fun.”
    • “Honestly, if you look at the bad reviews, you can tell it's all coming from the perpetual victim and extremely overly emotional class of players.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game is a mixed bag; while players appreciate the impressive character designs and customization options, many feel that the depth of story and lore is lacking. However, some users highlight that the gameplay and realism in combat systems contribute positively to character development, making it enjoyable despite server issues. Overall, the character development aspect is seen as fun but not deeply enriching.

    • “The character designs and outfits you can wear are pretty amazing.”
    • “The gameplay and character development are fun, but their servers are atrocious.”
    • “It's empty of character development value.”
    • “Character design and customization feels lacking.”
    • “What this game may be lacking in depth of story or lore, it more than makes up for in character development and realism in melee and ranged combat systems.”
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44h Median play time
341h Average play time
10-400h Spent by most gamers
*Based on 118 analyzed playthroughs
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Conqueror's Blade is a open world role playing game with fantasy, warfare and historical themes.

Conqueror's Blade is available on PC, Windows, Tablet, Cloud and others.

On average players spend around 341 hours playing Conqueror's Blade.

Conqueror's Blade was released on April 5, 2020.

Conqueror's Blade was developed by Booming Tech.

Conqueror's Blade has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Conqueror's Blade is a multiplayer game with local co-op support.

Similar games include Warlander, Blood of Steel, Delta Force, Dungeon Defenders II, Riders of Icarus and others.