Conqueror's Blade
- May 30, 2019
- Booming Tech
- 53h median play time
"Conqueror's Blade" is a free-to-play, medieval warfare MMO that combines visceral, tactical combat with large-scale, PvP battles. Command a customizable warlord and lead your army to victory in epic siege battles with thousands of players, utilizing both third-person action and real-time strategy elements. Forge alliances, conquer territories, and reap the rewards of war in this immersive, online world.
Reviews
- The game offers a unique blend of real-time strategy and action RPG elements, allowing players to control both their hero and units in battle.
- The combat mechanics are engaging and provide a satisfying experience, especially during large-scale siege battles.
- The developers are actively working on updates and improvements, showing a commitment to enhancing the game based on community feedback.
- The game suffers from significant server issues, including lag and connection problems, which can hinder gameplay and lead to frustrating experiences.
- There are balance issues with certain classes and units, leading to a feeling of unfairness in PvP encounters.
- The monetization model includes pay-to-win elements, with some players feeling pressured to spend money to keep up with others.
- gameplay134 mentions
- 39 % positive mentions
- 52 % neutral mentions
- 9 % negative mentions
The gameplay of the game is described as having a unique blend of action/RPG and real-time strategy elements, with enjoyable combat and troop upgrading mechanics. However, many players criticize the execution of these mechanics, citing issues such as clunky controls, unbalanced features, and a frustrating pay-to-win model that detracts from the overall experience. Despite these drawbacks, some players find the gameplay fun and addictive, particularly for fans of medieval and strategy games, though they acknowledge that the game is still in development and requires further polish.
“The gameplay gives you a sense of nostalgia from pioneering strategy games like Total War, For Honor, and Dynasty Warriors.”
“The fighting mechanics of the game are fluid in my opinion and really are skill-based.”
“Addicting gameplay and very few (if any) pay-to-win mechanics.”
“Wonderful game concept, terrible execution of game mechanics unfortunately.”
“The game's monetization model can also be frustrating, with a heavy emphasis on microtransactions that can affect gameplay balance.”
“Servers are unstable and have frequent spikes of lag and difficulty in gameplay, sometimes resulting in your particular round of battle crashing and giving you a leaver penalty for ten minutes.”
- graphics38 mentions
- 42 % positive mentions
- 50 % neutral mentions
- 8 % negative mentions
The graphics of the game receive mixed reviews, with many players noting that while the aesthetics can be appealing, they often suffer from visual artifacts and performance issues. Scores range from 6 to 7 out of 10, indicating that while the graphics are decent, they are not exceptional and can require adjustments to settings for optimal playability. Additionally, some users highlight animation clipping and a lack of intermediate graphics settings as drawbacks.
“The graphics are good and mechanics are mostly smooth.”
“Tiger Knights looked great at extreme graphics.”
“There is also lots of things to unlock and craft, and the graphics and animations aren't too shabby either.”
“The game also runs rather poorly in my opinion, and the graphics aren't the greatest.”
“The graphics are mediocre at best, and being a 3D artist myself, I can't help but notice the animation clipping with some of the character attire.”
“Have to set graphics to low to keep it playable, while in The Division 2 I can set it to high.”
- grinding32 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is widely criticized, with players noting it can be excessively time-consuming and frustrating, often requiring days or even weeks to unlock seasonal units or craft advanced items. Many feel that the game leans towards a pay-to-win model, where players can bypass grinding through microtransactions, leading to unbalanced gameplay. While some acknowledge improvements in the progression system, the overall sentiment is that the game remains heavily grind-oriented, reminiscent of traditional Eastern MMOs.
“This game makes me more infuriated than Dark Souls 1 through 3. Grinding since pre-release, getting the best gear from grinding... then microtransaction players who arrived in the last year or so buy their way to top gear and top units, and slaughter me.”
“2 options... pay or grind... paying is the easy way out. Grinding for one seasonal unit to unlock it could take from 1 whole day up to even a week or 2 if you are lucky enough.”
“This game is way too grindy and will empty your wallet if you try to speed things up.”
- monetization30 mentions
- 3 % positive mentions
- 30 % neutral mentions
- 67 % negative mentions
The monetization model of "Conqueror's Blade" has drawn significant criticism for its heavy reliance on microtransactions, which many players feel disrupt gameplay balance and contribute to a "pay-to-win" environment. Reviewers describe the game as a cash grab, expressing frustration over the lack of meaningful content and advertising, leading to a disappointing experience that squanders its potential. Overall, the monetization practices are seen as a major deterrent for players seeking a fair and engaging gaming experience.
“Expect this to turn into one of those games saddled with ever-increasing microtransactions going forward that we all know too well.”
“I am done paying for a game that is just sending out content for a cash grab.”
“The game's monetization model can also be frustrating, with a heavy emphasis on microtransactions that can affect gameplay balance.”
“Overall, 'Conqueror's Blade' has some interesting ideas, but its technical problems and monetization practices can be discouraging for players seeking a smooth and fair gaming experience.”
- optimization30 mentions
- 20 % positive mentions
- 67 % neutral mentions
- 13 % negative mentions
The game's optimization has been a significant concern among users, with many reporting worsening performance and severe issues such as lag, server instability, and frequent FPS drops following updates. While some players acknowledge improvements over time, the overall sentiment indicates that the game is currently unplayable for many, highlighting a pressing need for better optimization and bug fixes. Despite these challenges, there remains hope for future enhancements as the game is still in beta.
“While it is clearly not fully fleshed out gameplay and optimization wise, this game is still worth trying out, if you like games like Mount and Blade or medieval games in general.”
“Optimization is much better; combat and everything is a huge improvement over the months.”
“Game performance seems consistent even in the thick of fighting with a couple dozen heroes and their units running around in big groups.”
“The performance issues are horrendous.”
“Despite its promising concept of medieval warfare and tactics, it struggles with performance issues, including server instability and lag.”
“Game is not playable at the moment, permanent performance issues (hard fps drops), server issues, not working content, balancing nightmare.”
- story28 mentions
- 4 % positive mentions
- 86 % neutral mentions
- 11 % negative mentions
The story aspect of the game is primarily driven by quests that guide players through various gameplay mechanics and vendor interactions, with a clear purpose behind each task. However, many players express frustration with the game's pay-to-win model, which detracts from the overall experience and makes progression feel unbalanced, particularly in battles against AI. Despite these issues, the game offers conveniences like auto-pathfinding for quests and the option to skip tutorials for new characters, indicating some thoughtful design elements.
“You also start off doing quests in the city you begin in after selecting a region, which is very good.”
“What's the point of season 17 if you never get to play the map? Side battles never make progress on your unit quest; therefore, they are useless like the arena.”
“The majority of your time spent (at least initially) is in towns running quests, teaching you the various vendors and gameplay mechanics.”
“Where things get exciting is that as you do the usual MMORPG things with your character, you begin to realize the quests have very specific reasons to do them, and the game is clear to point them out.”
- stability22 mentions
- 18 % positive mentions
- 0 % neutral mentions
- 82 % negative mentions
The game's stability has received mixed reviews, with many players reporting persistent bugs, glitches, and server instability, particularly during PvP matches, which can lead to freezing and penalties. However, some users have noted improvements in server performance and have experienced minimal issues, indicating that stability may vary significantly among players. Overall, while the game shows potential, it still struggles with technical problems that affect gameplay.
“Never experienced any issues; the game runs great for me so far.”
“Even on low settings for my 10-year-old PC, the game looks and runs great.”
“And it is a fantastic game, at the current moment it does have tons of bugs, glitches, and various other problems.”
“Cant even play this game without glitches.”
“First things first, servers are not very stable when you try to do some PvP matches (this game is mostly about PvP). There is a chance that a whole siege battle just freezes and while you still can chat, you won't see any movements of the enemy and after some time you will be kicked and get a penalty for leaving the match!”
- replayability6 mentions
- 67 % positive mentions
- -17 % neutral mentions
- 50 % negative mentions
Overall, the game offers significant replayability due to its engaging combat mechanics and strategic depth, particularly in siege and battle scenarios. However, some players note that it can become repetitive over time due to a lack of content, which may diminish long-term enjoyment. Despite this, many still find it worth trying, especially given its free-to-play model.
“This game is a blast and has huge replay value.”
“The complexities of both fighting while actively controlling your units as part of a larger army bring both depth and great replay value to every siege and battle.”
“The game is still good, it's free and I would still recommend giving it a try. However, after a while, it really lacks content and replayability. It gets a bit boring, but even still, it's worth a try since it's free and can be good fun.”
“After some time, the game becomes repetitive and lacks the depth needed for replayability. While it's enjoyable at first, it ultimately falls short in keeping players engaged long-term.”
“The initial fun of the game fades quickly due to its limited content and replayability. Once you've experienced everything, there's little incentive to return.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is appreciated by players up to level 30, but it quickly diminishes as the difficulty spikes, leading to frustration with instant deaths and minimal rewards. This shift in gameplay detracts from the overall enjoyment of the comedic elements.