- April 19, 2012
- Cyanide Studio
- 6h median play time
Confrontation
The main problem with Confrontation is that it's too basic, and does nothing to set itself apart in the genre, and combined with low production values, you have a recipe for mediocrity.
Platforms
About
"Confrontation is a fantasy action RPG, allowing you to lead a Griffin Elite Squad in a single-player campaign or multiplayer mode. Battle through the territories of Scorpion, Wolfen, and Orc enemies, and build your squad with unique warriors, improving their weapons, armor, and spells. Experience tactical and strategic combat as you earn experience, level up, and exploit enemy weaknesses."











- The game features a decent story and engaging narration that keeps players absorbed.
- Combat can be challenging and requires strategic thinking, making it enjoyable for those who appreciate tactical gameplay.
- The graphics, while dated, are still considered good for a game of its age, and the character customization offers some variety.
- The game suffers from poor pathfinding and clunky controls, leading to frustrating gameplay experiences.
- Many players find the gameplay repetitive and generic, lacking innovation or depth compared to other titles in the genre.
- Frequent crashes and bugs, along with a lack of polish, make the game feel unfinished and unplayable at times.
- story63 mentions Positive Neutral Negative
The game's story has received mixed to negative feedback, with many players finding it generic, clichéd, and poorly executed despite hints of an ambitious lore. While some appreciated the narrative's potential and engaging moments, the overwhelming consensus is that the storytelling is hindered by clunky gameplay, uninspired character development, and a lack of emotional connection. Overall, the story fails to captivate players, often feeling like an afterthought amidst frustrating gameplay mechanics.
“Constant action and a good story keeps me absorbed and enjoying it.”
“The story is actually above average, where the squad is forced to make some terrible choices in the name of duty.”
“Fortunately, the story is very well narrated, so even if you have difficulty keeping track of things, it moves right along with the narration.”
“I couldn't care less for the story or the characters.”
“The story is weak, the enemies are repetitive, the characters have no real upgrade system to speak of, there's no inventory outside a minor weapon/armor upgrade system that feels cheap, and the gameplay is monotonous.”
“The storyline is quite hard to follow, especially with all the funky names and stuff.”