CometStriker
- June 8, 2018
- Iced Lizard Games
"CometStriker DX" is a local multi-player , action-packed shooter with co-op and single-player options. Navigate through 5 levels of branching paths, battling various enemies, mini-bosses, and bosses. Unlock 4 difficulty levels, and 5 additional characters with unique equipment and playstyles. The game features easy-to-learn combat controls, a labyrinth mode, and a compelling soundtrack.
Reviews
- CometStriker DX offers a charming arcade shooter experience with tight controls, a variety of characters, and multiple game modes that enhance replayability.
- The game features well-designed levels and a unique mechanic of shooting only left and right, which adds a strategic element to gameplay.
- With a catchy retro soundtrack and a good balance of challenge and reward, players can enjoy both casual play and intense high-score runs.
- The game lacks a save feature, requiring players to complete it in one sitting, which can be frustrating for those with limited playtime.
- Some players feel that the reliance on the dash mechanic can overshadow other gameplay elements, making it less enjoyable for those who prefer a more balanced approach.
- While the game is fun, its relatively short campaign length may leave some players wanting more content after completing it.
- music28 mentions
- 71 % positive mentions
- 18 % neutral mentions
- 11 % negative mentions
The music in the game is widely praised for its catchy, retro style that enhances the overall experience, with many noting its upbeat and non-intrusive nature. While the soundtrack is generally well-received, some players feel that the boss themes could be more intense. Overall, the music complements the game's visuals and gameplay, contributing to a captivating atmosphere.
“The artwork and the soundtrack are simply gorgeous.”
“The sounds are all nice, but the music is what really shines here—a very catchy and well-done retro style soundtrack that adds to the good feel of the game.”
“A lot of replayability, simple yet challenging gameplay, great soundtrack that fits the well-crafted levels.”
“I think that the soundtrack is a little off when it comes to the main boss fights.”
“The music is full of an eerie vibe that generates a feeling of terror at times.”
“The music is upbeat, and while not an earworm you'll be humming, it provides a nice and non-intrusive experience.”
- replayability20 mentions
- 70 % positive mentions
- 15 % neutral mentions
- 15 % negative mentions
Cometstriker offers high replayability due to its multiple difficulty settings, unlockable characters, and various game modes, encouraging players to complete challenges and achieve high scores. The game's branching paths and extensive achievement system further enhance its replay value, making it appealing for those who enjoy arcade-style gameplay and competition. Overall, players find the replayability to be a significant strength, adding depth to the relatively short base game.
“The game has a really good replayability value attached to it with the different modes and characters to pick from.”
“Replayability is super high for many reasons: the 4 difficulty settings, all the characters you unlock, the different modes that are available for you, or simply just bettering your time/score for the entire run or individual planets.”
“The base game is not really long (5 levels, pretty short, standard length for a shmup) but there is a lot of replayability with higher difficulties, unlockable characters, unlockable game modes, and a huge set of achievements ranging from slaying bosses with specific characters to finishing the game without getting hurt once on max difficulty, so you can really try hard and complete everything if you want to.”
“Cometstriker has a ton of replay value, with a huge amount of achievements, multiple playable characters, and an in-game leaderboard to compare and compete against other players.”
“Cometstriker is very enjoyable and polished and definitely worth the full price if you enjoy arcade style games; playing for score and the many achievements adds a lot of replayability.”
- gameplay16 mentions
- 50 % positive mentions
- 44 % neutral mentions
- 6 % negative mentions
The gameplay is praised for its impeccable retro style, tight controls, and unique movement mechanics that enhance the bullet hell experience. Players appreciate the challenging yet rewarding design, with a quick death-to-retry loop that minimizes frustration, though the campaign length is noted as a downside. Overall, the combination of varied enemy design, engaging mechanics, and a fitting soundtrack contributes to high replayability and enjoyment.
“The retro style and gameplay are impeccable.”
“Controls are tight and have a unique mechanic of slow while shooting/fast while neutral movement system that reminds me of some of the best shooters like Dodonpachi and Crimson Clover.”
“Gameplay is well designed to make you try to perform the best under the restriction of only being able to fire in horizontal directions.”
“There are a few simple mechanics that, when paired with the varied enemy design, ramp up nicely into a tricky bullet hell.”
- graphics14 mentions
- 57 % positive mentions
- 43 % neutral mentions
- 0 % negative mentions
The graphics in Cometstriker are highly praised for their crispness and well-animated 2D sprites, effectively blending a retro 8-bit aesthetic with modern design elements. The visuals are complemented by a gorgeous soundtrack, and the overall polish enhances gameplay clarity, ensuring players can easily identify enemies and projectiles. While the campaign is noted to be short, the stunning artwork and engaging boss designs make up for it.
“The graphics are crisp and you can easily see what's the enemy/projectile and there's no confusion with hitboxes.”
“Graphics are very well done, 2D sprites are neat and well animated.”
“Cometstriker has a great retro aesthetic and is very well polished.”
- story4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The game features a detailed story mode with branching paths and a variety of characters, alongside a rogue-like mode and unique bosses across multiple difficulty levels. However, some players found the action more engaging than the lore, leading to mixed attention on the story itself.
“Turns out it has a rogue-like mode, a detailed story mode with branching paths, fun and unique bosses with 5 different difficulties, and a wide variety of characters to choose from (once you unlock them).”
“The story feels underdeveloped and fails to engage the player.”
“The narrative lacks depth and fails to provide a compelling experience.”
“While there is a story, it doesn't capture my interest compared to the action.”