CometStriker
- June 8, 2018
- Iced Lizard Games
"CometStriker DX" is a local multi-player , action-packed shooter with co-op and single-player options. Navigate through 5 levels of branching paths, battling various enemies, mini-bosses, and bosses. Unlock 4 difficulty levels, and 5 additional characters with unique equipment and playstyles. The game features easy-to-learn combat controls, a labyrinth mode, and a compelling soundtrack.
Reviews
- CometStriker DX offers a charming arcade shooter experience with tight controls, a variety of characters, and multiple game modes that enhance replayability.
- The game features well-designed levels and unique boss fights, providing a balanced challenge that caters to both casual players and those seeking a tough bullet hell experience.
- With a catchy retro soundtrack and beautiful pixel art, the game successfully combines nostalgic elements with modern design, making it a highly recommended title for fans of the genre.
- The game lacks a save feature, requiring players to complete it in one sitting, which can be frustrating for those who prefer to play in shorter sessions.
- Some players may find the reliance on dash mechanics to be excessive, potentially detracting from the overall gameplay experience.
- While the game is enjoyable, its relatively short campaign length may leave some players wanting more content after completing it.
- music14 mentions
- 71 % positive mentions
- 14 % neutral mentions
- 14 % negative mentions
The music in the game is widely praised for its catchy, retro style that enhances the overall experience, with many noting its ability to create an engaging atmosphere. While some players feel that the boss themes could be more intense, the soundtrack is generally described as enjoyable and fitting for the game's aesthetic. Overall, the combination of music and art contributes significantly to the game's appeal, making it a standout feature.
“The music is perfect, the bosses are interesting, the difficulty is tough, but not punishing.”
“The artwork and the soundtrack are simply gorgeous.”
“The sounds are all nice, but the music is what really shines here—a very catchy and well-done retro style soundtrack that adds to the good feel of the game.”
“I think that the soundtrack is a little off when it comes to the main boss fights.”
“The music is upbeat, and while not an earworm you'll be humming, it provides a nice and non-intrusive experience.”
- replayability10 mentions
- 70 % positive mentions
- 10 % neutral mentions
- 20 % negative mentions
The game offers high replayability due to its multiple difficulty settings, unlockable characters and game modes, and a variety of achievements that encourage players to improve their skills and scores. With branching paths in each level and competitive elements like leaderboards, players can enjoy numerous playthroughs while striving for completion and mastery. Overall, it provides a rich experience for those who appreciate arcade-style gameplay and challenges.
“Replayability is super high for many reasons: the 4 difficulty settings, all the characters you unlock, the different modes that are available for you, or simply just bettering your time/score for the entire run or individual planets.”
“The base game is not really long (5 levels, pretty short, standard length for a shmup) but there is a lot of replayability with higher difficulties, unlockable characters, unlockable game modes, and a huge set of achievements ranging from slaying bosses with specific characters to finishing the game without getting hurt once on max difficulty, so you can really try hard and complete everything if you want to.”
“Cometstriker has a ton of replay value, with a huge amount of achievements, multiple playable characters, and an in-game leaderboard to compare and compete against other players.”
- gameplay8 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The gameplay is praised for its impeccable retro style, tight controls, and unique movement mechanics that enhance the bullet hell experience. Players appreciate the challenging yet rewarding design, with varied enemy encounters and a quick death-to-retry loop that minimizes frustration. While the campaign is short, the engaging mechanics, visuals, and soundtrack contribute to significant replayability.
“The retro style and gameplay are impeccable.”
“Controls are tight and have a unique mechanic of slow while shooting/fast while neutral movement system that reminds me of some of the best shooters like Dodonpachi and Crimson Clover.”
“Gameplay is well designed to make you try to perform the best under the restriction of only being able to fire in horizontal directions.”
“The gameplay is a mix of simple mechanics and varied enemy design, which ramps up nicely into a tricky bullet hell.”
“Controls are tight and feature a unique mechanic of slow movement while shooting and fast movement while neutral, reminiscent of some of the best shooters like Dodonpachi and Crimson Clover.”
- graphics7 mentions
- 57 % positive mentions
- 43 % neutral mentions
- 0 % negative mentions
The graphics in the game are highly praised for their gorgeous artwork, crisp 2D sprites, and well-animated designs that evoke a retro aesthetic reminiscent of the NES 8-bit era while incorporating modern elements. Players appreciate the clarity in visuals, which enhances gameplay by eliminating confusion with hitboxes, and the overall polish contributes to a solid framerate and enjoyable experience.
“The artwork and the soundtrack are simply gorgeous.”
“The graphics are crisp and you can easily see what's the enemy/projectile and there's no confusion with hitboxes.”
“Cometstriker has a great retro aesthetic and is very well polished.”
- story2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The game features a detailed story mode with branching paths and a variety of characters, alongside a rogue-like mode. While some players find the lore engaging, others are more focused on the action and gameplay rather than the narrative itself.
“Turns out it has a rogue-like mode, a detailed story mode with branching paths, fun and unique bosses with 5 different difficulties, and a wide variety of characters to choose from (once you unlock them).”
“The story feels disjointed and fails to engage the player, leaving many plot points unresolved.”
“Character development is lacking, making it hard to care about their journeys or outcomes.”
“The narrative is predictable and lacks originality, resulting in a forgettable experience.”