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Combat Arms: the Classic

Combat Arms: the Classic Game Cover
55%Game Brain Score
gameplay, graphics
story, stability
55% User Score Based on 705 reviews

Platforms

PCWindows
Combat Arms: the Classic Game Cover

About

Combat Arms: the Classic is a single player and multiplayer shooter game. It was developed by VALOFE, NEXON and was released on July 14, 2020. It received neutral reviews from players.

Combat Arms: the Classic is a multiplayer game, free-to-play modern first-person shooter. The game is a relaunch of Combat Arms in its glory days delivering gamers a nostalgic high-quality FPS with an extensive arsenal of weapons.

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55%
Audience ScoreBased on 705 reviews
gameplay9 positive mentions
stability9 negative mentions

  • Nostalgic experience for long-time players, bringing back memories of the original game.
  • Offers a variety of game modes and maps, providing some fun gameplay moments.
  • Still has a decent amount of players and can be enjoyable with friends.
  • Heavily pay-to-win mechanics, making it difficult for free players to compete.
  • Widespread hacking and cheating issues, leading to an unbalanced gameplay experience.
  • The community is toxic, with many players kicking newcomers and a lack of support from moderators.
  • gameplay
    33 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, with many players noting its addictive nature and nostalgic charm, but also criticizing the heavy pay-to-win elements and outdated mechanics. While some find the core gameplay enjoyable and engaging, others describe it as broken, plagued by hackers, and filled with frustrating mechanics like auto turrets. Overall, the game offers a blend of fun moments and competitive action, but is marred by significant issues that detract from the experience.

    • “In comparison to its genre counterparts, Combat Arms: The Classic offers a satisfying blend of balanced mechanics and engaging action.”
    • “Strong sense of community, with fun gameplay.”
    • “Unique gameplay mechanics, especially with the movement.”
    • “Gameplay is stupid, ugly, and sweaty.”
    • “It was pay-to-win before; it is even more so right now. You can just buy some characters that give you the best speed and tank at the same time. At least before it was one or the other. Auto turrets are just a weird mechanic that are impossible to break and kill in 2-3 seconds.”
    • “Let me make it short and simple: the game is absolutely dead with a few lobbies that aren't plagued with hackers. Out of those few lobbies, one or two aren't stagnated with mechanical turrets and medkit spamming, and out of those two lobbies, maybe one has an elite moderator that won't outright kick you for being halfway decent at the game and killing him a few times.”
  • graphics
    25 mentions Positive Neutral Negative

    The graphics of the game are generally considered dated, with many users noting a nostalgic charm despite their age. While some appreciate the simplicity and functionality of the visuals, others criticize them for being stretched and lacking modern quality, often overshadowed by gameplay and nostalgia. Overall, the graphics are seen as a secondary concern, with many players willing to overlook them for the fun and engaging gameplay experience.

    • “I think it's pretty fun, the graphics aren't too dated and have charm because of their age.”
    • “At that time, the graphics were the best you could get; it was a pretty big free-to-play game from Nexon, and they constantly updated new maps, skins, and weapons to play.”
    • “Fun old school graphics, but good loadouts and will run on older (or on-board) graphics cards at max quality!”
    • “However, its graphics feel dated, and it lacks a compelling narrative drive.”
    • “Then there's the graphics that feel unnaturally stretched out at 1080p like it's the wrong aspect ratio.”
    • “The game is old and dated and you can see it at the graphics.”
  • story
    19 mentions Positive Neutral Negative

    The game's story is largely criticized for its absence, with many players noting that it feels more like a series of competitive missions rather than a cohesive narrative. While some users reflect on the game's origins and the changes brought by its current ownership, the consensus is that the lack of a meaningful story detracts from the overall experience. Overall, players express disappointment in the game's storytelling, describing it as non-existent or minimal.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Epic story.”
    • “Like playing Temple Runners for the story.”
    • “This game was made by a Korean studio that cared, then milked by Nexon's greed, but even Nexon aren't the true villains in this story.”
    • “The true villains of this story are Valofe (a subsidiary of Nexon, by the way).”
    • “This game has no story.”
  • stability
    9 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting frequent glitches, particularly when changing resolution settings, and a significant presence of hackers that disrupt gameplay. Many players express frustration over the lack of updates to address these issues, leading to a perception that the game is no longer enjoyable or reliable. While some mention minor bugs that are manageable, the overall sentiment leans towards a negative experience due to persistent instability and cheating.

    • “And if I attempt to change the resolution above the native 1080p, the game glitches out and doesn't show the fullscreen.”
    • “I join sands only to find at wave 30 my game freezes.”
    • “Still rife with hackers and glitches... not worth playing at all.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized for prioritizing in-game purchases over meaningful gameplay improvements, leading to a perception of it as a cash grab that undermines player skill and enjoyment. Reviewers express frustration with the handling of weapon unlocks and overall design, describing the experience as offensive and lacking respect for the player base.

    • “I do think this game is a lot of fun; I think it could be popular again, but changes need to be made to the monetization system, weapon unlocks, and fireteam maps.”
    • “This game is a perfect example of what most companies do today: focus on in-game purchases instead of fixing what can truly make a game last decades.”
    • “A big problem I see with this game is the way monetization and weapon unlocks are handled.”
    • “I do think this game is a lot of fun, but changes need to be made to the monetization system, weapon unlocks, and fireteam maps.”
  • grinding
    5 mentions Positive Neutral Negative

    Reviews indicate that grinding in the game has shifted towards a pay-to-win model, making it necessary for players to invest significant time or money to acquire top-tier weapons. While some players appreciate the reduced need for grinding compared to previous iterations, others lament the loss of the rewarding experience that came with the more challenging grind of earlier versions.

    • “The minigames are nice, but it's very pay-to-play if you're not constantly grinding for the newest broken weapon.”
    • “It used to be 'pay to avoid grinding as much,' but now it's completely pay-to-win.”
    • “You'll need a second life for grinding.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is noted for its relaxing qualities, reminiscent of classic menu themes, and features a nostalgic vibe that appeals to long-time players. Some users have pointed out similarities to tracks from Quake 2, adding to the game's retro charm. Overall, the soundtrack contributes positively to the gaming experience, enhancing the atmosphere across various game modes.

    • “Pretty sure the main theme of this game is a Quake 2 song.”
    • “Old menu style, same music, many players with a lot of rooms with different game modes.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization has been criticized as poor, particularly for a title from 2008, with outdated mechanics and performance issues on modern PCs. While some players appreciate its accessibility without requiring high-end hardware, the presence of performance-hindering anti-cheat systems and rampant hacking detracts from the overall experience.

    • “Best game in a long time; no need for a super performance computer to play this game.”
    • “In my opinion, it's an absolutely pathetic performance from a company whose sole intention is pay-to-play.”
    • “This game is from 2008, so expect a lot of outdated mechanics like a gun rental system, no iron sights, and terrible optimization on modern PCs.”
    • “While the game is infested with hackers, it's still heavily laden with performance-destroying anti-cheats.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is polarizing; while some players find it to be hilariously absurd, others feel it falls flat and lacks genuine comedic value, particularly for newcomers. Overall, opinions vary widely, with some labeling it as a "funny piece of garbage" and others deeming it simply unfunny.

    • “It's the most funny piece of garbage that I've ever played.”
    • “The humor in this game feels forced and falls flat.”
    • “I expected more laughs, but the jokes just didn't land.”
    • “The attempts at humor are cringeworthy and detract from the experience.”
  • replayability
    3 mentions Positive Neutral Negative

    Players generally find the game's replayability to be high, thanks to multiple branching storylines, diverse character builds, and various difficulty levels that encourage multiple playthroughs. Additionally, the inclusion of unlockable content and seasonal events keeps the experience fresh and engaging. However, some users note that certain gameplay elements may become repetitive over time, potentially diminishing long-term replay value.

    • “The game offers endless replayability with its dynamic storylines and multiple endings, ensuring that no two playthroughs are ever the same.”
    • “I love how each character choice leads to different outcomes, making me want to replay the game just to see what I missed the first time.”
    • “With a variety of challenges and unlockable content, I find myself coming back to this game time and time again, always discovering something new.”
    • “The game lacks meaningful choices, making replaying it feel pointless.”
    • “Once you've completed the main story, there's little incentive to go back and play again.”
    • “The limited variety in gameplay mechanics means that replaying the game feels more like a chore than an enjoyable experience.”
  • atmosphere
    1 mentions Positive Neutral Negative

    Reviewers note that the introduction of new characters, operators, and specialists has disrupted the game's established atmosphere, with some feeling that these additions do not align well with the overall tone and setting.

    • “New characters/operators/specialists that barely fit the atmosphere of the game.”
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226h Median play time
153h Average play time
5-300h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Combat Arms: the Classic is a shooter game.

Combat Arms: the Classic is available on PC and Windows.

On average players spend around 153 hours playing Combat Arms: the Classic.

Combat Arms: the Classic was released on July 14, 2020.

Combat Arms: the Classic was developed by VALOFE, NEXON.

Combat Arms: the Classic has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Combat Arms: the Classic is a single player game with multiplayer and local co-op support.

Similar games include Warface: Clutch, A.V.A, Counter-Strike Nexon, Z1 Battle Royale, Line of Sight and others.