Colored Effects
- June 22, 2023
- TACSOU
- 8h median play time
Colored Effects is a puzzle platformer game with unique handcrafted levels and a simple design. Play in this peaceful environment, solve puzzles and collect the gems to complete each level. COLORS AND EFFECTS Effects are the abilities you use in the game, each effect is unique and distinguishable by its own color. Switching Colors at the right moment is the key to progress. UNIQUE BOSSES Encount…
Reviews
- The game features fair and enjoyable platform-based puzzles that progressively increase in difficulty, providing a satisfying challenge.
- Boss fights are interesting and add an engaging action element to the gameplay, combining quick thinking with platforming skills.
- The level design is creative and well thought out, with unique mechanics that require players to think outside the box to solve puzzles.
- The savepoint function has issues, particularly in level 30, leading to frustrating gameplay experiences when crates do not save correctly.
- The difficulty tends to plateau after the first 20 levels, making later puzzles feel repetitive and reliant on trial and error rather than intuition.
- The music becomes repetitive over time, with only a couple of tracks for puzzles and boss fights, which detracts from the overall experience.
- gameplay4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
Gameplay is characterized by a strong introduction of mechanics within the first 20 levels, leading to a sense of repetition in later stages. However, the progressive unlocking of abilities adds depth and encourages creative problem-solving, balancing platforming and puzzle elements to create a challenging and enjoyable experience.
“The abilities are unlocked progressively and make for very interesting mechanics, requiring some thinking outside the box. It's just the right amount of puzzling and platforming to make the experience challenging and fun.”
“Colored effects enhance the gameplay experience, contributing to the overall enjoyment of achieving all trophies.”
“All of the main mechanics get introduced in the first 20 levels, meaning that afterwards the levels tend to feel repetitive.”
“Many platformers have this mechanic, and the ones that don't feel really awkward to jump with.”
“Colored effects are nice, but they don't enhance the overall gameplay experience.”
- music3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The music in the game, especially the puzzle tracks, is generally well-received initially but becomes repetitive and tedious over time, leading to some frustration among players.
“My only gripe with the game is the music.”
“The puzzle music, in particular, gets repetitive over time.”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players find the grinding aspect of the game to be a mixed experience; while the variety in levels and power-ups keeps the gameplay engaging, the repetitive nature of the music can become tedious over time.
“The grinding becomes monotonous after a while, making it hard to stay engaged with the game.”
“The repetitive nature of grinding makes it feel like a chore rather than an enjoyable experience.”
“After hours of grinding, the lack of variety in tasks leads to a sense of burnout.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is noted to be minimal, with players emphasizing that the boss fights are serious and intense, lacking comedic elements.