"Colored Effects" is a peaceful puzzle platformer game featuring handcrafted levels and unique bosses. Players can utilize various colored effects to solve puzzles and progress through each level, with the option to restart instantly at any point. Defeating bosses requires strategy as each one has unique attacks.
The game features fair and enjoyable platform-based puzzles that progressively challenge players, especially in later levels.
Boss fights are interesting and add an engaging action element to the gameplay.
The level design is well thought out, with unique challenges that require creative problem-solving and the effective use of abilities.
The savepoint function in level 30 is malfunctioning, causing issues with crate positioning.
Difficulty does not vary significantly in later levels, leading to a repetitive experience after the initial stages.
The music becomes repetitive over time, with only a couple of tracks for puzzles and boss fights.
gameplay
8 mentions Positive Neutral Negative
25%
37%
38%
The gameplay features a progressive unlocking of abilities that introduces interesting mechanics, blending platforming and puzzle-solving for a challenging experience. However, after the initial 20 levels, players may find the gameplay repetitive as all main mechanics are already established, a common trait in many platformers.
“The abilities are unlocked progressively and make for very interesting mechanics, requiring some thinking outside the box - just the right amount of puzzling and platforming to make the experience challenging and fun.”
“Colored effects enhance the full gameplay experience, contributing to all achievements and trophies.”
“All of the main mechanics get introduced in the first 20 levels, meaning that afterwards the levels tend to feel repetitive.”
“Many platformers have this mechanic, and the ones that don't feel really awkward to jump with.”
“Colored effects - full gameplay - all achievements/trophies.”
music
6 mentions Positive Neutral Negative
33%
34%
33%
The music in the game, particularly the puzzle tracks, is generally well-received initially but becomes repetitive and tedious over time, leading to some frustration among players.
“The puzzle music, in particular, gets repetitive over time.”
“My only gripe with the game is the music.”
grinding
4 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game to be a mixed experience; while the variety of levels and power-ups keeps the gameplay engaging, the repetitive nature of the music can become tedious over time. Overall, the balance of challenges prevents the grinding from feeling overly monotonous.
humor
2 mentions Positive Neutral Negative
100%
The humor in the game is noted to be subtle, with a mix of light-hearted moments and serious challenges, particularly during boss fights that are described as intense rather than comedic.