Cloudborn
- March 2, 2018
- Logtown Studios AB
"Cloudborn" is a VR game set in a stunning yet melancholic otherworld, exploring the consequences of unchecked greed. Traverse the ruins of a broken civilization using a revolutionary momentum-based movement system, allowing for fast-paced climbing and swinging. The game serves as a thought-provoking immersive experience on the potential fate of humanity.
Reviews
- The climbing mechanics are novel and fun, with a stamina recovery system that adds depth to the gameplay.
- The game features beautiful, stylized graphics and a lush environment that enhances the overall experience.
- It's a relaxing game that offers a unique exploration experience, making it enjoyable for fans of climbing games.
- The game has significant compatibility issues, particularly with certain VR headsets like the Index and WMR, which can prevent players from accessing it.
- The gameplay is repetitive and lacks depth, with a very short playtime and minimal story content, leading to disappointment for many players.
- There are numerous bugs and glitches that can disrupt the experience, including issues with player detection and movement mechanics.
- gameplay17 mentions
- 29 % positive mentions
- 53 % neutral mentions
- 18 % negative mentions
The gameplay is centered around innovative climbing mechanics that enhance the fun and immersion, particularly through satisfying hand-hold transitions and a unique jump/swing/throw system. While it falls into the exploratory platformer category, some players note issues with execution and bugs that detract from the overall experience. Despite these drawbacks, the game is recommended for its novel approach to climbing in a fantasy setting.
“The gameplay (aka climbing) is very novel.”
“It has new mechanics that I think make it much more fun.”
“Gameplay-wise, it falls definitely in the exploratory platformer category, with most of the movement done by free climbing and hanging to vines.”
“I would not claim that it is a game because for that it is simply lacking some gameplay features.”
“I enjoy the game and do recommend it, but be warned there's a lot of bugs and the gameplay mechanics aren't executed very well.”
“It is a fairly standard climbing-type game, but with a more fantasy-type setting for you. The climbing mechanics are pretty straightforward, but I don't understand when grabbing some vines, the game shifts my point of view without any input from me.”
- story9 mentions
- 11 % positive mentions
- 56 % neutral mentions
- 33 % negative mentions
The story in the game is minimal, consisting of just two sentences that frame the experience but offer little depth or engagement. Many users feel that the lack of a substantial narrative detracts from the overall experience, suggesting that the game might have benefited from omitting the story altogether or incorporating more elements to enhance it. Overall, the story is seen as an afterthought rather than a meaningful component of the gameplay.
“It's too bad because I think there could have been a lot more depth if some simple puzzle elements were added and more glimpses into the story.”
“Sadly, I was hoping for more story.”
“There's a two-phrase story to this game.”
“The story consists of basically two sentences.”
- graphics6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics in Cloudborn are well-optimized and visually appealing, particularly for fans of its cartoonish art style. They are considered impressive for the current VR headset generation, maintaining a good balance between graphic fidelity and readability, which enhances the overall experience.
“The graphics are really well done and look really good in the current VR headset generation.”
“Because of the well-balanced approach to graphic fidelity and style, Cloudborn stays readable.”
“The cartoonish style of Cloudborn is really appealing.”
“The graphics are okay.”
“Cloudborn is a climbing VR game, but while most other climbing sims involve low-end graphics, the cartoonish style of Cloudborn is really appealing.”
“Because the well-balanced approach to graphic fidelity and style, Cloudborn stays readable.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is generally described as pleasant and relaxed, providing a charming backdrop for gameplay, despite some users noting a lack of activity. Overall, it creates an enjoyable experience that enhances the climbing and puzzle elements.
“Not much going on, but there's a nice atmosphere.”
“Took a chance on this one and it paid off - a lovely, relaxed, atmospheric experience with a climbing (or, if you get bold, flinging) based puzzle.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report several stability issues, including glitches that cause lag when attempting to interact with non-existent holds and a buggy stamina recovery system. These problems detract from the overall gameplay experience.
“There are quite a few glitches where you lag back when trying to catch a non-existent hold.”
“The stamina recovery system is a bit buggy.”
- optimization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game is praised for its solid optimization, delivering a visually appealing experience, particularly for fans of its cartoonish art style.
“The game is well optimized and looks nice, especially if you enjoy the cartoonish art style.”
“The performance is smooth, and I appreciate how well the game runs on lower-end hardware.”
“I love how the developers have fine-tuned the graphics settings, allowing for a customizable experience without sacrificing performance.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music aspect of the game is notably absent, leaving players with a quiet experience that lacks auditory engagement. While the visuals are described as pretty, the repetitive scenery combined with the lack of music diminishes the overall atmosphere.
“It's like a slow-walking Prince of Persia but with no jumps or combat and only climbing elements. The world, while pretty, is visually similar throughout, and there's no music.”