- September 14, 1995
- Human
Clock Tower
Platforms
About
In "Clock Tower," Jennifer and her friends are adopted by a seemingly kind woman, only to find themselves in a nightmarish situation at the Barrows Mansion. As their friends start turning up dead and the mysterious "Scissorman" appears, Jennifer must rely on her wits and will to survive and escape the mansion. The game is a point-and-click horror adventure, where you play as a teenage girl with no special abilities, adding to the intensity and challenge of the game.






- The game has potential and fans are excited for new Clock Tower content.
- The art style is cute and appealing.
- It's great to see any new Clock Tower-related project, even if it's not fully realized.
- The game is extremely short, with only three stages and minimal gameplay.
- There are excessive ads that disrupt the experience, often longer than the gameplay itself.
- It feels disconnected from the original Clock Tower series, disappointing long-time fans.
monetization
2 mentions Positive Neutral NegativeReviewers criticize the monetization strategy for being overly reliant on excessive ads, which detract from the short gameplay experience. Many feel that the number of ads is disproportionate to the content offered, making the game feel more like a vehicle for advertisements than an engaging experience.
“The ads are excessive, especially for a game that's shorter than all of the ads present in the game, and unnecessary.”
“This game has too many ads for so little gameplay.”
“The game is too short and the monetization through ads is overwhelming.”