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Clicker Conquest Game Cover

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Clicker Conquest is a single player casual management game. It was developed by Phil and was released on April 1, 2025. It received mostly positive reviews from players.

THE GAME IS OUT NOW! PURCHASE BELOW OR ON STEAM - https://store.steampowered.com/app/3439010/Clicker_Conquest DEFEND. MINE. UPGRADE. MANAGE. REPEAT Mine and defend your gold while managing your time. Once your time is up the day will end and send you to the management menu where you can buy upgrades and manage your kingdom. Keep your people happy and the gold flowing. DEFENCE Defend agai…

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75%
Audience ScoreBased on 12 reviews
optimization3 positive mentions
gameplay2 negative mentions

  • The game offers a rewarding 2-4 hour loop with full release saves stretching 6-8 hours, providing good replayability.
  • Branching upgrades and a variety of story and random events make each playthrough feel unique and engaging.
  • The adjustable difficulty allows players to tailor the pace and challenge to their preference, enhancing the overall experience.
  • The gameplay loop becomes repetitive quickly, with limited upgrades that do not significantly change the experience.
  • Excessive manual clicking is required, making the use of an auto clicker almost necessary, which detracts from the enjoyment.
  • Achievements can be frustrating, with some events locking players out of earning them based on choices made during gameplay.
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay features a mix of diverse enemy types that add variety, but many players find the core loop becomes repetitive quickly, often resorting to automated strategies that diminish engagement.

    • “Diverse enemy types represent distinct threats that keep gameplay interesting.”
    • “Unfortunately, the gameplay loop becomes repetitive quite quickly.”
    • “3 hours of 'gameplay,' if you could even call it that, consists of leaving it with an autoclicker and waiting for the wave to end while my archers and my roomba do everything else.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization allows players to enhance unit performance through upgrades, improving capabilities like mining speed for miners and attack speed for archers, which adds a strategic layer to gameplay.

    • “Each unit can be upgraded to improve its performance, such as increasing mining speed for miners or attack speed for archers.”
    • “The optimization options allow for a tailored gameplay experience, letting players focus on their preferred strategies.”
    • “Resource management is streamlined, making it easier to allocate upgrades and enhance unit efficiency.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers significant replayability through interesting branching upgrades that create unique build combinations. However, some users feel that the overall experience lacks replayability, indicating a divide in player opinions.

    • “Really poor game, no replayability at all.”
    • “Interesting branching upgrades that make build combinations feel different, allowing for more replayability.”
    • “Branching upgrades make each build feel unique, adding a lot of replayability.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly noting that achievements like surviving 100 days feel unnecessarily prolonged as upgrades are unlocked well before reaching the milestone. Additionally, the process of gathering gold is considered monotonous, especially for a clicker game.

    • “One achievement requires surviving 100 days, which becomes tedious since you will have unlocked all upgrades long before reaching that milestone.”
    • “Gathering gold is a little tedious for a clicker game.”
  • story
    2 mentions Positive Neutral Negative

    The game's story is praised for its variety and the inclusion of random events, which contribute to a unique experience in each playthrough.

    • “The variety of story and random events ensures every playthrough feels different.”
    • “The variety of story and random events make each playthrough unique.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Clicker Conquest is a casual management game.

Clicker Conquest is available on PC and Windows.

On average players spend around 4 hours playing Clicker Conquest.

Clicker Conquest was released on April 1, 2025.

Clicker Conquest was developed by Phil.

Clicker Conquest has received mostly positive reviews from players. Most players liked this game for its optimization but disliked it for its gameplay.

Clicker Conquest is a single player game.

Similar games include Idle Cave Miner, Medieval: Defense & Conquest, Increlution, Maktala: Slime Lootfest, SKYHILL and others.