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Clergy Splode

35%Game Brain Score
humor
graphics, music
35% User Score Based on 408 reviews

Platforms

PCWindows

About

"Clergy Splode" is a physics-based puzzle game where players control a group of religious figures with the ability to manipulate gravity. The goal is to navigate each level, avoiding obstacles and using unique powers to reach the exit. With challenging gameplay and creative level design, it offers a fresh take on the physics puzzle genre.

Genres & Tags
Play Modes
Clergy Splode screenshot
Clergy Splode screenshot
Clergy Splode screenshot
Clergy Splode screenshot
Clergy Splode screenshot
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35%
Audience ScoreBased on 408 reviews
humor8 positive mentions
graphics18 negative mentions

  • The game has a cute and quirky aesthetic that some players find charming.
  • It can be fun and addictive for short bursts, especially for casual gaming.
  • The game includes trading cards, which some players appreciate.
  • There is no options menu, making it impossible to adjust audio or graphics settings.
  • The gameplay is repetitive and lacks depth, primarily revolving around throwing bombs at the same enemies.
  • The graphics and sound design are considered poor, with many players describing it as a low-quality flash game.
  • graphics
    62 mentions Positive Neutral Negative

    The graphics of the game have received overwhelmingly negative feedback, with many users describing them as ugly, crude, and below mediocre. Complaints include a lack of options to adjust graphics settings, minimal animations, and a general lack of appeal in the art style. While a few users found the indie graphics cute, the consensus is that the visuals detract significantly from the overall experience.

    • “Cute indie graphics, just so cute it's amazing, and the zombies crawl out of the bushes, roflcopter, that's just amazing! This game is worth every penny.”
    • “The game is overall good, colorful, has good graphics, and it has an awesome concept.”
    • “Graphics are minimal but adequate; options are nonexistent, and gameplay gets old pretty quick.”
    • “The graphics are sub-par since it was taken directly from the mobile version.”
    • “No options menu, graphics that are between crude, creepy, and ugly, and unbearable music are topped by gameplay that just doesn't work.”
    • “The music, graphics, and everything around the gameplay is below mediocre, so there is little to keep the player interested.”
  • music
    56 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly negative feedback, with many players describing it as repetitive, annoying, and poorly integrated into the gameplay. While some found the menu soundtrack to be oddly interesting, the in-game music was criticized for being bland and forgettable, contributing to an overall lack of engagement. Additionally, the absence of an options menu to adjust audio settings further exacerbated players' frustrations with the soundtrack.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “Music is pretty cool.”
    • “It features the single greatest piece of music that will ever do your speakers the honor of being played through them.”
    • “The music, graphics, and everything around the gameplay is below mediocre, so there is little to keep the player interested.”
    • “But the worst to me was the music; the same thing, over and over again.”
    • “The music feels like you're being brainwashed into the most annoying Saturday morning cartoon show that is purposely meant to destroy your mind!”
  • gameplay
    44 mentions Positive Neutral Negative

    The gameplay is widely criticized for being repetitive and simplistic, primarily revolving around throwing bombs at the same enemies without much variation or depth. Many reviewers noted the lack of engaging mechanics, poor graphics, and minimal options, leading to a frustrating experience that fails to hold players' interest. While some found it mildly entertaining at a low price, the overall consensus is that the gameplay is lacking and could benefit from significant improvements.

    • “Very fun and addictive gameplay.”
    • “The game uses a simple mechanic, which is essentially pick up a spawned bomb and throw it to kill the ever spawning enemies, much like the fun and addictive arcade games of the past.”
    • “It's rudimentary mechanics, visual style and sound might see it enjoy some success as a free to play mobile game or a flash game.”
    • “It's not great - the core gameplay loop of throwing bombs at the same enemies over and over is not engaging and varied enough.”
    • “Gameplay is so boring that you just run around throwing bombs at the same exact enemies over and over until you can go to the next level to do the same thing again.”
    • “A simply drawn background is the set for an immediately repetitive, mechanically barebones game where a character tries to chuck bombs at things ad nauseam.”
  • story
    14 mentions Positive Neutral Negative

    The game's story is perceived as underdeveloped, with players feeling that a narrative framework is hinted at but ultimately absent. Elements like a priest and a vampire transformation suggest a deeper plot that is never fully realized, leaving players wanting more context and backstory. Overall, the lack of storytelling detracts from the experience, making it feel incomplete.

    • “If there were a single frame of art with some text telling a simple story in between each scenery change, that would add a lot to the game.”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Because there's no actual story here, but everything says there really should be: the priest, the lady helping him by turning him into a vampire for a bit, the undead crawling around, and the linear change in scenery.”
    • “It's like the designer had a story in mind, but never actually told it.”
    • “The music is repetitive, the controls are lackluster, and most importantly, there's no tutorial or backstory.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is primarily derived from its amusing title, which many players find entertaining. While some aspects of the game may not be well-received, its quirky charm and funny elements contribute to an addictive experience. Overall, players appreciate the humor, even if the game itself has its flaws.

    • “But somehow you get addicted to this small, funny game.”
    • “Very funny!”
    • “The best part of this game is the name because it's funny.”
  • grinding
    4 mentions Positive Neutral Negative

    Users find the grinding aspect of card farming to be rewarding, as it allows them to recoup their investments effectively. The process is seen as beneficial, with players appreciating the potential for financial returns through consistent effort.

    • “Grinding feels like an endless cycle of card farming.”
    • “The grind for cards is tedious and unfulfilling.”
    • “I find myself stuck in a loop of grinding for cards without any real progress.”
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