Claybook Game Cover
Claybook provides a soothing sandbox experience that is only hampered by the lack of variety in premade levels currently on offer by the community.

"Claybook" is a platformer game with fantastic clay-based mechanics and good graphics, available for single-player or local multi-player . The game offers a range of challenging books and chapters, where you control clay blobs and transform them into different shapes to solve puzzles. Extra features include leaderboards, achievements, and a sandbox mode for creative play. The game boasts a unique clay simulation technology, designed for user-generated content.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

61%
Audience ScoreBased on 278 reviews
gameplay23 positive mentions
story4 negative mentions
  • Unique and satisfying physics, gameplay, and graphics that create an enjoyable experience.
  • The game features a creative level editor and community sharing, allowing for user-generated content.
  • The clay deformation mechanics and fluid physics are impressive and provide a fun sandbox environment.
  • The game suffers from frequent crashes and technical issues, making it unplayable for some users.
  • The campaign is relatively short and lacks variety, leading to a quick sense of boredom.
  • Controls can feel imprecise and frustrating, especially during more challenging levels.
  • gameplay56 mentions

    The gameplay in Claybook is characterized by unique and satisfying physics, particularly in clay deformation, but it suffers from a lack of engaging content and objectives, leading to a repetitive experience. While the mechanics are fun and visually appealing, many players find the gameplay simplistic and frustrating, with some expressing hope for future updates to enhance content and gameplay depth. Overall, the game is seen as a promising concept that currently falls short in execution, making it difficult to recommend.

    • “Very unique and satisfying physics, gameplay, and graphics.”
    • “Fun levels and gameplay.”
    • “It's got some bugs, but the gameplay is amazing and the worlds are beautiful.”
    • “The gameplay feels, just, bad, you know?”
    • “The whole game is an exercise mainly in frustration as navigating the world as a physically simulated clay blob, while impressive, is rather imprecise, and I feel the addition of the rewind mechanic is only an admission of that.”
    • “The concept of clay deformation was implemented flawlessly, but besides that, Claybook is a bare-bones game with simplistic gameplay and a paucity of content to engage with.”
  • graphics27 mentions

    The graphics of the game are widely praised for their beauty and originality, featuring a charming clay aesthetic that enhances the overall experience. Players appreciate the unique physics and vibrant visuals, which contribute to a relaxing and enjoyable gameplay atmosphere, despite some concerns about the game's longevity. The combination of stunning graphics and a whimsical soundtrack evokes nostalgic feelings, making it a visually captivating title.

    • “I love this game especially for the editor, graphics, and physics; it's so beautiful and original.”
    • “Amazing visuals, along with the soundtrack.”
    • “That's as far as it gets and even then, that's just what a person can glean from the visuals.”
    • “The graphics are very pretty.”
    • “I've only just started but the visuals are magical.”
  • music24 mentions

    The music in the game is described as calming and cheerful but becomes repetitive quickly, with players expressing a desire for more diverse tracks and themed music for different levels. While the visuals are praised, the limited sound effects and lack of variety in the soundtrack detract from the overall experience, leading to frustration for some players. Many hope for improvements in future updates to enhance the musical aspect of the game.

    • “The soundtrack is very calming and relaxing, but repetitive after a little while.”
    • “Lovely graphics and soundtracks that remind me a lot of Toy Story.”
    • “Amazing visuals, along with the soundtrack.”
    • “There are very few sound effects to speak of, and you'll quickly grow tired of the same cheery music track that plays over every level of the game.”
    • “Also, that gosh darn music that plays on repeat, the same song, all the time.”
    • “The music is annoying, too distracting and doesn't really fit.”
  • story24 mentions

    The game lacks a coherent story, focusing instead on a series of missions that vary significantly in difficulty, with many players finding them frustrating due to poor controls and awkward physics. While the concept of transforming shapes and rewinding time is intriguing, the execution leads to a disjointed experience that often feels more like a chore than engaging gameplay. Overall, the absence of a narrative detracts from the potential enjoyment of the game.

    • “The fundamental concept is rolling around a kid’s clay tabletop as you transmorph into different shapes and rewind time to fulfill mission goals.”
    • “You could make your own maps or do the story.”
    • “Lovely graphics and soundtracks that remind me a lot of Toy Story.”
    • “There's no story here.”
    • “Any mission or shape they do add is just more and more excruciating to interact with.”
    • “Timed missions do not work well with this game, because the controls are so floaty that it just becomes frustrating.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, with objectives that feel thoughtless and overly repetitive. The in-game editor is not user-friendly, making creative tasks cumbersome, while the precision required for building objects leads to excessive time spent on simple tasks. Overall, the grinding experience detracts significantly from the enjoyment of the game.

    • “The game, even if it controlled well, wouldn't exactly be fun, I think, as the objectives are all tedious and thoughtless.”
    • “It might be the creative part that can lift this game up, but the in-game editor is not very user-friendly as of now, so it's pretty tedious to mess around with the game that way.”
    • “Building objects is tediously precise; any movement disrupts any clay you touch. For example, building the pyramid had me spending far too long repeatedly building one square, building the second square, slightly damaging my previous square, and repeating several times.”
  • replayability4 mentions

    Players find the game highly replayable, particularly due to its integrated level editor and workshop support, which allow for user-generated content. However, they suggest that additional levels and enhanced workshop features could further boost its replayability. Overall, the game's technical prowess and engaging gameplay contribute to its lasting appeal.

    • “What's important is that it is really impressive on a technical level, really fun to play, and really replayable due to the integrated level editor and workshop support.”
    • “More levels and workshop support would increase the game's replayability.”
  • emotional2 mentions

    Players express frustration with the emotional impact of gameplay mechanics, particularly when accidental interactions with checkpoints hinder their pursuit of 100% completion. This design choice detracts from the overall experience, leading to feelings of annoyance and disappointment.

  • atmosphere2 mentions

    The game's atmosphere is characterized as friendly and light-hearted, making it an ideal choice for players seeking a casual and enjoyable experience.

    • “If you want a fun, casual time playing a simple, objective-based game with a friendly, light-hearted atmosphere, then I can't recommend this game enough.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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