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"Civitatem" is a village management simulations game where players name their village and create a village elder to lead and assign skilled villagers to various tasks, such as research, fighting, and exploring. The most important resource is the villagers themselves, who gain experience and improve their skills over time. The game offers three difficulties and a Free Mode, with persistent rewards given after each completion.

  • PC
  • Windows

Reviews

69%
Audience ScoreBased on 130 reviews
gameplay4 positive mentions
story3 negative mentions
  • Civitatem offers a unique twist on the city-building genre, making it engaging and addictive for players who enjoy strategic gameplay.
  • The game has cute visuals and a fun job management system that is easy to use, making it accessible for casual gamers.
  • The developer is active in providing updates, showing potential for future improvements and additional content.
  • The game currently lacks depth and content, leading to a feeling of repetitiveness and limited progression.
  • Many players experience frustrating bugs, such as villagers losing assigned jobs and poor pathfinding, which detracts from the overall experience.
  • The control system and mechanics can be confusing, with a lack of tutorials making it difficult for new players to fully engage with the game.
  • gameplay18 mentions

    The gameplay is described as simplistic and neat, but it suffers from a lack of depth, balance, and content, with many mechanics needing improvement, particularly in gathering, building, and the food system. Players note the potential for enhancement through updates and a more polished user interface, while also highlighting the need for a proper tutorial to aid new players. Overall, while the game shows promise, it currently requires significant refinement to fully realize its potential.

    • “Overall, it's a neat, simplistic gameplay with a good system.”
    • “Gameplay - 10/10”
    • “So, it's a nice little game to try, but may need to wait on those updates to further enhance the gameplay.”
    • “Yet, the gameplay and balance are somehow lacking.”
    • “There is very little content, the gathering and building mechanics need more work, and the food system is not balanced yet.”
    • “Gameplay - it would be helpful to have a working tutorial before you start playing...”
  • graphics12 mentions

    The graphics of Civitatem are described as minimalistic yet charming, with cute visuals that evoke a sense of nostalgia similar to games like SimAirport. While some users appreciate the aesthetic, noting it as a strong point, others find the simple graphics and clunky user interface potentially frustrating. Overall, the visuals are seen as a promising foundation for future content and enhancements.

    • “The graphics are minimalistic but definitely nice, and I'm certainly looking forward to a time with more content, when hopefully there'll be chances to decorate one's village.”
    • “It has adorable graphics similar to that of SimAirport.”
    • “Graphic 10/10”
    • “The simple graphics and clunky UI may annoy some players.”
    • “I've played RimWorld extensively, and I've played Keplerth, which is another take on the survival genre, but more fantasy and with direct control over your character in RimWorld-style graphics.”
  • story2 mentions

    The story and characters in the game are criticized for being underdeveloped and unengaging, contributing to a frustrating gameplay experience that feels like a slow grind. Many players feel that the current events only exacerbate this dissatisfaction rather than enhance the narrative.

    • “The lack of balance and a slow top speed leads to a frustrating grind, with little to offer in terms of story and characters. Most of the events currently implemented only add to the frustration.”
    • “The story feels disjointed and lacks depth, making it hard to connect with the characters or care about the events unfolding.”
    • “There is a noticeable absence of engaging narrative elements, leaving players feeling uninvested in the storyline and its characters.”
  • grinding2 mentions

    Players find the grinding aspect of the game tedious, particularly due to villagers frequently unassigning themselves from their jobs, requiring constant micromanagement to reassign them. This repetitive task detracts from the overall enjoyment and flow of gameplay.

    • “Villagers periodically unassign themselves from jobs for some reason, making it quite tedious to micromanage them back into their roles.”
  • replayability2 mentions

    The game offers significant replayability through its three distinct difficulty levels, each providing unique challenges that encourage players to revisit the experience.

    • “There are three difficulties, which behave quite differently and it can offer a lot of replayability and some nice challenges.”
  • music2 mentions

    The music and sound in the game have received unanimous praise, with multiple reviewers giving it a perfect score of 10/10, highlighting its exceptional quality and impact on the overall experience.

    • “The music and sound design are absolutely top-notch, earning a perfect 10/10.”
    • “The soundtrack is phenomenal, truly deserving of a 10/10 rating.”
    • “The audio experience in this game is exceptional, with music and sound scoring a perfect 10/10.”
  • humor2 mentions

    The humor in the game is characterized by its situational irony, as players find themselves in amusing predicaments, such as the unexpected need to rebuild a well after it dries up. This blend of absurdity and frustration adds a lighthearted touch to the gameplay experience.

    • “The funny thing is: after one day, my well turned dry, so I had to divert precious time to rebuild it.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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