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Chunk System Demo: Door Forest

Chunk System Demo: Door Forest Game Cover

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Chunk System Demo: Door Forest Game Cover

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An important feature of my 3D chunk system is the ability of chunks to connect to neighboring chunks via doors, roads, catwalks, etc. Each chunk generates positions for these "doors" for each of its sides, optionally including the top or bottom, but the door positions themselves are pseudorandom. Neighboring chunks end up sampling the same starting position and thus generating the same door positi…

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