- April 29, 2019
- Studio 73
Chronoraptor
60%Game Brain Score
gameplay, story
music, atmosphere
93% User Score 15 reviews
Platforms
About
Use time-travel clones to return artifacts stolen from the past by a futuristic time-traveling raptor.











+3
Audience ScoreBased on 15 reviews
gameplay4 positive mentions
music3 negative mentions
- The game features a unique and engaging concept of time manipulation, making the puzzles fun and satisfying to solve.
- The visuals and atmosphere are well-executed, with a distinct art style that enhances the overall experience.
- The gameplay is intuitive and smooth, providing a thrilling experience as players navigate through levels while being chased by a cyborg raptor.
- The game lacks checkpoints, which can lead to frustrating repetition when players die and have to restart sections.
- Audio elements, including music and sound effects, need improvement to better match the game's atmosphere and enhance immersion.
- Some players found the isometric camera perspective confusing, making it difficult to navigate and determine the correct paths.
gameplay
7 mentions Positive Neutral NegativeThe gameplay is initially challenging but becomes satisfying as players learn the mechanics, particularly the innovative time manipulation feature. While some find it repetitive at times, the smooth controls and engaging mechanics provide a fun experience, though players express a desire for more checkpoints throughout levels. Overall, the game successfully utilizes a unique concept that enhances the gameplay experience.
“Once you learn the mechanics, it's satisfying.”
“This game is super fun with a solid gameplay hook!”
“Your character controls pretty smoothly and the main gameplay hook - rewinding and controlling time to commit time heists - is pretty intuitive!”
“The gameplay is mostly simple but will take a few tries before you feel you really have a good idea of how you can use the time traveling efficiently within an area.”
“It was hard to understand at first, but there is a feeling of satisfaction when you learn the mechanics. However, it was repetitive at points.”
“The concept of manipulating time in a game has been disappointingly underutilized as a mechanic by game developers, so when there's a game that tries their hand at it, I am always eager to see it applied in new and fun ways.”