Chorus of the Night
- December 27, 2022
- Matt Sayer
- 10h median play time
Chorus of the Night is a fast-paced twin-stick shooter where you battle through hordes of quirky enemies drawn from the music scenes of the '90s and early 2000s. Take on auto-tune spiders, giant MP3 players, cyborg bouncers, and many more bizarre foes Collect sheet music to purchase permanent upgrades for future runs Use your dash to slip past enemies and collect precious XP crystals to lev…
Reviews
- The game offers a well-rounded bullet heaven experience with tight movement and satisfying attacks.
- It features creative enemies and bosses, providing an enjoyable challenge.
- The low price point makes it a great value for the entertainment it provides.
- The game lacks variety and content, making it feel repetitive after a while.
- Some weapons are considered boring, and there are limited build options.
- The graphics are hit and miss, and the late game can feature hard-to-read projectiles.
- music8 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The music in the game is described as enjoyable yet feeling somewhat like an afterthought, contributing to a chaotic but fun atmosphere. It features a unique theme centered around musical instruments, enhancing the gameplay experience despite its messy execution. Overall, while the music may not be the main focus, it adds a lively and entertaining element to the game.
“Yet another bullet heaven title following Vampire Survivors' footsteps, this time one with a messy but enjoyable music theme, with weapons and enemies based on musical instruments, MP3 players, and more.”
“(insofar both the music slaps and well, one fell on my head.)”
“The music feels like an afterthought, but it's still enjoyable.”
“Death by musical instruments!”
- graphics4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's graphics have received mixed reviews, with some describing them as reminiscent of "ms paint," leading to a hit-or-miss experience. Additionally, the late-game visuals feature small projectile attacks that can be difficult to discern, contributing to overall concerns about the game's visual clarity and variety.
“The variety and content are currently way too low, the MS Paint-esque graphics are hit and miss, and the late game features extremely small projectile-based attacks that are hard to read.”
“Unfortunately, there are also plenty of issues as of now, particularly with the graphics.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be significant, as they often need to repeat levels multiple times to acquire better weapons and upgrades. This repetitive gameplay can lead to a sense of monotony, as players feel compelled to grind for improvements before progressing further.
“I finished the game's only map on my fourth attempt, and I was stuck with grindy weapons and minimal upgrades to work with.”
“The grinding aspect of the game feels excessive, making progress frustrating and tedious.”