Choices That Matter: And The Sun Went Out Game Cover
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"And The Sun Went Out" is an interactive text adventure game, part of the "Choices That Matter" series, featuring complex storylines and over 600,000 words. As you investigate the inexplicable disappearance of the sun with your AI companion, Moti, you'll uncover conspiracies, ancient religions, and face numerous choices that will significantly impact the outcome of your story. With multiple story arcs and endings, each playthrough offers a unique experience.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Windows
  • Mobile Platform

Reviews

52%
Audience ScoreBased on 20 reviews
story7 positive mentions
grinding3 negative mentions
  • Engaging and well-written story with captivating characters and intriguing mysteries.
  • High replay value with multiple endings and choices that immerse the player in the narrative.
  • Affordable price point makes it accessible for those who enjoy choose-your-own-adventure experiences.
  • Many choices feel inconsequential, leading to a sense of railroaded gameplay despite the emphasis on player choice.
  • Technical issues, such as bugs that can prevent progress, detract from the overall experience.
  • Limited save options and repetitive dialogue can hinder the enjoyment of exploring different story paths.
  • story33 mentions

    The story is described as captivating and well-written, featuring engaging characters and surprising twists that keep players invested. While many appreciate the intricate narrative and the impact of choices, some criticize the scattered writing and lack of memorable characters, leading to a feeling of being railroaded despite the game's premise of choice. Overall, it offers a compelling storytelling experience with significant replay value, though some players wish for more meaningful choices and better character development.

    • “Like a choose your own story novel; captivating, well written, and engaging.”
    • “Storyline, engaging characters, surprising twists and turns that keep you coming back to read a little more... and it isn't a quick read!”
    • “I have a lot of love for this story, and it's difficult to put it into words that make sense to those who haven't experienced it yet.”
    • “If the whole thing had been like the last few chapters, then I think I might have enjoyed it, but as it is, the writing isn't good enough to be compelling. The story is scattered, and the characters are very unmemorable, aside from Moti, and that's just because of screen time. I spent most of this feeling very lost and somehow felt incredibly railroaded in a game all about choice.”
    • “This is horrible for a choose-your-own-adventure story, because it means so many paths must converge, thus meaning very few choices actually matter, or you'll have virtually no choices to make or else you'll have an impossible amount of story branches.”
    • “There is absolutely no backstory about yourself, or either of the two people you are asked to choose between meeting. It seems this information may get slowly dished out as the story continues, but still, it's a bad way to start a story.”
  • music2 mentions

    The music in the game is described as simple and potentially uninteresting, which some players appreciate for not distracting from the text. However, others praise the quality of the music and sound effects, particularly when experienced through headphones or phone speakers.

    • “The music and sound effects were fantastic with headphones or just out of your phone.”
    • “The music is simple and boring, but then again that could be good so it doesn't distract from the text.”
  • character development1 mentions

    Players appreciate the game's exceptional character development, highlighting the intricate mysteries that unfold through the characters' growth and choices, ultimately leading to a satisfying resolution that combines various narrative threads.

    • “If you enjoy witnessing remarkable character development, as well as influencing it, this game offers an incredible mystery with numerous solutions, where the correct one is a combination of all of them. I highly recommend giving it a try.”
    • “The character development in this game is truly exceptional, allowing players to see their choices impact the story and the characters in meaningful ways.”
    • “I was amazed by how the characters evolved throughout the game, making each decision feel significant and adding depth to the overall narrative.”
  • emotional1 mentions

    Players report experiencing intense emotional reactions, including shock and tears, highlighting the game's ability to evoke strong feelings and create a profound impact.

    • “I was left gasping in shock in many instances, and I cried twice.”
    • “The story resonated with me on a personal level, making me reflect on my own experiences.”
    • “The characters' struggles and triumphs evoked a deep emotional response that stayed with me long after playing.”
  • replayability1 mentions

    The game offers replayability through the option to romance one of two characters, a boy or a girl, encouraging players to explore different storylines and outcomes.

    • “There is also the option to romance one of two characters, one a boy and the other a girl, which adds to the replay value.”
    • “The game offers multiple endings based on your choices, encouraging you to play through again to see all the possibilities.”
    • “With various character builds and strategies to explore, each playthrough feels fresh and engaging.”
    • “There is also the option to romance one of two characters, one a boy and the other a girl, which adds some replay value.”
    • “The game lacks significant changes in story or gameplay on subsequent playthroughs, making it feel repetitive.”
    • “Once you've completed the main storyline, there isn't much incentive to replay the game, as the side quests feel uninspired.”
  • grinding1 mentions

    Players find the grinding aspect of the game tedious, despite the presence of a button that allows them to skip ahead in the story to the next choice. This frustration is noted even in the early stages of gameplay.

    • “Thankfully, there's a button that skips the story ahead to the next choice, but it quickly becomes tedious, even in the early game.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I found myself doing the same tasks over and over again, which really drained my enthusiasm for playing.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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