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Choices That Matter: And The Sun Went Out

Choices That Matter: And The Sun Went Out Game Cover
55%Game Brain Score
story, emotional
monetization, replayability
72% User Score Based on 25 reviews
Critic Score 60%Based on 1 reviews

Platforms

Nintendo SwitchPCMac OSWindows
Choices That Matter: And The Sun Went Out Game Cover

About

Choices That Matter: And The Sun Went Out is a single player casual puzzle game with a mystery theme. It was developed by Tin Man Games and was released on November 3, 2020. It received neutral reviews from critics and mostly positive reviews from players.

"And The Sun Went Out" is an interactive text adventure game, part of the "Choices That Matter" series, featuring complex storylines and over 600,000 words. As you investigate the inexplicable disappearance of the sun with your AI companion, Moti, you'll uncover conspiracies, ancient religions, and face numerous choices that will significantly impact the outcome of your story. With multiple story arcs and endings, each playthrough offers a unique experience.

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72%
Audience ScoreBased on 25 reviews
story11 positive mentions
monetization3 negative mentions

  • The game offers a vast amount of content with numerous story branches and replay value, allowing players to explore different outcomes.
  • Characters, particularly Moti, are engaging and add charm to the narrative, making the experience enjoyable despite some pacing issues.
  • The writing is generally well-received, with many players finding the story captivating and the choices immersive, even if not all choices significantly impact the plot.
  • Many choices feel inconsequential, leading to a lack of emotional investment and making the gameplay feel more like a series of disconnected events rather than a cohesive narrative.
  • The pacing can drag, with some players feeling that the story becomes disjointed and repetitive as they progress through the arcs.
  • The game only allows for a single save slot, which can be frustrating for players wanting to explore different paths without losing their progress.
  • story
    49 mentions Positive Neutral Negative

    The game's story features a mix of engaging elements and disjointed writing, with many players appreciating its diverse branches and replay value, while others criticize its lack of meaningful choices and static plot progression. Some find the narrative captivating and well-crafted, serving as a comforting experience, while others feel lost and railroaded, noting that many decisions seem inconsequential. Overall, the story is seen as a blend of intriguing mysteries and scattered execution, appealing to fans of visual novels but potentially disappointing for those seeking a more impactful narrative.

    • “A captivating story that has great replay value.”
    • “Storyline, engaging characters, surprising twists and turns that keep you coming back to read a little more... and it isn't a quick read!”
    • “I have a lot of love for this story, and it's difficult to put it into words that make sense to those who haven't experienced it yet.”
    • “This game has a lot of content and diverse story branches, but not much of it felt meaningful.”
    • “The writing quality is mixed overall, but the further you read, the more the plot starts falling apart with events getting more disjointed.”
    • “If you're going to go this route, I would rather they remove all choices that don't actually matter and keep only the ones that will change your story path.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is polarizing; while some players experience deep emotional engagement and moments of genuine shock and sadness, others feel a lack of emotional investment due to a relentless pacing that leaves little room for attachment.

    • “Yep, I cried all over again.”
    • “I was left gasping in shock in many instances, and I cried twice.”
    • “The emotional tone and the story beats never change - it's just go, go, go, all the time.”
  • music
    3 mentions Positive Neutral Negative

    The music and sound effects received mixed reviews; while some praised their quality and immersive experience, others found the music to be simplistic and potentially dull, suggesting it may serve better as a background element rather than a focal point.

    • “The music and sound effects were fantastic, whether using headphones or just listening on your phone.”
    • “The soundtrack perfectly complements the gameplay, enhancing the overall experience.”
    • “Each track is well-composed and adds a unique atmosphere to the game.”
    • “The music is simple and boring, but then again that could be good so it doesn't distract from the text.”
  • monetization
    3 mentions Positive Neutral Negative

    Players are generally willing to engage with the game's monetization model, as evidenced by one user who willingly watched ads for in-game tickets, indicating that the ad-based monetization strategy is effective in keeping players invested. However, some users express frustration over the difficulty in accessing all chapter outcomes, suggesting that monetization may create barriers to full content enjoyment.

    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “I feel like I'm constantly bombarded with ads and prompts to purchase in-game currency, which ruins the experience.”
    • “It's frustrating that progress is often locked behind paywalls, making it difficult to fully enjoy the game without shelling out cash.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers replayability through the option to romance one of two characters, a boy or a girl, encouraging players to experience different storylines and outcomes.

    • “There is also the option to romance one of two characters, one a boy and the other a girl, which adds to the replay value.”
    • “The game offers multiple endings based on your choices, encouraging you to replay it to see all the different outcomes.”
    • “With various character builds and strategies to explore, each playthrough feels fresh and engaging.”
    • “There is also the option to romance one of two characters, one a boy and the other a girl, which adds some replay value.”
    • “The game lacks significant changes in story or gameplay on subsequent playthroughs, making it feel repetitive.”
    • “Once you've completed the main storyline, there isn't much incentive to replay the game, as the side quests feel too similar.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly in the early stages, despite the presence of a button that allows them to skip ahead in the story to the next choice.

    • “Thankfully, there's a button that skips the story ahead to the next choice, but it quickly becomes tedious, even in the early game.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I find myself doing the same tasks over and over again, which really drains the fun out of the experience.”
  • character development
    1 mentions Positive Neutral Negative

    Players appreciate the game's exceptional character development, highlighting the engaging mystery that unfolds through various solutions, ultimately leading to a deeper understanding of the characters involved.

    • “If you enjoy witnessing wonderful character development, and even influencing it, this game offers an incredible mystery with numerous solutions, where the correct one is a combination of all of them. I highly recommend giving it a try.”
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Frequently Asked Questions

Choices That Matter: And The Sun Went Out is a casual puzzle game with mystery theme.

Choices That Matter: And The Sun Went Out is available on Nintendo Switch, PC, Mac OS and Windows.

Choices That Matter: And The Sun Went Out was released on November 3, 2020.

Choices That Matter: And The Sun Went Out was developed by Tin Man Games.

Choices That Matter: And The Sun Went Out has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its monetization.

Choices That Matter: And The Sun Went Out is a single player game.

Similar games include Choices That Matter, Rue Valley, Omen Exitio: Plague, Home, The Pale Beyond and others.