Skip to main content
  • November 8, 2012

Cherry Tree High Comedy Club

Cherry Tree High Comedy Club Game Cover
84%Game Brain Score
story, gameplay
grinding, monetization
84% User Score Based on 479 reviews

Platforms

PCWindows
Cherry Tree High Comedy Club Game Cover

About

Cherry Tree High Comedy Club is a single player role playing game with a comedy theme. It was developed by 773 and was released on November 8, 2012. It received positive reviews from players.

Guide Miley through idyllic Cherry Tree Town as she makes new friends and endeavors to persuade them to join her high school comedy club in Cherry Tree High Comedy Club, an anime-style comic adventure game. Explore the town and level up Miley's repertoire of conversational topics by performing different activities such as reading books, watching TV, and visiting the art gallery, then apply those …

Skip User Reviews

84%
Audience ScoreBased on 479 reviews
story43 positive mentions
grinding11 negative mentions

  • Charming and cute anime art style with colorful pixel graphics and pleasant music.
  • Engaging social link/time management gameplay reminiscent of Persona's social system with variety of characters to befriend.
  • Humorous, lighthearted story focusing on friendship and comedy club recruitment with multiple endings and replay value via New Game+.
  • Short game length with repetitive gameplay and lack of significant player choice or dialogue skipping options.
  • Technical flaws including tiny fixed resolution window, no fullscreen scaling options, no mouse support, and inconvenient controls.
  • Weak humor for a game about comedy; characters can feel stereotypical and lack depth, and westernized localization is inconsistent and awkward.
  • story
    135 mentions Positive Neutral Negative

    The story is a lighthearted, simple slice-of-life narrative centered on a girl’s quest to revive her high school comedy club, featuring cute, likable characters each with their own backstory that adds emotional depth. While generally charming and fun with some heartwarming and comedic moments, it is relatively short, linear, and uncomplicated, with limited player impact on events, which may leave some wishing for longer or more engaging development. Replayability comes from multiple character arcs and endings, though some find pacing slow and character writing uneven.

    • “The story is very cute with a girl trying to revive a comedy club at her high school and the silly shenanigans that ensure as she tries to do it.”
    • “That said, each of the major characters also has their own full story arc with actual emotional weight, ranging from coping with loss to coping with corporate encroachment.”
    • “The game is simple and doesn't try to be anything else, it doesn't shoe-horn in mini games to pass time, it tells a story and introduces you to interesting and funny characters; the more you learn of, the more you discover how deep they all are.”
    • “From a story perspective, it's pretty cut and dry with no real twists and turns that make you want to keep going.”
    • “The story is pretty much linear with no choices as there are only 3 possible endings in the game.”
    • “I lost all care for the story when I learned nothing I planned mattered, and I just rushed stuff.”
  • gameplay
    93 mentions Positive Neutral Negative

    The gameplay is primarily a simple, time-management dating sim with visual novel elements, centered on building relationships through conversation skills and scheduling. While some find it engaging and reminiscent of Persona's social links, others criticize it for repetitiveness, lack of depth, and minimal traditional gameplay mechanics. Overall, it's best appreciated for its narrative and character interactions rather than complex gameplay.

    • “The gameplay consists of the player managing Mairu's daily schedule, trying to balance enough time for each new recruit in order to build up friendship with them.”
    • “Mechanically, it's basic time management along the lines of a dating sim or the slice-of-life part of Persona.”
    • “Gameplay-wise, the 2D side-scrolling helps enforce the illusion of an explorable, breathing, homely town a hell of a lot more than the usual visual novel affair of disconnected backgrounds, and while the locales are noticeably limited the walking/running and interactions with optional NPCs is welcome.”
    • “My girls! It's not worth your money as there is no gameplay.”
    • “Cthcc is basically Persona 4 without any of the gameplay elements aside from walking from one end of town to the next.”
    • “The mechanics in the game enforce a mindless grind to learn how to be a better conversationalist and mindlessly recruit people for your club.”
  • humor
    82 mentions Positive Neutral Negative

    The humor in the game is divisive; many players find it cute, light-hearted, and occasionally funny with charming characters and witty dialogue, while others feel the jokes fall flat, especially in translation, lacking the expected comedic impact given the game's comedy theme. Overall, the humor is subtle and tied closely to character interactions, making the game enjoyable for fans of anime-style, casual, and time-management games, though it may disappoint those seeking strong or sophisticated comedy.

    • “The main cast ranges from reclusive to colorful, allowing for diverse personalities to work off each other to create some pretty funny dialogue, Mairu in particular helping others through their problems with a mix of genuine sympathy and her motto of bringing smiles to everyone she knows.”
    • “The dialogue is hilarious; every character has charm and personality, and there are lots of great zingers during conversations.”
    • “There are plenty of video game references and pop culture, and lots of funny moments (you're trying to set up a comedy club after all). This game left me with a really good feeling, and I enjoyed every minute of the experience.”
    • “Unfunny, dating sim style point-and-click game which felt more forced and creepy than fun.”
    • “The jokes were either unfunny to begin with or they fall flat in translation.”
  • music
    61 mentions Positive Neutral Negative

    The music in the game is generally described as cute, catchy, and upbeat, enhancing the relaxing and lighthearted atmosphere. However, many users find it repetitive, short, and looping too often, which can break immersion or become monotonous over time. Overall, while the soundtrack fits the game's tone well and has moments of charm, it could benefit from more variation to maintain long-term appeal.

    • “The OST can be anything it wants to be: laidback and relaxing, cheerful and upbeat, depressingly emotional, you name it; they're so well made that despite hearing them numerous times in-game, I never get sick of them.”
    • “I really enjoyed how relaxing it was as well, not pushing you to do anything, but actually making you relax as you play, while still working to accomplish your goal, all joined by a wonderful soundtrack. I say this game is a must play for anyone looking to sit back and relax.”
    • “The music is pleasant to listen to as you play through the game and progress through the story day by day.”
    • “The music is not good and has no feeling whatsoever, and is looped over and over again.”
    • “Soundtrack doesn't captivate either, it's ultra repetitive.”
    • “The cute music was really short and looped and I exhausted myself through some parts of the game hoping something interesting would happen (or I'd be able to save).”
  • graphics
    45 mentions Positive Neutral Negative

    The game's graphics feature a charming, colorful, and cute art style reminiscent of retro 16-bit and early console-era visuals, which many find nostalgic and appealing. While the low resolution and lack of fullscreen options can lead to poor visual quality on modern displays, the distinctive anime-inspired character designs and detailed backgrounds are consistently praised for their aesthetic fit and appeal within the visual novel genre.

    • “The bright, colorful graphics and cute dialogue made Cherry Tree High Comedy Club one of the first must-own indie games on Steam.”
    • “Art style's got a liquidy, oil painting look to it in terms of background, which makes for some very nice scenery, and the character designs have that nice little anime aesthetic to them with sharper outlines that allow for a nice contrast with their surroundings.”
    • “The graphics are a blend of SNES and anime, which works perfectly for this game.”
    • “Unfortunately, the graphics are fixed at very low resolution and look very bad in fullscreen.”
    • “Poor graphics options - fullscreen stretches and the default resolution is pitiful.”
    • “I would have more easily overlooked it if the store page didn't list 'high quality graphics' as a key feature.”
  • replayability
    15 mentions Positive Neutral Negative

    Replayability in the game is moderate, driven mainly by multiple storylines, endings, and a new game+ feature that carries over progress, encouraging at least a second playthrough to experience all content. While completionists may find value in exploring all character backgrounds and dialogue variations, the overall limited depth and short length mean replay value diminishes after fully completing the game.

    • “You will most likely need at least a second playthrough in order to experience all six storylines, so the replayability is sufficient to justify the non-sale price, and I encountered new dialogue responses throughout my second run.”
    • “Multiple paths to take through the game gives the game decent replayability, and a New Game+ feature to help make sure you can easily experience everything it has to offer.”
    • “The multiple endings and the New Game+ give the rather short game some replayability, since you will not be satisfied with only knowing the background story of, for example, 3 of the characters but you will want to know the background story of all of them, even though they might not be as interesting as you’d expect.”
    • “Very limited replayability.”
    • “After seeing the content, however, the game loses all replay value.”
    • “There is some limited replay value to try and get all the characters as your friends but nothing much besides that.”
  • grinding
    11 mentions Positive Neutral Negative

    Grinding in the game is frequently described as tedious and repetitive, particularly due to excessive travel and dialogue that slows progression. While initially engaging, the gameplay becomes dull as players must invest significant time in grinding to deepen relationships or advance, with limited variation in character interactions contributing to the monotony. Overall, the grind can detract from the experience and makes replaying less appealing.

    • “The average playthrough length is only long due to grinding.”
    • “Therefore, you are forced into a few hours of grinding before you find out if you're doing the right things or not.”
    • “I only played for a few hours as of this writing, but it was mostly just grinding in order to try to deepen Mairu's friendship with other characters.”
  • emotional
    10 mentions Positive Neutral Negative

    The game offers a wholesome, heartwarming experience with charming characters and touching story arcs that explore themes like loss and personal growth. While the emotional depth adds weight to the narrative, some players find sudden intense storylines a bit abrupt given limited character familiarity. Overall, it's a feel-good visual novel with engaging relationships and a relaxing tone.

    • “That said, each of the major characters also has their own full story arc with actual emotional weight, ranging from coping with loss to coping with corporate encroachment.”
    • “It starts off as a cute game about the antics of Mairu Hibisu trying to revive the comedy club at her high school, and ends up with several surprisingly touching stories about the various people she meets along the way.”
    • “A sweet and heartfelt game with an interesting time management aspect and cute graphics.”
  • character development
    8 mentions Positive Neutral Negative

    The game features charming, anime-inspired character designs with appealing aesthetics reminiscent of the 16-bit era. While character development and backstory are mostly introduced later in the gameplay and can sometimes feel forced, the dialogue and progression offer a relaxing and engaging experience that complements the time management mechanics.

    • “That being said, at its core, CTHCC is really a time management sim, but you get to experience some nice character development and funny dialogue along the way.”
    • “Almost all the plot and character development is back-loaded until hours in, after you figure out the game mechanics.”
    • “It's a great game and very relaxing (if simultaneously suspenseful because you wonder if you can get everyone before the month is out) with cute character design, dialogue, and development.”
    • “The character designs are cute, and the ultra-peppy soundtrack will keep you bouncing as you run around town trying to make friends!”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its charm, humor, and relaxed, everyday vibe, creating a pleasant and fun experience. However, some find the story and characters lacking in emotional engagement, and the music ineffective in enhancing the overall mood.

    • “It has heart, comedy, and a nice sense of everyday life atmosphere.”
    • “Charming characters and atmosphere, and just all around fun.”
    • “This casual atmosphere truly gives the game a pleasant and quite laid back feel.”
  • monetization
    1 mentions Positive Neutral Negative

    Users find the advertising claims about monetization to be misleading or not fully accurate.

Skip Game Offers

Buy Cherry Tree High Comedy Club

Skip Videos

Videos

Skip Games Like Cherry Tree High Comedy Club
Skip FAQs

Frequently Asked Questions

Cherry Tree High Comedy Club is a role playing game with comedy theme.

Cherry Tree High Comedy Club is available on PC and Windows.

Cherry Tree High Comedy Club was released on November 8, 2012.

Cherry Tree High Comedy Club was developed by 773.

Cherry Tree High Comedy Club has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Cherry Tree High Comedy Club is a single player game.

Similar games include Cherry Tree High I! My! Girls!, Volcano Princess, Sunrider Academy, ACE Academy, Growing Up and others.