Chaos Domain
- June 13, 2014
- Holy Warp
"Chaos Domain" is a run-and-gun platformer that combines classic gameplay with modern graphics, using the Unreal Engine. Players control a hi-tech version of Anubis, fighting their way through a spaceship occupied by chaos cultists. The game features 10 levels with upgradable weapons, special abilities, and local co-op for 2 players, providing a challenging and action-packed experience.
Reviews
- The graphics are nice and visually appealing.
- The one shot one kill mechanic is an interesting concept that adds a unique challenge.
- The game can be fun with a controller, enhancing the overall experience.
- The game is excessively difficult, with one-hit deaths that make it frustrating to play.
- Controls are poorly designed, making gameplay feel stiff and unresponsive.
- Levels and enemies are repetitive, lacking variety and polish, which detracts from the overall experience.
- graphics4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics are generally well-received, with users noting their quality and appeal. However, the lack of customization options in the graphics menu is a downside, and some players have experienced occasional blurriness or jitteriness during gameplay.
“I have no trouble with the controls (using an Xbox 360 game pad), the sound is good, and the graphics are nice too.”
“Pretty nice graphics.”
“The graphics menu is barebones and offers nothing to change or tweak.”
“I don't know if it's just me, but sometimes the screen gets a bit blurry and jittery. It doesn't help that there don't seem to be any graphical options you can tinker with.”
- story4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The story in the game is criticized for its lack of depth and connection to its characters, particularly the main character, Anubis, whose ties to Egyptian mythology are unexplained. Players find the missions repetitive, with similar environments and enemies, and feel that the narrative fails to engage, relying on familiar tropes without offering originality.
“At the end of the first mission, I was faced with a boss that is clearly a rip-off of the loader from 'Aliens' and other titles in the same franchise where it might well crop up.”
“Your main character is Anubis, although there is no story as to why or how that ties into Egyptian mythology, and you just run through the levels, which all look the same and fight the same looking enemies over and over again.”
- gameplay3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay is criticized for its poor mechanics, particularly the inability to aim diagonally without moving, leading to frustrating experiences. Players find the difficulty level excessively punishing, with one-hit deaths compounded by stiff controls that detract from overall enjoyment.
“The mechanics are pretty bad.”
“You can't even aim diagonally without walking forwards or backwards, which makes the gameplay feel infuriating at times.”
“Super hard, 1 hit = you're dead, in addition to the mechanics which are stiff and feel like you're running with a broomstick stuck you know where... tried to like it but not fun at all.”