Changed
- April 4, 2018
- DragonSnow
- 7h median play time
"Changed" is a survival horror game set in a post-apocalyptic world overrun by mysterious creatures. As the lone survivor, players must scavenge for resources, craft tools, and navigate a dynamic open world filled with dangerous enemies. The game's unique twist is that players can choose to undergo a transformation, gaining new abilities but risking their humanity. With multiple endings and a heavy emphasis on player choice, "Changed" offers a thrilling and immersive survival experience.
Reviews
- story1,509 mentions
- 49 % positive mentions
- 48 % neutral mentions
- 3 % negative mentions
The story of "Changed" is widely praised for its depth and emotional impact, featuring well-developed characters and multiple endings that enhance player engagement. While some players find the narrative compelling and touching, others criticize it for plot holes and a convoluted delivery, often overshadowed by the game's challenging gameplay mechanics. Overall, the story is a significant draw for many, making it a memorable experience despite its flaws.
“The characters are well made and the story is just awesome with 5 different endings.”
“Amazing top-down perspective puzzle game with great charm, character development, and a great plot which had tears in my eyes in three of the five endings this game has.”
“The story is so well thought out; at the end, I actually cried a little bit.”
“The story is pretty pathetic and all force-fed into you at the very end of the game in a long 10-15 minute rant.”
“The story isn't very concise as it is very shaky and at times completely ignores plot given at a previous point.”
“The story is shallow and the game is only 6-10 hours long, with a lot of the length depending on puzzle-solving skills.”
- gameplay639 mentions
- 28 % positive mentions
- 59 % neutral mentions
- 13 % negative mentions
The gameplay of "Changed" is a polarizing aspect, with many players finding it both challenging and frustrating. While some appreciate the unique mechanics and puzzle-solving elements, others criticize the controls as unresponsive and the difficulty as unfair, often leading to trial-and-error gameplay that can feel tedious. Overall, the gameplay experience is heavily influenced by personal preferences, with some players enjoying the challenge and others feeling overwhelmed by its shortcomings.
“The gameplay is engaging, and the art style is unique.”
“The gameplay mechanics are not only innovative but also addictively fun.”
“Its unique premise, challenging gameplay, and charmingly eerie design make it a must-play for anyone looking for something different in the gaming world.”
“The gameplay is incredibly hard; it's very trial and error heavy, and during chases, if you tap a key slightly too late, you step into a puddle and game over.”
“The gameplay is so frustrating that I cannot recommend it.”
“The gameplay is absolute agony: the controls feel unresponsive, the 'puzzles' have really weird solutions, and who doesn't love a game where the chases - with absolutely no room for error, paired with the unresponsive controls - have some RNG slapped into them.”
- music460 mentions
- 48 % positive mentions
- 48 % neutral mentions
- 4 % negative mentions
The music in the game has received a mixed but generally positive reception, with many players praising its haunting, beautiful, and nostalgic chiptune style that enhances the atmosphere and complements the gameplay. However, some reviewers noted that the soundtrack can become repetitive, especially during challenging sections, leading to frustration. Overall, the music is often highlighted as a standout feature, contributing significantly to the game's emotional depth and immersive experience.
“The haunting soundtrack and minimalist art style made the atmosphere even more intense, pulling me deeper into its strange, unsettling world.”
“The music is fantastic, it blends in with the game's visuals so well and I just love it so much.”
“The soundtrack is absolutely beautiful, fits in great with the game's atmosphere.”
“The music is... serviceable.”
“A sizable chunk of the game doesn't have any music, which often feels too empty.”
“The music was not great, and wore out its welcome fast.”
- graphics348 mentions
- 38 % positive mentions
- 59 % neutral mentions
- 3 % negative mentions
The graphics of the game have received mixed reviews, with many players appreciating the unique and charming pixel art style that evokes nostalgia and fits the game's atmosphere. While some find the simplistic visuals endearing and effective in conveying the game's themes, others criticize them as rough or low-quality, impacting gameplay clarity. Overall, the art style is often described as cute and fitting, though opinions vary widely on its execution and appeal.
“The visuals are breathtaking; every pixel feels meticulously crafted, bringing the vibrant and mysterious world to life.”
“The art style is detailed and gorgeous and incites that same wonder I feel every time I play modern games that nail pixelated art styles.”
“The art style is charming and cutesy, a strange little contrast with some of the 'spicier' scenes, but generally speaking works really well and sets a strangely convincing tone.”
“The game's art style is garbage and looks like it was made in MS Paint.”
“The art style makes judging the position of your character, enemies, and obstacles completely impossible.”
“The graphics are bad.”
- emotional231 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is widely praised, with many players reporting profound feelings ranging from joy to sadness, often culminating in tears during the various endings. The story, centered around the character Puro, is described as heartwarming and touching, creating strong connections with players despite the game's challenging mechanics and occasional dark themes. Overall, the game is recognized for its ability to evoke a deep emotional response, making it a memorable experience for those who engage with its narrative.
“Playing this game was a deeply emotional experience that completely drew me in.”
“The story really connected me to Puro, and the endings made me cry. I 100% recommend it to anyone.”
“The true ending is very hard and frustrating, but in the end, it's really wonderful and touching. I'm not going to lie, I cried a bit from joy too.”
- humor160 mentions
- 99 % positive mentions
- 0 % neutral mentions
- 1 % negative mentions
The humor in this game is a mix of absurdity and charm, often revolving around its quirky furry characters and bizarre scenarios, such as sentient goo and playful dialogue. While some players find the humor genuinely funny and endearing, others feel it can be hit-or-miss, with moments that are more weird than laugh-out-loud. Overall, the game is appreciated for its lightheartedness and ability to evoke laughter, even amidst its challenging gameplay.
“All funny furry jokes aside, this game has a very cute story and a lovely art style.”
“Haha funny furry game, I originally bought this because haha funny furry game, but I actually ended up liking it a lot.”
“It's a very nice and quite funny game!”
“I'm not funny.”
“Also, really tricky puzzles (please don't say 'it looks like the Dark Souls of furry games' or anything like that. Even if it's just a joke, it's not funny).”
- grinding49 mentions
- 6 % positive mentions
- 16 % neutral mentions
- 78 % negative mentions
The grinding aspect of the game is widely criticized for its excessive tedium and frustrating difficulty, often requiring players to repeatedly attempt puzzles and navigate random enemy behaviors. Many reviewers noted that the gameplay can feel like a grind, with some suggesting that it demands an unrealistic amount of time and effort to progress, leading to a sense of annoyance rather than enjoyment. Despite its charm and engaging story, the overall consensus is that the game's mechanics are plagued by tediousness and poorly designed challenges.
“You'll need a second life for grinding.”
“You'll need a second life for grinding.”
“You'll need a second life for grinding.”
“Changed might be the most grueling and tedious game I've ever played.”
“The only way to make progress is through tedious and frustrating die-and-retry gameplay.”
“The RNG with the enemies moving about randomly created some very tedious patterns and long waiting times to clear a single room.”
- character development47 mentions
- 60 % positive mentions
- 34 % neutral mentions
- 6 % negative mentions
Character development in the game is widely praised, with many reviewers highlighting the depth and emotional resonance of the story, particularly through the character Puro, who is described as lovable and well-developed. The character designs are consistently noted for their charm and cuteness, contributing to players' connections with the characters. Overall, the game is recognized for its engaging narrative and character arcs, despite some criticisms regarding gameplay mechanics.
“What I got was a genuinely interesting story with in-depth character development despite its simplicity.”
“Puro is a lovable character with clear motivations and enough character development for the player to form a connection with.”
“The game itself does have a lot of character development, and some pretty unique puzzles.”
“The story that I have seen isn't the best in my opinion; the little character development that's actually in this game doesn't make up for it.”
“Even with no shortage of character development and lore, it still feels lacking.”
“The character design for many of the enemies is on the level of either generic or bizarre furry OCs.”
- atmosphere34 mentions
- 44 % positive mentions
- 47 % neutral mentions
- 9 % negative mentions
The atmosphere of the game is described as haunting and unsettling, enhanced by a minimalist art style and a captivating soundtrack that immerses players in its eerie world. While some reviews note a clash between the art and music with the overall atmosphere, many appreciate the depth and emotional impact created by the sound design and visuals. Overall, the game offers a unique and atmospheric experience, though it may not appeal to everyone due to its darker themes and challenging gameplay.
“The haunting soundtrack and minimalist art style made the atmosphere even more intense, pulling me deeper into its strange, unsettling world.”
“Moreover, the sound design and music perfectly complement the gameplay, further immersing you in the world of 'changed.' The soundtrack is hauntingly beautiful, enhancing the overall experience and creating an unforgettable atmosphere.”
“The haunting melodies and ambient sounds enhance the overall atmosphere, immersing players even further into the enigmatic world of the game.”
“The game's atmosphere is eerie and unsettling, drawing you into a world where nothing is as it seems.”
“Unfortunately, the art and music clash violently with the atmosphere of the game.”
“If you play RPG Maker horror games, 'Changed' gameplay will feel quite familiar, albeit it lacks the usual horror atmosphere despite being set in a dilapidated bio research facility.”
- optimization20 mentions
- 15 % positive mentions
- 70 % neutral mentions
- 15 % negative mentions
The game's optimization is widely criticized, primarily due to its reliance on an outdated engine that struggles with performance, particularly in certain areas, leading to inconsistent frame rates and lag. While some players report smooth gameplay on lower-end machines, many experience significant performance issues that detract from the overall experience. Overall, the game's optimization is seen as a major drawback, impacting playability and enjoyment.
“As for the technical side of things, this game can run smoothly from start to finish without a powerful machine, and I have never encountered any lag while playing this game at all on my laptop, which isn't designed to run games at all.”
“Performance: I have an old laptop for backup that has about the equivalent of a budget one from 2010, and it ran perfectly.”
“Although the game has some choke points, is kind of unbalanced in terms of difficulty, and is somewhat unoptimized, the story is really engaging and some of the puzzles are genuinely clever.”
“It's built with an old game engine that only uses one processor core, so performance goes down in certain areas.”
“Edit: so... I now understand why there were copious amounts of performance issues in Changed: it is due to the RPG Maker engine itself.”
“This game is somewhat poorly optimized; I run this game in most parts at 60 fps, but there are some parts that my computer just can't handle for some reason.”
- stability13 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is frequently criticized for its numerous bugs and glitches, which can lead to frustrating gameplay experiences, such as unresponsive controls and unexpected character behavior. While some players find these issues to be minor and manageable, others feel they significantly detract from the overall experience. Overall, the game presents a mix of challenging mechanics and an engaging story, but its stability issues remain a notable concern.
“But the squid boss fight is a little buggy.”
“Controls are weird, no diagonal movement, sometimes unresponsive, and it’s just plain buggy and frustrating.”
“There's lots of bugs that make the game incredibly hard to play through without killing you because something just randomly spawned in front of your face, because the game glitches or because the controls are as stiff as your grandma's hips.”
- replayability13 mentions
- 38 % positive mentions
- 38 % neutral mentions
- 23 % negative mentions
The game's replayability is a mixed bag, with some players appreciating the multiple endings and the potential for varied playthroughs based on choices, while others criticize the lack of significant changes in gameplay and story, leading to a feeling of limited replay value. While some find the game engaging enough to revisit for challenges or to explore different outcomes, others feel that the overall experience does not justify multiple playthroughs.
“These encounters provide different pathways and endings, offering replayability based on the player's choices.”
“+ quite a bit of replayability, not only for the multiple endings but also for perhaps trying to make it difficult for yourself with challenges.”
“I have close to nothing bad to say about this game, great replayability for multiple endings, great art, and for a game with this much content $5 really isn't that much.”
“The endings being based off of how much you talked to your buddy is just such a poor excuse for replay value; everything will be the same except for the ending. The story, like I said, is good, but the gameplay is so bad it's the sole reason why I really dislike this game!”
“The lack of depth and replayability undermines the value and longevity of the game, making it difficult to justify the price tag.”
“It's not very replayable; the game doesn't change much, outside of a few dialogue changes based on choices.”
- monetization2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The monetization aspect of the game has been criticized for misleading advertisements that suggest a more explicit content than what is actually present, leading to misconceptions about the game's themes. Users note that while the game may have mild suggestiveness, it is less provocative than many advertisements encountered in other media.
“The monetization strategy feels overly aggressive, making it hard to enjoy the game without constantly being bombarded by ads.”
“I find the in-game purchases to be overpriced and not worth the value they provide, which detracts from the overall experience.”
“The reliance on advertisements for revenue is frustrating, as it interrupts gameplay and diminishes immersion.”