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About

Changed is a single player role playing game. It was developed by DragonSnow and was released on April 4, 2018. It received positive reviews from players.

"Changed" is a survival horror game set in a post-apocalyptic world overrun by mysterious creatures. As the lone survivor, players must scavenge for resources, craft tools, and navigate a dynamic open world filled with dangerous enemies. The game's unique twist is that players can choose to undergo a transformation, gaining new abilities but risking their humanity. With multiple endings and a heavy emphasis on player choice, "Changed" offers a thrilling and immersive survival experience.

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82%
Audience ScoreBased on 9,316 reviews
story776 positive mentions
grinding43 negative mentions

  • story
    1,563 mentions Positive Neutral Negative

    The story of "Changed" is a central highlight, praised for its emotional depth and character development, often leaving players feeling attached to the characters, particularly Puro. While some reviews note issues with gameplay mechanics and translation, many agree that the narrative is engaging and well-crafted, with multiple endings that enhance replayability. Despite its challenging puzzles and occasional frustrations, the story's unique premise and heartfelt moments resonate strongly with players, making it a memorable experience.

    • “This small story will stay in my heart forever.”
    • “The emotional impact of this beautifully crafted story alone makes this game absolutely worth the money and the time spent.”
    • “The story unfolds in a way that keeps you invested, blending tension with moments of genuine connection.”
    • “The story felt like it ended too suddenly, leaving me a bit empty.”
    • “The story is pretty pathetic and all force-fed into you at the very end of the game in a long 10-15 minute rant.”
    • “The gameplay feels like filler, the puzzles are bland or just running, only one or a few ways to solve them, and seemingly no passion for a real game, but it's ok to only focus on the story.”
  • gameplay
    679 mentions Positive Neutral Negative

    The gameplay of "Changed" has received mixed reviews, with many players highlighting its challenging and often frustrating mechanics. While some appreciate the unique puzzle-solving elements and the engaging story, others criticize the clunky controls, trial-and-error gameplay, and reliance on RNG, which can lead to a tedious experience. Overall, the game is seen as a blend of intriguing narrative and difficult gameplay, appealing primarily to those who enjoy a high level of challenge despite its flaws.

    • “This game is gameplay first, animation of the main character getting turned into a curvy latex creature second.”
    • “The gameplay is engaging, and the art style is unique.”
    • “The gameplay mechanics are not only innovative but also addictively fun.”
    • “The gameplay is limited and you die all the time, but in the end I liked the experience.”
    • “The gameplay is incredibly hard, it's very trial and error heavy and during chases if you tap a key slightly too late, you step into a puddle and game over.”
    • “The gameplay is painful; the controls feel unresponsive, the 'puzzles' have really weird solutions, and who doesn't love a game where the chases - with absolutely no room for error, paired with the unresponsive controls - have some rng slapped into them.”
  • music
    490 mentions Positive Neutral Negative

    The music in the game has received a mixed reception, with many players praising its catchy chiptune style and emotional depth that enhances the overall experience. While some find the soundtrack to be a standout feature, others criticize its repetitiveness and lack of variety, particularly during extended gameplay sessions. Overall, the music is often described as nostalgic and fitting for the game's atmosphere, though it may not appeal to everyone due to its simplistic nature.

    • “The soundtrack perfectly complements the mood, enhancing the game’s emotional and suspenseful moments.”
    • “The music is fantastic, it blends in with the game's visuals so well and I just love it so much.”
    • “The music is so good and catchy, I catch myself humming songs from this game almost every day; it's just so good, I definitely recommend getting the OST if you are willing to spend an extra $1.99!”
    • “I got this game for free along with its OST and I still feel ripped off.”
    • “A sizable chunk of the game doesn't have any music, which often feels too empty.”
    • “The music is no masterpiece, and I have no desire to buy the soundtrack, but the happy tunes that sound straight out of a bright and colorful NES game somehow fit with the terrifying and dark sections of the game in an odd way that I can’t really describe.”
  • graphics
    356 mentions Positive Neutral Negative

    The graphics of the game are characterized by a simplistic yet charming pixel art style that evokes nostalgia for older gaming aesthetics. While some players appreciate the unique and cute visuals, others criticize them for being rough or reminiscent of MS Paint, which can detract from gameplay clarity. Overall, the art style is a significant draw for many, contributing to the game's emotional depth and atmosphere, despite mixed opinions on its execution.

    • “The pixel art is beautifully detailed, giving the world a haunting yet oddly charming aesthetic.”
    • “The visuals are breathtaking; every pixel feels meticulously crafted, bringing the vibrant and mysterious world to life.”
    • “The art style is simple but good and it's clear the dev team put a lot of effort into this game.”
    • “The game's art style is very simplistic, yet fitting. That just shows you how a good art style doesn't have to be overly complicated.”
    • “The art style makes judging the position of your character, enemies, and obstacles completely impossible.”
    • “The graphics are bad.”
  • emotional
    247 mentions Positive Neutral Negative

    The emotional aspect of "Changed" resonates deeply with players, often leading to tears and profound reflections on the narrative and character relationships. Many reviewers highlight the game's ability to evoke strong feelings through its touching story, particularly the bond with the character Puro, and the impactful endings that range from heartwarming to heartbreaking. Despite its challenging gameplay, the emotional journey and character development make it a memorable experience that lingers long after completion.

    • “The emotional impact of this beautifully crafted story alone makes this game absolutely worth the money and the time spent.”
    • “Playing this game was a deeply emotional experience that completely drew me in.”
    • “The story made me cry, all the endings did in their respective ways, the 'Microsoft Paint style graphics' are crude but used in a way that they actually look incredible... the 8-bit music makes a way for the distinct personality of the game; it is delightful and outstanding when setting an atmosphere.”
  • humor
    166 mentions Positive Neutral Negative

    The humor in this game is a mixed bag, with many players finding it amusingly absurd and quirky, particularly in its portrayal of furry themes and unexpected scenarios. While some appreciate the comedic elements and cute dialogue, others feel uncomfortable with certain aspects, leading to a polarized reception. Overall, the game is often described as a "funny furry" experience that can evoke laughter, but it also raises questions about its more serious undertones.

    • “Pretty much the only positive things the game has going for itself are cool characters and a couple of funny moments.”
    • “I bought this game thinking it would be a funny 'haha stupid fetish game' and I wanted something to laugh at with friends.”
    • “It's funny at times, emotional at others, and it has 5 different endings that make it all the more rewarding to replay and discover.”
    • “I'm not funny.”
    • “Also, a really tricky puzzle (please don't say 'it looks like the Dark Souls of furry games or shit like that.' Even if it's just a joke, it's not funny).”
  • grinding
    55 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being excessively tedious and frustrating, with many players noting that it requires numerous retries due to unforgiving mechanics and random elements. While some appreciate the challenge, the overwhelming sentiment is that the gameplay often devolves into a grind, making progress feel more like a chore than an enjoyable experience. Overall, the game is seen as a mix of charm and charm-breaking tedium, with many players wishing for a more balanced difficulty.

    • “You'll need a second life for grinding.”
    • “Genuinely might be the worst game I've ever played; its gameplay is the most mutinous, tedious, and downright awful experience I've had the 'pleasure' of encountering.”
    • “The only way to make progress is through tedious and frustrating die-and-retry gameplay.”
    • “The rng with the enemies moving about randomly created some very tedious patterns and long waiting times to clear a single room; in some cases, I was doing the correct movement, but the randomness of their movements along with their fast speed or the number of them would still get me killed.”
  • character development
    48 mentions Positive Neutral Negative

    Character development in the game is generally praised for its depth and emotional impact, with players forming strong connections to characters like Puro, who is described as cute and well-designed. Many reviews highlight the engaging story and character arcs, although some note that the overall narrative can be short or simplistic. While the character designs are consistently lauded for their charm, opinions vary on the gameplay experience, with some finding it frustrating despite the strong character elements.

    • “The story was captivating and filled with character development, but also very short; I don't want to spoil much.”
    • “Puro is a lovable character with clear motivations and enough character development for the player to form a connection with.”
    • “What I got instead is a full-on RPG with a good, fleshed-out story, detailed environments, great character development, good if a bit tough puzzles, and a wonderful soundtrack to boot.”
    • “The story that I have seen isn't the best in my opinion; the little character development that's actually in this game doesn't make up for it.”
    • “Even with no shortage of character development and lore, it still feels lacking.”
    • “The character development is almost entirely up to you and what type of decisions you make, but it feels like a missed opportunity for deeper storytelling.”
  • atmosphere
    38 mentions Positive Neutral Negative

    The atmosphere of "changed" is described as hauntingly beautiful and deeply emotional, blending elements of sadness, tension, and unsettling charm. Players appreciate the game's immersive sound design and minimalist art style, which enhance the overall experience, though some note a clash between the visuals and music. Overall, the game offers a unique and atmospheric journey that resonates with fans of indie horror and emotional storytelling.

    • “From its gripping atmosphere to its touching narrative, this game stands out as a gem in the furry and indie gaming communities.”
    • “The haunting soundtrack and minimalist art style made the atmosphere even more intense, pulling me deeper into its strange, unsettling world.”
    • “Moreover, the sound design and music perfectly complement the gameplay, further immersing you in the world of 'changed.' The soundtrack is hauntingly beautiful, enhancing the overall experience and creating an unforgettable atmosphere.”
    • “It may seem silly, but the game’s atmosphere is heavy and even a bit sad.”
    • “The game's atmosphere is eerie and unsettling, drawing you into a world where nothing is as it seems.”
    • “Unfortunately, the art and music clash violently with the atmosphere of the game.”
  • optimization
    21 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players noting significant performance issues, particularly due to its reliance on an outdated engine that struggles with multi-core processing. While some users report smooth gameplay on lower-end machines, others experience severe frame rate drops and unresponsive controls in certain areas, leading to frustration. Overall, the game's optimization is seen as a major drawback, impacting the overall experience despite its engaging story and visuals.

    • “As for the technical side of things, this game can run smoothly from start to finish without a powerful machine, and I have never encountered any lag while playing this game at all on my laptop, which isn't designed to run games at all.”
    • “Performance: I have an old laptop for backup that has about the equivalent of a budget one for 2010, and it ran perfectly.”
    • “Although the game has some choke points, is kind of unbalanced in terms of difficulty, and is somewhat unoptimized, the story is really engaging and some of the puzzles are genuinely clever.”
    • “It's built with an old game engine that only uses one processor core, so performance goes down in certain areas.”
    • “Tl;dr: changed is a good game, with its graphics, music, and characters, but has performance issues that, at least for me, render the game unplayable.”
    • “This game is somewhat poorly optimized; I run this game in most parts at 60 fps, but there are some parts that my computer just can't handle for some reason.”
  • stability
    15 mentions Positive Neutral Negative

    The game's stability is frequently criticized for its buggy controls and glitches, which can lead to frustrating gameplay experiences. While some players find the challenges enjoyable, many report issues such as unresponsive controls and game-breaking bugs that detract from the overall experience. Despite these problems, some users note that the bugs are not entirely game-ruining and can be overlooked in light of the game's engaging story and mechanics.

    • “It's a challenging game with buggy controls that doesn't feel good to play.”
    • “Controls are weird, no diagonal movement, sometimes unresponsive and it’s just plain buggy and frustrating.”
    • “There's lots of bugs that make the game incredibly hard to play through without killing you because something just randomly spawned in front of your face, because the game glitches or because the controls are as stiff as your grandma's hips.”
  • replayability
    14 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag. While some players appreciate the multiple endings and the challenge of replaying with different strategies, many others find the lack of significant changes in gameplay and story upon replay to be disappointing. The consensus suggests that while the initial experience is enjoyable, the motivation to return is limited due to the game's difficulty and minimal variation in subsequent playthroughs.

    • “These encounters provide different pathways and endings, offering replayability based on the player's choices.”
    • “+ quite a bit of replayability, not only for the multiple endings but also for perhaps trying to make it difficult for yourself with challenges.”
    • “I have close to nothing bad to say about this game, great replayability for multiple endings, great art, and for a game with this much content $5 really isn't that much.”
    • “I don't think I will ever return to this game due to the sheer difficulty and lack of replayability, but I really enjoyed my experience with the game!”
    • “The endings being based on how much you talked to your buddy is just such a poor excuse for replay value; everything will be the same except for the ending. The story is good, but the gameplay is so bad it's the sole reason why I really dislike this game!”
    • “Overall, I'd say this game is great given that this is an RPG Maker game, but it doesn't have much replay value other than a single aspect, and that's about it.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn criticism for its misleading advertising, which some argue targets children despite the game's bizarre premise and mild suggestiveness. The community is polarized, with defenders downplaying concerns about sexual content while critics highlight the potential risks of such marketing strategies. Overall, the game's promotional tactics have sparked debate over appropriateness and transparency.

    • “A large portion of the game’s community appears to be advertising to children, which isn’t obvious at first because the game's premise is so bizarre.”
    • “The community is full of people who blindly defend the game’s sexual content, often claiming that critics of its advertising to children are the real problem.”
    • “Advertisement: it is a little misleading mostly because a lot of people will think it's a gay furry sex game when it isn't.”
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6h Median play time
23h Average play time
2-13h Spent by most gamers
*Based on 36 analyzed playthroughs
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Frequently Asked Questions

Changed is a role playing game.

Changed is available on PC and Windows.

On average players spend around 23 hours playing Changed.

Changed was released on April 4, 2018.

Changed was developed by DragonSnow.

Changed has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Changed is a single player game.

Similar games include Everhood, Vs. Alfie: Moonlit Melodies (+ 2 Bonus Songs), Ann, Crossing Souls, LISA: The UNDONE and others.