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"Changed" is a survival horror game set in a post-apocalyptic world overrun by mysterious creatures. As the lone survivor, players must scavenge for resources, craft tools, and navigate a dynamic open world filled with dangerous enemies. The game's unique twist is that players can choose to undergo a transformation, gaining new abilities but risking their humanity. With multiple endings and a heavy emphasis on player choice, "Changed" offers a thrilling and immersive survival experience.

  • PC
  • Windows

Reviews

86%
Audience ScoreBased on 7,389 reviews
story673 positive mentions
grinding31 negative mentions
  • story1,348 mentions

    The story of "Changed" is a complex and engaging narrative that explores themes of transformation, survival, and friendship within a post-apocalyptic setting. While some players find the plot to be somewhat generic or simplistic, many appreciate its emotional depth and character development, particularly the relationship between the protagonist and the character Puro. The game is noted for its multiple endings, which are influenced by player choices, adding to the overall intrigue and replayability of the story.

    • “The pure beauty of it, the story, the lore, everything about it I love.”
    • “It's a beautiful story about friendship in a desolate, doomed world - and despite its shortness, it can definitely pull on some heartstrings.”
    • “The story is absolutely breathtaking, I still can't get over the emotions it causes from every ending.”
    • “The story is shallow and the game is only 6-10 hours long, with a lot of the length depending on puzzle-solving skills.”
    • “The story isn't very concise as it is very shaky and at times completely ignores plot given at a previous point.”
    • “The story is somewhat one-dimensional; you're effectively forced to have a character like you in order to achieve the 'good' ending.”
  • gameplay545 mentions

    The gameplay of "Changed" is a polarizing aspect, with many players finding it frustrating due to its reliance on trial-and-error mechanics, stiff controls, and random enemy behavior. While some appreciate the challenging puzzles and unique mechanics, others criticize the gameplay as overly difficult and poorly designed, often detracting from the otherwise engaging story and art. Overall, the gameplay experience varies widely, appealing primarily to those who enjoy a high level of challenge and are willing to endure its shortcomings.

    • “The gameplay mechanics of 'changed' are a testament to the adage that less is often more.”
    • “The core gameplay centers around exploration, puzzle-solving, and encounters with bizarre creatures.”
    • “The gameplay is tough but it's tough in being genuinely fair challenge and about learning and adapting to your failures and not about being an endurance test or entirely dependent on RNG.”
    • “The actual gameplay is fucking horrible.”
    • “The gameplay is so bad that it seems like they want you to see their shitty transformation porn game over screens more than the actual game.”
    • “Everything about the game is fine except for the gameplay, which is an absolute nightmare of poor design and absurd difficulty.”
  • music401 mentions

    The music in the game has received widespread praise for its catchy and atmospheric chiptune style, which complements the gameplay and enhances the overall experience. Many players appreciate the nostalgic 8-bit sound, noting that it effectively sets the tone for various game scenarios, although some have pointed out that the music can become repetitive during extended play. Overall, the soundtrack is considered one of the standout features of the game, with several players recommending purchasing the OST for its quality.

    • “The music is fantastic, it blends in with the game's visuals so well and I just love it so much.”
    • “The atmospheric soundtrack, a melodic echo in the corridors of silence, envelops players in an auditory embrace that heightens the emotive resonance of the journey.”
    • “The music is so good and catchy, I catch myself humming songs from this game almost every day; it's just so good, I definitely recommend getting the OST if you are willing to spend an extra $1.99!”
    • “A sizable chunk of the game doesn't have any music, which often feels too empty.”
    • “However, some of the areas just don't have music, which was very strange.”
    • “The music is the only acceptable aspect listed above; it has a personality and an entertaining melody, but that's about it.”
  • graphics292 mentions

    The graphics of the game are characterized by a charming and simplistic art style, often described as cute and reminiscent of 8-bit aesthetics. While some players appreciate the unique and nostalgic visuals, others find them lacking in detail or quality, leading to mixed opinions on their overall effectiveness. Despite the varying critiques, many agree that the art style complements the game's narrative and atmosphere, making it a memorable experience.

    • “The pixel art style is detailed and effectively conveys the otherworldly and disturbing nature of the game's setting.”
    • “The art style is distinct and memorable, and there is a genuine heart and soul to the game.”
    • “The art style is charming and cutesy, a strange little contrast with some of the 'spicier' scenes, but generally speaking works really well and sets a strangely convincing tone.”
    • “The game's art style is garbage and looks like it was made in MS Paint.”
    • “The graphics are bad.”
    • “The art style makes it unbearable to play because half the time, you can't even tell if you're on the same tile as an enemy.”
  • emotional201 mentions

    The emotional aspect of the game is widely praised, with many players expressing that it made them cry due to its heartfelt story and character connections, particularly with the character Puro. Reviewers highlight the game's ability to balance wholesome moments with deeper, sometimes tragic themes, resulting in a powerful emotional rollercoaster that resonates long after playing. Overall, the game is recommended for its touching narrative and the emotional impact of its multiple endings.

    • “I was just merely blown away with how emotional and sad and happy this game left me at the end.”
    • “The endings... well.. I'm not gonna spoil them, but they made me feel powerful emotions that will stick with me for the rest of eternity.”
    • “The story made me cry, all the endings did in their respective ways, the 'Microsoft Paint style graphics' are crude but used in a way that they actually look incredible.”
  • humor135 mentions

    The humor in the game is often described as exaggerated and absurd, with many players finding it unexpectedly engaging and entertaining despite initial skepticism. While some reviews highlight the game's comedic elements, particularly involving furry characters and quirky scenarios, others note that the humor can be intertwined with deeper emotional narratives, making for a unique experience. Overall, players appreciate the blend of humor and challenging gameplay, often recommending it for its funny moments and engaging story.

    • “I gifted my friend this game as 'le funny joke', but now he won't stop playing it.”
    • “The story was very nice, I enjoyed it and also found myself laughing at multiple parts.”
    • “Bought it because it was funny, stayed because it was good.”
    • “I'm not funny.”
    • “Also, a really tricky puzzle (please don't say 'it looks like the Dark Souls of furry games or shit like that.' Even if it's just a joke, it's not funny).”
  • grinding46 mentions

    The grinding aspect of the game is widely criticized for being excessively tedious and frustrating, often requiring players to repeat challenging puzzles and encounters due to poor checkpoint systems and random AI behavior. Many reviewers noted that while the game has enjoyable elements, the overall experience is marred by the need for extensive retries and a lack of meaningful progression, making it feel like a grind. Despite some fun moments, the consensus is that players should be prepared for a significant amount of repetitive gameplay.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Literally impossible to even do anything so much for moving a few boxes to stop a cat only for it to move within a millisecond to catch you, making the game impossible to play even on easy. I can't imagine playing this on normal if the game is gonna be this tedious and borderline difficult.”
    • “The game play is more tedious than fun.”
    • “Tedious, annoying 'puzzles' riddled with terrible checkpoints and random bullshittery. The game tells you to look for hints to unveil the full story, but at the same time punishes you for inspecting random items.”
  • character development41 mentions

    Character development in the game is widely praised, with many players highlighting the depth and relatability of characters like Puro, whose motivations foster strong connections with players. The narrative is described as engaging, with significant lore and character arcs that enhance the overall experience, despite some critiques of gameplay mechanics. Overall, the character designs are noted for their charm and creativity, contributing to a rich storytelling environment.

    • “Puro is a lovable character with clear motivations and enough character development for the player to form a connection with.”
    • “The game itself does have a lot of character development, and some pretty unique puzzles.”
    • “What I got instead is a full-on RPG with a good, fleshed-out story, detailed environments, great character development, good if a bit tough puzzles, and a wonderful soundtrack to boot.”
    • “This character is 2D and lacks basic character development.”
    • “The story that I have seen isn't the best in my opinion; the little character development that's actually in this game doesn't make up for it.”
    • “Despite the reputation of Changed, it has become a major personal favorite in terms of storyline and character design.”
  • atmosphere31 mentions

    The game's atmosphere is a blend of eerie and enchanting elements, enhanced by a captivating soundtrack that ranges from haunting melodies to chiptune tracks, creating tension and immersion. Players appreciate the emotional depth and unique visual style, though some note inconsistencies in execution that can detract from the overall experience. Overall, the atmosphere is compelling and well-crafted, appealing to those who enjoy atmospheric storytelling and darker themes.

    • “The atmospheric soundtrack, a melodic echo in the corridors of silence, envelops players in an auditory embrace that heightens the emotive resonance of the journey.”
    • “The game's atmosphere is eerie and unsettling, drawing you into a world where nothing is as it seems.”
    • “The haunting melodies and ambient sounds enhance the overall atmosphere, immersing players even further into the enigmatic world of the game.”
    • “Unfortunately, the art and music clash violently with the atmosphere of the game.”
    • “If you play RPG Maker horror games, the changed gameplay will feel quite familiar, albeit it lacks the usual horror atmosphere despite being set in a dilapidated bio research facility.”
    • “The creamy white color and the way it spreads over the character contribute to the eerie and unsettling atmosphere of these scenes.”
  • optimization13 mentions

    Overall, the game's optimization is a mixed bag; while many players report smooth performance on lower-end machines, others experience significant frame rate drops and unbalanced performance in certain areas. Some users highlight the need for better optimization, particularly for those using older hardware, as the RPG Maker engine is known for its inefficiencies. Despite these issues, the engaging story and clever puzzles may still appeal to players willing to overlook performance shortcomings.

    • “As for the technical side of things, this game can run smoothly from start to finish without a powerful machine, and I have never encountered any lag while playing this game at all on my laptop, which isn't designed to run games at all.”
    • “Performance: I have an old laptop for backup that has about the equivalent of a budget one from 2010, and it ran perfectly.”
    • “Like I said, this might just be my computer being actual garbage, but I feel like the game could be a bit more optimized for lower-end setups.”
    • “First performance is all over the place; sometimes I can get 60 fps, other times I can get 5 fps.”
    • “At the end of the day, the game is okay, but the main letdown that prevents me from praising it like others is the performance of the RPG Maker engine, making it close to impossible to complete.”
    • “This game is somewhat poorly optimized; I run this game in most parts at 60 fps, but there are some parts that my computer just can't handle for some reason.”
  • replayability11 mentions

    The game's replayability is a mixed bag, with some players noting a lack of depth and minimal changes in subsequent playthroughs, which diminishes its value. However, others appreciate the multiple endings and the potential for self-imposed challenges, suggesting that it offers a decent amount of replay value for those interested in exploring different outcomes. Overall, while some find it lacking, others enjoy the content enough to replay it multiple times.

    • “Overall, I'd say this game is great given that this is an RPG Maker game. It has great replayability for multiple endings, great art, and for a game with this much content, $5 really isn't that much.”
    • “The game is long with lots of replayability because of its multiple endings.”
    • “Very good art, music, and solid controls. It makes you think with smart puzzles, and multiple endings make for good replayability.”
    • “The lack of depth and replayability undermines the value and longevity of the game, making it difficult to justify the price tag.”
    • “Overall, I'd say this game is great given that this is an RPG Maker game and that the sound effects will never leave your mind once you start playing other indie titles. However, it doesn't have much replay value other than Puro, which has its own replay value, and that's about it.”
    • “It's not very replayable; the game doesn't change much, outside of a few dialogue changes based on choices.”
  • stability11 mentions

    The game's stability is marked by a mix of minor bugs and frustrating control issues, which can detract from the overall experience but are generally not game-breaking. While players appreciate the challenging puzzles and immersive setting, they frequently encounter glitches that can disrupt gameplay, such as unresponsive controls and unexpected character behavior. Overall, the stability issues are acknowledged as a drawback, yet many players find them manageable within the context of the game's engaging story.

    • “While the mechanics are a little bit buggy, they aren't game ruining.”
    • “Controls are weird, no diagonal movement, sometimes unresponsive and it’s just plain buggy and frustrating.”
    • “There's lots of bugs that make the game incredibly hard to play through without killing you because something just randomly spawned in front of your face, because the game glitches or because the controls are as stiff as your grandma's hips.”
  • monetization2 mentions

    The monetization aspect of the game has been criticized for misleading advertisements that suggest a more explicit content than what is actually present, leading to misconceptions about the game's themes. Users note that while the game may have mild suggestiveness, it is less provocative than many advertisements seen in other media.

    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without constantly being bombarded by ads.”
    • “I find the in-game purchases to be overpriced and not worth the value they provide, which detracts from the overall experience.”
    • “The reliance on ads for revenue is frustrating, as it interrupts gameplay and diminishes immersion.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
11hAverage play time
4-14hSpent by most gamers
*Based on 30 analyzed playthroughs

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