CENTRALIA
- July 30, 2019
- indie_games_studio
The story of Henry Nelson, who lost his daughter in mystical circumstances. Henry goes to the dead city of Centralia to search for his daughter Shirley.
Reviews
- Some players found humor in the game's poor execution, enjoying the unintentional comedy it provided.
- The graphics, while not well-optimized, were noted to look decent in promotional materials.
- A few players expressed hope for future episodes, indicating a desire for improvement despite the current game's shortcomings.
- The game is plagued by technical issues, including crashes and poor performance on various systems.
- It is criticized for being a lazy cash grab, using recycled assets and lacking original content or meaningful gameplay.
- Many players found the controls and overall design to be frustratingly unpolished, leading to a disappointing experience.
- graphics4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics in the game are visually appealing at first glance, but they suffer from poor optimization, glitchy textures, and overlapping objects, detracting from the overall experience.
“The graphics in the video and the game looked pretty decent, but that was basically all that's good about the game so far.”
“Even the featured image is aesthetically very similar.”
“It's a shame because the graphics in the video and the game looked pretty decent, but that was basically all that's good about the game so far.”
“The graphics are poorly optimized, the writing is inadequately plagiarized, and the textures are glitchy with objects overlapping each other.”
- monetization4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of Centralia is criticized as a blatant cash grab, with a $10 price tag reflecting a lack of effort and originality, as it is perceived as an asset flip from the developer "indie_games_studio." Reviewers express disappointment in the game's quality, suggesting that it prioritizes profit over genuine game development.
“Centralia (aka the sin) is another Unreal Engine asset flip cash grab from 'indie_games_studio' who make a living trying to sell off lazy asset flips on Steam.”
“The cash grab price tag of $10 here is supporting evidence that this is just a cash grab.”
“The developer released this for a quick cash grab.”
- story3 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
The game's story is criticized for being unoriginal and lacking depth, with no notable plot or character development.
“The story is merely identical.”
“There is no plot or characters to talk about.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is derived from its poor translation and bizarre script, which many players find unintentionally hilarious. While the game itself is considered terrible, its absurdity and awkwardness lead to laughter, making it a source of amusement despite its flaws.
“The intro had me laughing so hard I can't begin to describe it. Maybe it's just me, but the combination of poor translation, sudden truncation of the script, and the outright weird way it reads is both amazing and hilariously inappropriate.”
“The fact that you even want money for this is hilarious.”
“It's a horrible game, but you'll be laughing at it because it is so bad.”
- gameplay2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay is criticized for being extremely short, offering only 30 minutes of content across two episodes, and is described as underdeveloped or "half baked."
“It will give you 30 minutes of gameplay... that's 2 episodes.”
“Gameplay isn't even half-baked.”
- atmosphere2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's atmosphere effectively deconstructs psychological horror, focusing on the 'fear of the unknown' through its immersive level design. However, some users feel that the overall atmosphere appears somewhat artificial or lacking authenticity.
“This game deconstructed psychological horror to arrive at 'fear of the unknown,' a different type of terror anchored in atmosphere and level design.”
“The atmosphere feels cheap and uninspired.”
- music1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The music in the game is often praised for its immersive quality and ability to enhance the overall atmosphere, contributing significantly to the gaming experience. Players appreciate the sound design, which complements the gameplay and adds depth to the narrative.
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's optimization is criticized for poorly rendered graphics, glitchy textures, and overlapping objects, indicating significant technical issues that detract from the overall experience.
“The graphics are poorly optimized, the textures are glitchy, and objects overlap with each other.”
“The game suffers from severe performance issues, making it nearly unplayable on lower-end systems.”
“There are frequent frame drops and stuttering, which detracts from the overall experience.”