- August 25, 2020
- Redact Games
Cellular Harvest
Platforms
About
"Cellular Harvest" is a first-person photography exploration game where you play as an Auditor, an AI responsible for evaluating the worth of alien creatures for corporate interests. With your camera, you'll track and catalog these creatures, all while following orders and enjoying the alien planet. This package includes both the GREEN and PURPLE editions, each with their own unique elements, and offers new quality-of-life features such as Steam achievements and improved save game systems.
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- The game offers a unique and relaxing experience, combining interesting mechanics with a chill atmosphere.
- The aesthetics and design of the alien creatures are charming, creating an enjoyable environment for exploration.
- It delivers a strong anti-capitalist message while providing easy achievements, making it appealing for completionists.
- The game is very short, lasting around 30 minutes, which may leave players wanting more content and exploration.
- Some players experienced technical issues, such as getting stuck in the geometry or controls not functioning well on certain devices.
- The replay value is low, with minimal differences between the two game modes, leading to a feeling of limited content.
graphics
10 mentions Positive Neutral NegativeThe game's graphics, characterized by a charming PS1 aesthetic and low poly design, have garnered appreciation for their relaxing exploration potential. However, many players express disappointment over the limited content, feeling that the visuals alone cannot justify the short gameplay experience. Overall, while the aesthetic is loved, it is seen as insufficient without more substantial exploration opportunities.
“It is a very short game, but I fell in love with the aesthetics of this alien world.”
“+ low poly graphics, relaxing exploration.”
“I love the genre, I like the idea, and I enjoy that kind of aesthetic.”
“Considering that the aesthetic is made out of PS1 themed graphics, I don't understand why it has so little content. Of all 3D genres, you have the liberty of making content that does not need to look good to be enjoyable.”
“Considering that the aesthetic is made out of PS1 themed graphics, I don't understand why it has so little content. Of all 3D genres, you have the liberty of making content that does not need to look good to be enjoyable.”
“Considering that the aesthetic is made out of PS1 themed graphics, I don't understand why it has so little content. Of all 3D genres, you have the liberty of making content that does not need to look good to be enjoyable.”