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Rodina! Game Cover

About

Rodina! is a single player casual role playing game with anime and erotic themes. It was developed by CUTE ANIME GIRLS and was released on May 22, 2018. It received neutral reviews from players.

CCCP CALLS! is classic communist match 3 game with beautiful anime girl! Light casual gameplay in the best traditions of the genre on the map of Europe. It's easy to learn, and hard to 3 stars!

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54%
Audience ScoreBased on 110 reviews
gameplay4 positive mentions
music3 negative mentions

  • Offers an enormous number of achievements, appealing to achievement hunters.
  • Simple and easy to learn match-3 gameplay, suitable for casual or short play sessions.
  • Quirky and novel Soviet-era parody aesthetic combined with anime-style character art.
  • Gameplay is extremely basic and repetitive with no meaningful progression or new mechanics throughout the levels.
  • Visual and audio presentation is low-quality and unpolished, with harsh music loops and minimal sound effects.
  • Game acts primarily as an achievement farm with minimal actual game content, lacking menus, story, and meaningful player engagement.
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay is a basic, low-effort match-3 mechanic with no meaningful evolution or innovation, relying heavily on novelty and kitsch rather than depth or polish. While it offers some casual, light puzzle fun, the repetitive design, lack of visual variety, and absence of rewarding progression make it tedious and unengaging for players seeking a satisfying or lasting gameplay experience.

    • “Is a quirky, low-cost puzzle game developed by cute anime girls and published by Tranquility Games, blending match-3 mechanics with an offbeat Soviet-era aesthetic layered over anime-style character art.”
    • “A fun casual game with generally relaxing gameplay.”
    • “The absurdity of the premise is intentional and becomes the central selling point—this is a game that banks entirely on its novelty value and self-aware kitsch, rather than any groundbreaking mechanics or deep gameplay systems.”
    • “There are no new gameplay twists or additional tile types introduced as you progress, which makes the later levels feel like more of the same rather than offering new challenges or rewarding experimentation.”
    • “The parody concept wears thin quickly without supporting systems to keep the experience fresh, and the lack of visual or mechanical progression makes the later half of the game feel tedious.”
  • music
    8 mentions Positive Neutral Negative

    The music is heavily criticized for its short, repetitive loops and lack of variety, quickly becoming annoying and tedious. Sound effects and voice acting are minimal or nonexistent, and there is no option to mute or adjust the music volume, leading many players to recommend playing the game with sound off.

    • “Menu transitions are abrupt, sound effects are minimal, and the looping background music quickly becomes repetitive.”
    • “Voice acting is minimal or nonexistent, music loops are short and low-effort, and sound cues are generic.”
    • “Music is not easy on the ears and there’s no option to turn it off, so it’s better played with the sound off.”
  • story
    6 mentions Positive Neutral Negative

    The story centers on Natasha, a cheerful anime girl with communist themes, undertaking a mission to "liberate the motherland" through match-3 puzzles, but it lacks progression, dialogue, and character development. Despite this minimal narrative, one review surprisingly rates the story highly at 9/10. Overall, the story serves more as a thematic backdrop than a developed plot.

    • “You play as Natasha, a cheerful anime girl draped in communist iconography, who is ostensibly on a mission to “liberate the motherland” by clearing match-3 boards.”
    • “To take other games by the same dev as an example, their levels have specific missions, and there are dynamic obstacles.”
    • “Story - 9/10”
    • “There’s no story progression beyond the thematic premise, no dialogue sequences, and no character development.”
    • “You play as Natasha, a cheerful anime girl draped in communist iconography, who is ostensibly on a mission to 'liberate the motherland' by clearing match-3 boards.”
    • “No story.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics feature a unique blend of anime-style character art with a quirky Soviet-era aesthetic, though some find the visuals underwhelming despite one rating it highly. Overall, the art style adds charm but may divide players based on personal taste.

    • “Is a quirky, low-cost puzzle game developed by cute anime girls and published by Tranquility Games, blending match-3 mechanics with an offbeat Soviet-era aesthetic layered over anime-style character art.”
    • “The biggest dividing line for potential players is likely the aesthetic.”
    • “Graphics - 10/10”
  • character development
    3 mentions Positive Neutral Negative

    Character development is minimal to nonexistent, with characters relying on clichéd anime fanservice designs and lacking story progression or dialogue, resulting in a shallow and unremarkable experience.

    • “There’s no story progression beyond the thematic premise, no dialogue sequences, and no character development.”
    • “The character design is intentionally cliché, drawing heavily from anime fanservice tropes without pushing into full-blown adult content.”
    • “Character design is meh, as is expected from Tranquility.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is seen as tedious and repetitive due to minimal visual or mechanical progression, making the later stages monotonous. Players mainly engage with it for achievement farming, which many find excessively time-consuming.

    • “The parody concept wears thin quickly without supporting systems to keep the experience fresh, and the lack of visual or mechanical progression makes the later half of the game feel tedious.”
    • “So you either get this for achievement farming, or for the actual achievements to make something on your profile.”
    • “That is extremely tedious.”
  • humor
    1 mentions Positive Neutral Negative

    The game's humor is quirky and niche, blending Soviet-themed elements with playful, flirty anime aesthetics, appealing to those who enjoy novelty and offbeat comedic styles.

  • stability
    1 mentions Positive Neutral Negative

    The game shows stability issues with levels 21 and 22 being unselectable, possibly due to missing map design or glitches affecting accessibility.

  • emotional
    1 mentions Positive Neutral Negative

    Users found the game emotionally impactful, highlighting moments that evoke strong feelings such as sadness and surprise, exemplified by scenes like the unexpected destruction of the snipers.

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7h Median play time
7h Average play time
7-7h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Rodina! is a casual role playing game with anime and erotic themes.

Rodina! is available on PC and Windows.

On average players spend around 7 hours playing Rodina!.

Rodina! was released on May 22, 2018.

Rodina! was developed by CUTE ANIME GIRLS.

Rodina! has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its music.

Rodina! is a single player game.

Similar games include Hell Girls, LSD, BEEP, Miss Neko 2, Forward to the Sky and others.