- June 11, 2016
- ZuoBuLaiGame Studio
Catch Me
Platforms
About
"Catch Me" is a strategy-based video game storefront description reads: "A massively-multiplayer game of burglary and base defense, where players rob each other in a persistent world." Players can choose to engage in multiplayer or single-player modes, with the goal of protecting their own base while attempting to infiltrate and steal from others. Offering a unique twist on the traditional strategy genre, Catch Me combines elements of both offense and defense for a thrilling and dynamic experience.
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- The game has a unique concept of stealing from other players' mazes, which adds a fun and strategic element to gameplay.
- The art style and music are charming, creating an enjoyable atmosphere that enhances the overall experience.
- The developer is actively engaging with the community and addressing issues, showing potential for future improvements.
- The game is currently unplayable due to server issues, rendering it completely non-functional.
- Gameplay can become repetitive and lacks depth, leading to boredom after a short period of play.
- There are significant balancing issues and a lack of variety in gameplay mechanics, which detracts from the overall enjoyment.
gameplay
29 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with some players finding it simple and repetitive, lacking depth despite its intriguing concept of base building and raiding. While the mechanics are described as engaging and fun, particularly with the multiplayer aspect, many feel that the game could benefit from additional features and complexity to enhance the overall experience. Overall, it offers a unique premise but may not satisfy those seeking more challenging or varied gameplay.
“The concept and the whole gameplay is very unique... worth buying, no regret at all.”
“The gameplay itself is simple but engaging.”
“Fun game, retro point and click styled gameplay with real-time actions and multiplayer features integrated into the campaign.”
“The mechanics of the game are just much, much shallower than the impression you get watching the trailer.”
“Playing the game is trivial, and the fact that dungeons are randomly generated doesn't amount to anything when the mechanics themselves have no depth.”
“I personally find the gameplay to be repetitive and rather stale, but I can see the charm it provides as well as the sharp difficulty that can be attributed to the multiple guard types.”