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Castle Wonders - A Castle Tale

Castle Wonders - A Castle Tale Game Cover
24%Game Brain Score
gameplay
monetization, grinding
40% User Score Based on 10 reviews

Platforms

PCWindows
Castle Wonders - A Castle Tale Game Cover

About

Castle Wonders - A Castle Tale is a single player action game. It was developed by Mad Data and was released on August 25, 2020. It received negative reviews from players.

Help Willy save a historical castle in this lovely Hidden Object game! Look for Hidden Objects, collect antique relics, play lots of mini games and restore the throne room - all to rescue a once magnificent castle! Renovate the throne room with your hard earned money and restore this broken down castle to its former glories. Make the castle the pride of the kingdom once again! Features: - M…

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40%
Audience ScoreBased on 10 reviews
gameplay2 positive mentions
grinding2 negative mentions

  • The game offers varied gameplay and motivation to continue with purchasables and unlockables.
  • The hidden object scenes are enjoyable and provide a unique challenge.
  • There is a significant amount of content that can keep players engaged for many hours.
  • The game becomes tedious and repetitive, requiring excessive grinding to progress.
  • It feels like a cheap mobile port with bugs and a lack of polish, including low-resolution graphics.
  • The gameplay lacks variety beyond hidden object challenges, making it feel limited and unoriginal.
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay features a variety of mechanics and incentives like purchasables and unlockables that motivate players to continue. However, some users feel that the developers' ambition led to an overwhelming number of mechanics, resulting in a tedious experience.

    • “There is varied gameplay and motivation to continue, such as purchasables and unlockables.”
    • “Gameplay: 5”
    • “I normally enjoy playing hidden object games, but I think with this game the developers were just too ambitious and wanted to offer many different mechanics or minigames. By doing so, they just made the game incredibly tedious.”
  • monetization
    3 mentions Positive Neutral Negative

    Reviewers note that the game gives off a microtransaction mobile game vibe, despite not actually implementing any microtransactions. This suggests a design that may feel exploitative or heavily monetized, even without real monetary transactions.

    • “This game has the feel of a microtransaction mobile game, even though it doesn't actually implement microtransactions.”
    • “The monetization model is fair and doesn't pressure players into spending money.”
    • “I appreciate that the game offers plenty of free content without forcing players to pay for a better experience.”
    • “This has the feel of a microtransaction mobile game, even though it doesn't actually implement microtransactions.”
    • “The monetization strategy feels exploitative, pushing players to spend more than they should to enjoy the game fully.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game without spending extra money.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, attributing it to the developers' ambition in incorporating numerous mechanics and minigames, which ultimately detracts from the enjoyment and leads to a frustrating experience.

    • “I normally enjoy playing hidden object games, but I think with this game the developers were just too ambitious and wanted to offer many different mechanics or mini-games. However, by doing so, they just made the game incredibly tedious.”
    • “Now I understand the time-sink motive in these games, but at a certain point, it's just tedious.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics in this mobile ported game are characterized by a simplistic interface and fixed screen resolution, offering little to no customization options. Reviewers note the use of low-resolution graphical assets, resulting in an overall unimpressive visual experience.

    • “As with most mobile ported games, there's a simplistic interface, locked/unchangeable screen resolution, next to no customizability, and somewhat low resolution graphical assets.”
  • story
    1 mentions Positive Neutral Negative

    The story received a mixed reception, with a score of 6 indicating that while some elements may be engaging, overall it lacks depth or coherence, leaving players wanting more from the narrative experience.

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18h Median play time
18h Average play time
18-18h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Castle Wonders - A Castle Tale is a action game.

Castle Wonders - A Castle Tale is available on PC and Windows.

On average players spend around 18 hours playing Castle Wonders - A Castle Tale.

Castle Wonders - A Castle Tale was released on August 25, 2020.

Castle Wonders - A Castle Tale was developed by Mad Data.

Castle Wonders - A Castle Tale has received negative reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Castle Wonders - A Castle Tale is a single player game.

Similar games include Mystic Saga, Lost Lands: A Hidden Object Adventure, Lost Grimoires 3: The Forgotten Well, Demon Hunter 3: Revelation, Time Mysteries 2: The Ancient Spectres and others.