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Carry The Glass Game Cover

About

Carry The Glass is a multiplayer casual platformer game. It was developed by Enes Kaplan and was released on October 23, 2024. It received mostly positive reviews from players.

Bring the glass to the customer!As two construction workers, you are transporting a glass window for a tall structure. On this journey you have to be careful with the glass because it is very fragile. Can you make it to the top without breaking it? Multiplayer: Get help from a friend to carry the glass!Invite a trusted friend to your lobby to carry the glass with you! Characters with phy…

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76%Audience ScoreBased on 800 reviews
gameplay10 positive mentions
stability20 negative mentions

  • Unique and clever co-op gameplay focused on teamwork and communication.
  • Fun and humorous experience with frustration that leads to memorable moments and laughter with friends.
  • Minimalist design and soothing soundtrack create a calming atmosphere, balancing challenge and relaxation.
  • Technical issues including frequent bugs, crashes, desyncs, and poor online connectivity hinder multiplayer experience.
  • Performance problems with high GPU usage and poor optimization across platforms cause lag and low frame rates.
  • Limited content with only a few levels and lack of solo mode reduce replay value and accessibility.
  • gameplay

    37 mentions Positive Neutral Negative

    The gameplay centers on a unique and engaging core mechanic of carefully carrying a fragile glass without spilling, requiring focus, patience, and precise control. While praised for its simplicity, teamwork emphasis, and evolving challenges, some players report occasional bugs, input delays, and repetitive trial-and-error moments that can cause frustration. Overall, it offers a fun, mindful co-op experience with moments of humor and strategic depth despite occasional mechanical quirks.

    • “Just when you think you’ve mastered the mechanics, the game humbles you in the most beautiful way possible.”
    • “The main objective sounds simple—carry a glass without spilling—but the gameplay actually requires a lot of focus, patience, and precise control.”
    • “The physics are fun without being frustrating, and the game does a great job of teaching you new mechanics without overwhelming you.”
    • “Gameplay itself doesn't have much value and it is easy to start an argument with your co-player.”
    • “Continued to experience bugs during gameplay, and gave up when a crash deleted my progress data.”
    • “Players clipping into each other at the start, delays in guest player input while playing online (via LAN), and other graphical and gameplay issues.”
  • humor

    33 mentions Positive Neutral Negative

    The game’s humor is widely praised for its quirky concept and hilarious moments, especially in co-op mode where players often laugh uncontrollably together. While some find the physics and jankiness add to the comedic charm, a few note frustration that can undercut the fun. Overall, it’s considered a funny and enjoyable experience that shines when played with friends.

    • “I found myself screaming, laughing, and questioning my life choices all at once.”
    • “Played Carry the Glass with a buddy and we definitely had fun — the concept of carrying a giant fragile glass pane through wild obstacle-filled levels is quirky and hilarious.”
    • “Carry the Glass is a hidden gem in the co-op space: creative, challenging, and full of hilarious moments that’ll either strengthen your bond or make you swear off glass forever.”
  • stability

    20 mentions Positive Neutral Negative

    The game suffers from frequent bugs, glitches, and lag, impacting camera control, movement precision, and multiplayer setup, leading to a frustrating experience for many players. While some find it fun despite these issues, the overall stability is seen as unpolished and in need of improvement.

    • “The game is filled with bugs and lags a lot, not due to internet issues. The game itself and its movement get very choppy and buggy at times, and you suddenly lose FPS out of nowhere for no reason. The game is very poorly developed; I highly recommend staying away from it because it is highly frustrating.”
    • “Unpolished, buggy, laggy mess with untextured decorations, forgotten objects floating about, and an overall unfun experience.”
    • “Movement is unfortunately rather imprecise and even the jump button is buggy.”
  • optimization

    17 mentions Positive Neutral Negative

    The game's optimization is widely criticized for poor performance, including constant high GPU load, low frame rates even on powerful hardware, and significant drops after updates like the lighthouse DLC. Many users report lag, bugs, and unresponsive controls, with multiplayer and menus also suffering from inefficiencies. While some note solid technical aspects, overall the game is considered poorly optimized and in need of significant improvement.

    • “The game’s technical performance is solid, with smooth controls and responsive physics that feel intuitive once you get accustomed to the gentle sway of the water.”
    • “The game is fun but the optimizations suck; you tell me an RTX 3060 and an R5500 can't handle this game at more than 40 FPS while AAA games go above 60.”
    • “The optimization is abysmal, by the way; don't trust the minimum system requirements.”
    • “GPU load is constantly at 100%, indicating very poor optimization.”
    • “The game is based on Unreal Engine 5 and is not optimized at all, perhaps even unfinished.”
    • “After the recent lighthouse update, the game became a poorly optimized slopfest with extremely laggy and hard-to-control characters; fix this or risk losing your entire fanbase.”
  • graphics

    16 mentions Positive Neutral Negative

    The graphics are simple and visually clean, creating a calming, minimalist aesthetic that complements the game's meditative vibe. However, performance issues are frequently reported, with some players experiencing extremely low frame rates despite the modest visual style. While the visuals are generally appreciated for their elegance, the game’s graphical execution can feel underwhelming compared to the demanding performance.

    • “From the moment you start playing, Carry the Glass impresses with its clean, uncluttered aesthetic.”
    • “Its elegant core mechanic, combined with tranquil visuals and sound design, creates an experience that is as much about mindfulness and patience as it is about skill.”
    • “Love the graphics and my friends really enjoyed it too!”
    • “The graphics might look simple, but for some reason, they absolutely fry your graphics card.”
    • “And it shows - really crappy performance for not much of a graphic style.”
    • “Tried running on a Ryzen 5 with onboard Ryzen graphics and scored 3fps on minimum settings.”
  • story

    10 mentions Positive Neutral Negative

    The game features little to no traditional story, focusing instead on challenge, teamwork, and communication rather than a complex narrative. Players seeking an intricate or adrenaline-filled plot may find it lacking.

    • “While it may not satisfy players seeking adrenaline-pumping excitement or complex storytelling, it excels at delivering quiet moments of challenge and focus.”
    • “When the game needs teamwork and good communication but your ego thinks it's a solo mission ... congrats for achieving break the glass 500 times.”
    • “No story.”
    • “This game has no story.”
    • “Basic story.”
  • emotional

    8 mentions Positive Neutral Negative

    Users find the game to be a deeply emotional experience, blending moments of frustration and joy while exploring themes of trust and human connection. It evokes a range of feelings, from wholesome rage to heartfelt tears, making it both challenging and emotionally impactful. Overall, it's praised as a unique and moving journey.

    • “This game is not just a game — it’s an emotional journey, a test of trust, patience, and the fragile nature of human relationships… much like the glass you’re carrying.”
    • “Made me cry tears of joy 10/10”
    • “Very good, but I want to cry”
  • grinding

    8 mentions Positive Neutral Negative

    Grinding in the game involves some trial-and-error and can feel repetitive, especially during certain sections like the rotating crane, but overall it is engaging and fun rather than overly tedious. Players may need multiple attempts ("lives") to progress, making coordination key to a satisfying experience.

    • “You'll need a second life for grinding.”
    • “Additionally, the repetitive nature of restarting levels after small mistakes could become tedious for those less patient with trial-and-error gameplay.”
    • “The rotating crane section and then the yellow and gray section is too tedious.”
  • music

    3 mentions Positive Neutral Negative

    The music in the game is calm, ambient, and understated, creating a cozy, meditative atmosphere that supports focus and mindfulness. It enhances the experience without being overwhelming and helps reduce frustration during challenging puzzles.

    • “The music and visuals give it a cozy, almost meditative feel, so even when you mess up, it never feels punishing.”
    • “The game’s soundtrack is similarly understated—calm, ambient tunes that foster a sense of quiet concentration and mindfulness, enhancing the overall experience without overwhelming it.”
    • “The soundtrack is perfect for puzzling through some of the more mentally tricky objectives and helps alleviate some of the rage.”
  • replayability

    2 mentions Positive Neutral Negative

    Users find the game to have excellent replayability, describing it as infinitely replayable.

    • “Infinitely replayable”
  • atmosphere

    1 mentions Positive Neutral Negative

    The atmosphere is characterized by beautifully minimalistic environments featuring soft gradients and pastel-colored geometric shapes, resulting in a serene and dreamlike experience.

    • “The environments are beautifully minimalistic, composed of soft gradients and pastel-colored geometric shapes that create a serene, almost dreamlike atmosphere.”
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3h Median play time
2h Average play time
1-3h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Carry The Glass is a casual platformer game.

Carry The Glass is available on PC and Windows.

On average players spend around 2 hours playing Carry The Glass.

Carry The Glass was released on October 23, 2024.

Carry The Glass was developed by Enes Kaplan.

Carry The Glass has received mostly positive reviews from players. Most players liked Carry The Glass for its gameplay but disliked it for its stability.

Carry The Glass is a multiplayer game with local co-op support.

Similar games include Chained Together, Bread & Fred, PICO PARK, The Two of Us, Hand Simulator and others.