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Carry The Glass Game Cover

About

Carry The Glass is a multiplayer casual simulation game. It was developed by Çağatay Demir and was released on October 23, 2024. It received mostly positive reviews from players.

"Carry The Glass" is a cooperative physics-based game where you and a friend play as construction workers transporting a fragile glass window to the top of a skyscraper. The game features physics-controlled characters and two difficulty modes: Easy with checkpoints, and Hard with no checkpoints for a true challenge. Can you make it to the top without breaking the glass?

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77%
Audience ScoreBased on 664 reviews
humor29 positive mentions
stability14 negative mentions

  • The game offers a unique and funny co-op experience that tests communication and coordination skills.
  • Players report having a lot of laughs and enjoyable moments while playing with friends, making it a fun social activity.
  • Despite its flaws, the game is considered worth the price for the entertainment it provides.
  • The game suffers from significant performance issues, including lag and bugs that can disrupt gameplay.
  • Many players have experienced frustrating connectivity problems, making it difficult to play with friends online.
  • The lack of checkpoints and overly difficult sections can lead to repetitive frustration, diminishing the overall enjoyment.
  • humor
    29 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players highlighting its ability to generate laughter through chaotic multiplayer interactions and amusing physics. Many reviews note that playing with friends enhances the comedic experience, leading to moments of both joy and frustration. While the game is generally seen as funny and enjoyable, some players mention technical issues that can detract from the overall experience.

    • “Carry the glass is a hidden gem in the co-op space: creative, challenging, and full of hilarious moments that’ll either strengthen your bond or make you swear off glass forever.”
    • “Spent pretty much the whole time laughing that my cheeks hurt.”
    • “This game both made me laugh until I could barely breathe and had my buddy and I arguing for the other 50% of it.”
  • gameplay
    25 mentions Positive Neutral Negative

    The gameplay is centered around a unique co-op mechanic that emphasizes teamwork and precision, requiring players to carefully balance a glass of water while navigating challenging terrain. This simple yet engaging core mechanic fosters a satisfying gameplay loop, encouraging strategic thinking and patience, although some players may find the trial-and-error nature and occasional technical issues frustrating. Overall, the game offers a refreshing contrast to typical action-heavy platformers, providing a fun and immersive experience, especially in cooperative play.

    • “Brilliant co-op mechanics built entirely around teamwork.”
    • “The core mechanic—carrying a glass of water across precarious terrain without spilling—feels both simple and deeply engaging, offering a refreshing contrast to the high-octane, action-heavy platformers common in the genre.”
    • “One of Carry the Glass’s standout qualities is how it uses simplicity to create a deep, satisfying gameplay loop.”
    • “Additionally, the repetitive nature of restarting levels after small mistakes could become tedious for those less patient with trial-and-error gameplay.”
    • “Some mechanics would work a few times, but then wouldn't work until after 50 tries.”
    • “Players clipping into each other at the start, delays in guest player input while playing online (via LAN), and other graphical and gameplay issues.”
  • stability
    14 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting significant bugs and glitches that affect gameplay, particularly in terms of movement and timing. While some users found the game enjoyable despite its issues, others described it as unpolished and frustrating, with complaints about lag and missing basic features. Overall, the game's stability appears to be a major concern for a substantial portion of the player base.

    • “Unpolished, buggy, laggy mess with untextured decorations, forgotten objects floating about and an overall unfun experience.”
    • “This game is extremely buggy on the Steam Deck.”
    • “It feels like this game just tried to ride off of the success of other titles because it is so unpolished and buggy that it just makes the game incredibly frustrating.”
  • optimization
    12 mentions Positive Neutral Negative

    Overall, the game's optimization has received significant criticism, particularly following the recent lighthouse DLC update, which has led to severe performance issues, lag, and control problems. While some players noted solid technical performance prior to the update, many report that the game has become poorly optimized, with complaints about menu navigation and multiplayer functionality. Users express disappointment and concern that these issues could alienate the game's fanbase if not addressed.

    • “The game’s technical performance is solid, with smooth controls and responsive physics that feel intuitive once you get accustomed to the gentle sway of the water.”
    • “I will change this review when they fix the performance issues that came with the new update.”
    • “Terrible performance issues with the lighthouse DLC.”
    • “Pre-lighthouse update was great; the game was smooth and well played with great challenges, but after this recent update, the game became a poorly optimized slopfest with hard-to-control characters and it's extremely laggy. Fix this or you are going to lose your entire fanbase.”
    • “The optimization is abysmal, by the way; don't trust the minimum system requirements.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of "Carry the Glass" are characterized by a clean and minimalist aesthetic that enhances the game's focus on mindfulness and skill. While some players appreciate the tranquil visuals, others have reported performance issues, such as low frame rates and graphical glitches during online play. Overall, the graphics are considered pleasant but not the primary draw of the game.

    • “From the moment you start playing, Carry the Glass impresses with its clean, uncluttered aesthetic.”
    • “Its elegant core mechanic, combined with tranquil visuals and sound design, creates an experience that is as much about mindfulness and patience as it is about skill.”
    • “Love the graphics and my friends really enjoyed it too!!”
    • “Tried running on a Ryzen 5 with onboard Ryzen graphics and scored 3fps on minimum settings.”
    • “Players clipping into each other at the start, delays in guest player input while playing online (via LAN), and other graphical and gameplay issues.”
    • “But hey, at least the graphics are pretty—until you break the glass and the game’s confetti of despair rains down on you.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is minimal, lacking complex narratives or adrenaline-driven plots, which may disappoint some players. However, it effectively emphasizes teamwork and communication, creating moments of challenge and focus, even if the overall narrative is basic or non-existent.

    • “While it may not satisfy players seeking adrenaline-pumping excitement or complex storytelling, it excels at delivering quiet moments of challenge and focus.”
    • “this game has no story”
    • “basic story”
  • grinding
    7 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while it tests coordination skills in a fun way, the repetitive nature of restarting levels can become tedious, especially for those who are less patient. Some enjoy the friend farming mechanics, but others feel certain sections are overly tedious. Overall, it may require significant time investment for those looking to progress.

    • “You'll need a second life for grinding.”
    • “Additionally, the repetitive nature of restarting levels after small mistakes could become tedious for those less patient with trial-and-error gameplay.”
    • “The rotating crane section and then the yellow and gray section is too tedious.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional aspect of the game elicits a wide range of feelings, from wholesome rage and joy to moments of overwhelming difficulty that can lead to tears. Players express a mix of frustration and elation, highlighting the game's ability to evoke strong emotional responses, whether through challenging gameplay or heartwarming experiences. Overall, it strikes a balance between chaos and heartfelt moments, leaving players both amused and moved.

    • “Very good, but I want to cry.”
    • “Made me cry tears of joy. 10/10.”
    • “Wholesome rage moments (yes, that’s a thing).”
  • music
    2 mentions Positive Neutral Negative

    The game's soundtrack features calm, ambient tunes that promote concentration and mindfulness, enhancing the overall experience without being intrusive. It effectively supports players during challenging puzzles and helps mitigate frustration.

    • “The game’s soundtrack is similarly understated—calm, ambient tunes that foster a sense of quiet concentration and mindfulness, enhancing the overall experience without overwhelming it.”
    • “The soundtrack is perfect for puzzling through some of the more mentally tricky objectives, and otherwise helps alleviate some of the rage.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is characterized by beautifully minimalistic environments featuring soft gradients and pastel-colored geometric shapes, which together evoke a serene and dreamlike quality.

    • “The environments are beautifully minimalistic, composed of soft gradients and pastel-colored geometric shapes that create a serene, almost dreamlike atmosphere.”
  • replayability
    1 mentions Positive Neutral Negative

    Users highlight that the game offers infinite replayability, suggesting that players can enjoy it repeatedly without losing interest.

    • “The game is infinitely replayable, offering new experiences with each playthrough.”
    • “Every decision I make leads to different outcomes, making me want to replay it over and over.”
    • “The variety of paths and choices ensures that no two playthroughs are ever the same.”
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3h Median play time
2h Average play time
1-3h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Carry The Glass is a casual simulation game.

Carry The Glass is available on PC and Windows.

On average players spend around 2 hours playing Carry The Glass.

Carry The Glass was released on October 23, 2024.

Carry The Glass was developed by Çağatay Demir.

Carry The Glass has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its stability.

Carry The Glass is a multiplayer game with local co-op support.

Similar games include Bread & Fred, Chained Together, The Two of Us, Pico Park, Bloody Trapland and others.