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Card Survival: Fantasy Forest Game Cover

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Card Survival: Fantasy Forest is a single player role playing game. It was developed by WinterSpring Games and was released on February 28, 2025. It received very positive reviews from players.

Card Survival: Fantasy Forest is a deep survival simulator played through card mechanics, where you navigate a primordial forest filled with beasts, spirits, and monsters. The game features a complex, dynamic ecosystem with changing seasons and weather, requiring strategic use of cards to manage resources, health, and interactions. It offers a unique blend of simple mechanics and detailed survival realism.

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91%
Audience ScoreBased on 275 reviews
gameplay24 positive mentions
grinding7 negative mentions

  • The game offers a unique and immersive survival experience with deep mechanics that keep players engaged.
  • The developers are responsive to feedback and frequently update the game, showing commitment to improvement.
  • The art and atmosphere of the game are visually appealing, enhancing the overall experience.
  • The game feels unbalanced and can be tedious, especially in the early stages, leading to frustration for some players.
  • Many mechanics and systems are still underdeveloped or unclear, making it difficult for new players to navigate.
  • The lack of variety in environments and creatures can make exploration feel repetitive and less rewarding.
  • gameplay
    89 mentions Positive Neutral Negative

    The gameplay of this survival game is noted for its depth and complexity, offering a unique blend of mechanics that enhance the survival experience, though some players find it overwhelming due to the numerous systems at play. While the game builds on its predecessor with new features and improved mechanics, it also faces criticism for balance issues and certain "annoyance" mechanics that can detract from the overall enjoyment. Despite these concerns, many players appreciate the immersive and strategic gameplay, suggesting that it has the potential to evolve positively as it continues through early access.

    • “It's a truly unique survival game; Cataclysm DDA is the closest game I remember in terms of depth of survival mechanics.”
    • “One hour into the game, and I am already surprised by the depth of the game's mechanics.”
    • “The mechanics are a bit different from Tropical Island, and in general, it feels easier to survive.”
    • “The game is filled with repetitive tedium and nonsensical or broken mechanics.”
    • “Speaking of frustrating: it seems like the devs have doubled down on 'annoyance' mechanics, aka mechanics that add nothing other than extra clicks.”
    • “But at the moment, most of it will be fighting the game's systems rather than having a relaxing playthrough, where at any point you might discover the next overtuned mechanic that will quickly end your tens-of-hours long run in an unceremonious few seconds.”
  • story
    38 mentions Positive Neutral Negative

    The game's story is primarily conveyed through a quest system that serves as both a tutorial and a means to unlock blueprints, guiding players through survival mechanics. While many players appreciate the structured approach and the unique narratives that emerge from their survival experiences, some express frustration with the gating of essential blueprints behind quests and the overwhelming nature of the quest list. Overall, the story is seen as engaging, but there are calls for more freedom and alternative methods of discovery to enhance replayability.

    • “That's not just mechanics, it's storytelling.”
    • “Every attempt becomes its own story.”
    • “So far I love the updated mechanics since the first game in the series, and the quest system provides a surprisingly thorough tutorial for an early access game.”
    • “The dev is going to run behind every unbalanced design he created for a long while, like he just started doing (broken quest system serving as tutorial but just gating you behind waste of time activities that will make you lose your run later running around trying to make one tea of each type before you can craft healing supplies; broken hunger system that was so obvious after just a couple hours of play - was this game even playtested?).”
    • “I feel the current quest system to unlock blueprints is a placeholder - I like the quests a lot and think they help give direction, but I'd appreciate a more natural blueprint-learning system, even if the quests are kept.”
    • “The quest system is easy to follow but does feel a bit overwhelming once there's a lot unlocked and it's not clear which of them to prioritize.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game have received mixed feedback, with some praising the beautiful and thematic artwork that enhances the immersive experience, while others criticize the lack of diversity in locations and the repetitive visual elements. Although the artwork has improved and is charming, some players feel it still requires further polishing to fully capture the intended atmosphere. Overall, the graphics contribute positively to the game's aesthetic depth, but there are areas that need refinement.

    • “What I like about both games is that they somehow manage to be very deep and very immersive without using high-end, computer-melting graphics.”
    • “Amazing new artwork, very thematic for the fantasy setting (and more to come, too! They plan on working on location artwork).”
    • “Graphics are also amazing and really charming.”
    • “Most importantly, there really isn't enough diversity in the several different locations in terms of in-game elements such as forage and wildlife, as well as visuals. When I played CSTI, I could remember every location the moment I entered it (except the cave system), but here every place is just some grove or clearing with a mix of green and grey.”
    • “It's all just the same 'forest' tile with different graphics.”
    • “Personally, I think this art style still needs to be polished.”
  • grinding
    7 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, particularly in the early stages where food sourcing dominates gameplay. While some mechanics like farming and hunting have been expanded, they still feel shallow and can lead to frustration due to broken systems and the potential loss of progress. Overall, the grinding experience is seen as a mixed bag, with some improvements overshadowed by the grindy nature of resource management.

    • “It's shallow and grindy.”
    • “Every system is broken or overtuned (hunger, frost, immunity, rot, etc) and the game is tedious to play; then it becomes downright frustrating after losing all your progress to nonsensical things.”
    • “It can be tedious and repetitive in the beginning though as you are constantly looking for food.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its deep and immersive qualities, with users highlighting its magical and engaging forest environment. Reviewers appreciate the art style, noting that it effectively builds atmosphere without unnecessary clutter, contributing to an overall captivating experience that can sustain players for many hours.

    • “Deep, immersive, atmospheric.”
    • “It builds atmosphere without clutter or noise, avoiding the overbearing style some games fall into.”
    • “What's here though is a great start and good enough for 40-50 hours, but much more if you like the atmosphere and want to kill the wolves.”
    • “The atmosphere and imagery for the forest environment feels nicely immersive.”
  • replayability
    3 mentions Positive Neutral Negative

    Reviewers highlight the game's strong replayability, rating it 10/10, particularly noting that recent updates have enhanced its playability and enjoyment. They anticipate that ongoing updates will continue to deepen the experience, suggesting it will maintain a level of depth and replayability similar to its predecessor.

    • “Replayability and pacing – 10/10”
    • “Recent updates made it a bit more playable and enjoyable.”
    • “If it is anything like it was last time, consistent updates that improve and add to the game are sure to come. My first impression is that this game will be just as deep and replayable as the last one.”
  • stability
    3 mentions Positive Neutral Negative

    Players have reported encountering various bugs and glitches, which are acknowledged as common issues during the development process.

    • “The bugs and glitches that some players are encountering are a part of the development process.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I experienced several freezes and had to restart my console multiple times.”
  • optimization
    2 mentions Positive Neutral Negative

    While the sequel offers significantly improved content and performance compared to its predecessor, players note that it still requires further optimization to reach its full potential.

    • “This sequel has come out with more content, variety, and better performance than the first game's launch into early access by a mile.”
    • “The game still needs optimization.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game has received a positive reception, with users rating it 8 out of 10, indicating that it effectively enhances the overall experience.

    • “The sound and music in the game are fantastic, easily earning an 8/10.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted by its engaging and amusing storyline, which resonates well with players.

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165h Median play time
186h Average play time
100-400h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

Card Survival: Fantasy Forest is a role playing game.

Card Survival: Fantasy Forest is available on PC, Mac OS and Windows.

On average players spend around 186 hours playing Card Survival: Fantasy Forest.

Card Survival: Fantasy Forest was released on February 28, 2025.

Card Survival: Fantasy Forest was developed by WinterSpring Games.

Card Survival: Fantasy Forest has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Card Survival: Fantasy Forest is a single player game.

Similar games include Mirthwood, Card Survival: Tropical Island, HumanitZ, Survival: Fountain of Youth, Medieval Dynasty and others.