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Captain Blood is a single player action adventure game. It was developed by General Arcade and was released on May 6, 2025. It received mostly positive reviews from players.

Captain Blood is a pirate-themed action game where you take on the role of a fierce buccaneer seeking gold and glory on the Spanish Main. Engage in intense hand-to-hand combat, ship cannon battles, and swashbuckling fights with flashy combos and epic finishers. Upgrade your skills and weapons as you fight hordes of enemies in this thrilling hack'n'slash adventure.

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73%
Audience ScoreBased on 93 reviews
story4 positive mentions
grinding4 negative mentions

  • Nostalgic throwback to early 2000s hack-and-slash games, reminiscent of titles like God of War and Fable.
  • Fun and satisfying combat mechanics with various combos and the ability to steal weapons from enemies.
  • Charming art style and personality, capturing the essence of a classic pirate adventure.
  • Frequent technical issues, including poor audio mixing, bugs, and frustrating checkpoint placements.
  • Repetitive gameplay with a lack of depth in combat and enemy variety, leading to a slog through encounters.
  • Quick time events can be annoying and often disrupt the flow of gameplay, making some sections feel tedious.
  • story
    28 mentions Positive Neutral Negative

    The game's story is generally perceived as linear and lacking depth, with many reviewers noting its cliché plot and underdeveloped characters. While it offers a straightforward mission structure, the narrative feels rushed and unfinished, often overshadowed by gameplay mechanics and level design. Overall, the story is considered serviceable but not memorable, with some players finding it more engaging in its historical context than within the game itself.

    • “A sleek 7-10 hour experience, linear, story-driven, action-packed game.”
    • “Following this, you set out on a quest to save a noble's daughter, rescue a governor, and take over the largest colonial island held by the Spaniards.”
    • “That is why we need to go back to these types of games to just follow the path, enjoy the story and gameplay, then call it a day after 6-10 hours instead of having to do 50+ hours in open world tedious crap.”
    • “I do not remember any of its cast nor the story.”
    • “The story feels a little unfinished; the music is just mediocre, but the combo and weapons do feel quite fun.”
    • “The plot is obvious and cliche, the writing doesn’t make sense, it has bugs and glitches, it sells for 5 dollars more than it should, and honestly, the only thing it really has going for it is the level design.”
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players enjoying its straightforward, hack-n-slash mechanics and nostalgic charm, while others criticize it for being repetitive, dull, and plagued by technical issues. Many noted frustrating elements such as poor camera control, tedious mechanics, and uninspired boss fights, leading to an overall sense of disappointment despite some redeeming qualities. While the game is easy to pick up and offers a decent variety of enemies and levels, it ultimately falls short of delivering a compelling experience.

    • “It's got that classic, old-school gameplay style—simple to pick up, straightforward, and fun.”
    • “I admire the simplicity amidst a sea of games that just vomit endless mechanics at you.”
    • “It reminds me of the first God of War, from the graphics to gameplay—and I love it!”
    • “Unfortunately, camera control made me mad, unable to proceed with gameplay.”
    • “Now it's finally here and while I'm glad to see a game that could have been gone forever is now out for all to check out, it fails to impress outside of its pulpy tone and nostalgic charm in the visuals due to its dull gameplay with tedious and frustrating set pieces as well as the amount of bugs it carried with.”
    • “Even outside of comparison, it fails to be enjoyable, due to lethargic repetitive gameplay, a swarm of technical issues and perhaps most insultingly, a dull adaptation of piracy.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game are characterized by a nostalgic art style reminiscent of late PS2 to early PS3/Xbox 360 titles, which many players find appealing despite some dated elements. While the visuals are often praised for their charm and colorful design, technical issues such as resolution problems and minor graphical bugs detract from the overall experience. Overall, the graphics evoke a sense of nostalgia, but they are overshadowed by gameplay flaws and audio inconsistencies.

    • “The art style is amazing and very nice to look at.”
    • “The visuals bring you back to the nostalgic era of the late PS2 towards the PS3/Xbox 360 era of gaming, combined with an upscaler to bring the graphics more up to date.”
    • “It has a few rough edges, but it's a ton of fun and the big, bold Xbox 360 era visuals are a delight.”
    • “The graphics are obviously bad, but so is the sound design and sound quality.”
    • “Resolutions just don't work properly and squish the visuals, audio mixing is completely off the track, combat has no impact whatsoever, combo meter serves no purpose, ranged enemies are borked, quick-time events are nonsense, etc.”
    • “Now it's finally here and while I'm glad to see a game that could have been gone forever is now out for all to check out, it fails to impress outside of its pulpy tone and nostalgic charm in the visuals due to its dull gameplay with tedious and frustrating set pieces as well as the amount of bugs it carried with.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is described as mediocre, lacking the depth found in its predecessor, but it contributes to the overall atmosphere of high-seas adventure with a booming orchestral soundtrack. Players noted issues with audio balance, making dialogue difficult to hear at times, and suggested adjusting sound settings for an improved experience. Overall, while the music is not standout, it complements the gameplay and setting adequately.

    • “The atmosphere of high-seas adventure, boarding enemy ships, duels, and a booming orchestral soundtrack — it's all here, just as it should be.”
    • “Tip: turn the music and SFX down to halfway and put the voice volume up to full.”
    • “Music: good”
    • “The story feels a little unfinished, the music is just mediocre, but the combo and weapons do feel quite fun.”
    • “However, I did notice a few issues: the audio isn't well balanced (some dialogue is hard to hear under music or effects), there are minor graphical bugs here and there, and the camera follows that old-school style, similar to early Resident Evil games — might take a bit to get used to if you're more into modern third-person controls.”
    • “Not sure if it's the Nvidia overlay that bugs the sound out when the game is loading, also you need to just play around with the sound settings in the game to get the right feel of the music, VFX, dialogue, etc.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, primarily due to the lack of combos early on and the repetitive nature of combat, which diminishes enjoyment over time. Additionally, boss encounters are described as dull, contributing to an overall sense of fatigue with the gameplay. Many reviewers express a preference for shorter, more focused experiences rather than lengthy, grind-heavy open-world formats.

    • “They are tedious, mostly because you lack combos initially, and by the time you unlock them, you've already grown tired of the combat.”
    • “Now it's finally here, and while I'm glad to see a game that could have been gone forever is now out for all to check out, it fails to impress outside of its pulpy tone and nostalgic charm in the visuals due to its dull gameplay with tedious and frustrating set pieces as well as the amount of bugs it carried with.”
    • “That is why we need to go back to these types of games to just follow the path, enjoy the story and gameplay, then call it a day after 6-10 hours instead of having to do 50+ hours in open world tedious crap.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is marked by several bugs and glitches, though they are not considered game-breaking. Users report significant audio issues, including unbalanced sound effects that detract from the overall experience. While the game has potential, these technical problems hinder its enjoyment.

    • “It's a fine game all around and a bit buggy for my 7-hour experience, but not game-breaking.”
    • “The plot is obvious and cliché, the writing doesn’t make sense, it has bugs and glitches, it sells for 5 dollars more than it should, and honestly, the only thing it really has going for it is the level design.”
    • “The only blood I've seen so far is the one coming out from my ears. The audio glitches and the water sound effects are driving me insane. Please do fix this ASAP. The audio imbalance is unreal; it's impossible to hear the dialogue, but you get the waterfall literally screaming inside your ears. The same goes for when you break the barrels in contrast to way lower attacks and missing attack sound effects.”
  • replayability
    3 mentions Positive Neutral Negative

    Players note that the game offers good replayability due to its three difficulty levels and the option to create self-imposed challenges, such as using specific weapons or executing certain combos in battles. This encourages experimentation and keeps the gameplay fresh.

    • “The replay value is enhanced by the three difficulty levels available in the game, allowing players to set their own challenges, such as using specific weapons or executing certain combos in every fight.”
    • “With multiple difficulty settings, the game encourages players to return and try different strategies, making each playthrough feel fresh and engaging.”
    • “The self-imposed challenges add a layer of depth to the gameplay, ensuring that even after completing the game, there are always new ways to experience it.”
    • “The replay value is limited, as there are only three difficulty levels, and it relies heavily on self-imposed challenges like using specific weapons or performing certain combos in all fights.”
    • “Once you've completed the game on all difficulty levels, there isn't much incentive to replay it unless you create your own challenges.”
    • “The lack of diverse gameplay options means that replayability feels forced and not genuinely engaging.”
  • optimization
    3 mentions Positive Neutral Negative

    Overall, the game's optimization is solid, with users reporting no significant performance issues and only minor, non-disruptive bugs.

    • “I didn't have any issues with performance, and the very few bugs were quirky but not game-breaking.”
    • “The game runs smoothly on my system, and I appreciate the developers' attention to optimization.”
    • “I was pleasantly surprised by how well-optimized the game is; it runs flawlessly even on lower-end hardware.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a cash grab, with players feeling disrespected by the prevalence of microtransactions and filler content, suggesting that the game was hastily released for profit rather than genuine player enjoyment.

    • “I wanted to enjoy this, especially in an era where game developers constantly disrespect players with microtransactions and bloated, filler-packed gameplay.”
    • “It's just a quick and easy cash grab for a game that was probably already finished and collecting dust on a shelf for decades, and they finally decided to release it and try to make a quick buck.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere effectively captures the essence of high-seas adventure, with a nostalgic blend of combat, pirate themes, and an engaging orchestral soundtrack that enhances the experience of boarding enemy ships and engaging in duels.

    • “The combat and pirate atmosphere really shine, and there's something nostalgic in how it all comes together.”
    • “The atmosphere of high-seas adventure, boarding enemy ships, duels, and a booming orchestral soundtrack — it's all here, just as it should be.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is marked by enjoyable designs and engaging voice acting, though the animations can be inconsistent, often leading to exaggerated or chaotic movements, particularly during combat scenarios.

  • humor
    1 mentions Positive Neutral Negative

    While the game features amusing bugs and quirky ragdoll physics that can elicit laughter, the presence of severe save bugs leading to lost progression significantly detracts from the overall experience. Players find it frustrating that these issues overshadow the humor, making the game feel unpolished and incomplete.

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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Captain Blood is a action adventure game.

Captain Blood is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 6 hours playing Captain Blood.

Captain Blood was released on May 6, 2025.

Captain Blood was developed by General Arcade.

Captain Blood has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Captain Blood is a single player game.

Similar games include Wanted: Dead, Samurai Jack: Battle Through Time, Evil West, The Thing: Remastered, Scars Above and others.