Call of Nightmare
- October 13, 2017
- NightmaresGames
Deadly horrors fill the world. To survive in this demonic world, you have to kill everything that moves. You will visit different parts of the world, from ancient destroyed cities to forest fringes.
Reviews
- The game runs stably without performance issues.
- It is relatively cheap at $1 USD.
- The game has a simple structure with three levels.
- Horrendous presentation with stolen assets and poor design.
- Gameplay is clunky, repetitive, and lacks basic features like health pickups and music.
- The game fails to engage players, with extremely low player activity and interest.
- music3 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The music quality is crucial for an engaging experience, yet "Call of Nightmare" disappointingly lacks any music or ambient sound, leaving a significant gap in its audio design.
“The audio and music must be of high quality.”
“Bizarrely, 'Call of Nightmare' doesn't even have any music at all.”
“There is no background or ambient music.”
“Bizarrely, 'Call of Nightmare' doesn't even have any music at all.”
“There is no background or ambient music.”
“The audio and music must be of high quality.”
- gameplay3 mentions
- 0 % positive mentions
- 67 % neutral mentions
- 33 % negative mentions
The gameplay is criticized for being janky and unsatisfying, with poor handling and responsiveness that detracts from the overall experience. Reviewers feel that the lack of polish and apparent gameplay testing has resulted in subpar mechanics, making it difficult for players to enjoy the game.
“It's janky and unsatisfying to play. Any experienced gamer will tell you that the handling, responsiveness, and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
“Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing.”
“The mechanics are poorly designed.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy has been criticized for being exploitative, with accusations of plagiarism due to a lack of credit to original artists and developers, leading to perceptions of the game as a cash grab.
“The developers didn't credit any of the artists and real game developers who created the assets, which feels like plagiarism and a cash grab.”
“The monetization strategy is overly aggressive, making it feel like the game prioritizes profit over player experience.”
“I feel like I'm constantly being pushed to spend money, which detracts from the enjoyment of the game.”
- graphics1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The graphics received criticism for lacking options to change the resolution and offering minimal customization for graphical settings.
“There's no option to change the resolution, and there are no useful graphics tweaks.”
“The graphics look outdated and lack detail, making the game feel less immersive.”
“Character models are poorly designed, and the textures are low quality.”
- optimization1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game is reported to have no performance issues, indicating that it is well-optimized for a smooth gaming experience.
“There are no performance issues, making the gameplay smooth and enjoyable.”
“The optimization is top-notch, ensuring a seamless experience without any lag.”
“I appreciate the lack of performance issues; it really enhances the overall experience.”