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Stickman Killing Zombie

Stickman Killing Zombie Game Cover
41%Game Brain Score
story
graphics, gameplay
70% User Score Based on 10 reviews

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Stickman Killing Zombie Game Cover

About

Stickman Killing Zombie is a single player action adventure game. It was developed by Yurii Nikshych and was released on April 12, 2024. It received mostly positive reviews from players.

The world of stickmen has a zombie epidemic - you must kill all the stickmen zombies become the new stickman hero ( the last stickman hero saved the stick world from zombies 20 years ago - you see, this is pretty common in the stickman world). - Simple controls for running and killing: Supports gamepad as well as keyboard - 3D world with zombies - Ragdoll zombie deaths - Steam Achievem…

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70%
Audience ScoreBased on 10 reviews
story3 positive mentions
graphics2 negative mentions

  • The game is easy to complete and can be finished in a short amount of time, making it a quick play.
  • Some players found it to be a decent experience, especially when on sale.
  • The game runs without bugs or crashes, indicating a level of polish in its execution.
  • The gameplay is highly repetitive and lacks variety, with menial missions that quickly become boring.
  • The game is criticized for being an asset flip, using uncredited stock assets and lacking originality.
  • Technical issues such as poor graphics options, lack of audio controls, and uncustomizable controls detract from the overall experience.
  • graphics
    4 mentions Positive Neutral Negative

    The graphics of the game are criticized for their low-polygon, minimalist style that resembles early 1990s 3D games, lacking textures and resolution options. Reviewers feel this approach is a cover for poor design and a lack of effort, detracting from the overall experience. While the game runs smoothly without bugs, the visual presentation is seen as a significant drawback.

    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “The lack of textures is a method that lazy developers often use to disguise their lack of talent or interest in doing the graphics properly, trying to disguise it under the name of 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”
  • story
    3 mentions Positive Neutral Negative

    The story is structured around four chapters that primarily involve repetitive and menial missions, such as defeating a set number of zombies or collecting resources, which many players find dull and uninspired. Although players can complete multiple objectives simultaneously and access a shop, the overall gameplay lacks variety and engagement.

    • “The story unfolds across four chapters, each filled with engaging missions that challenge you to complete various objectives, such as defeating a certain number of zombies or collecting gold, allowing for multiple tasks to be tackled simultaneously.”
    • “The narrative is woven into the gameplay, providing context to the missions and enhancing the overall experience, even if some tasks may feel repetitive.”
    • “The progression through the chapters reveals a deeper storyline that keeps players invested, despite the occasional dull mission.”
    • “There are four chapters that have you do menial missions such as kill a certain number of zombies, finish in a specific time, collect a set amount of gold, and complete tasks with a certain amount of health. At least it's possible to complete multiple objectives at once.”
    • “While you have access to a shop, the gameplay remains repetitive, forcing you to engage in dull missions.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is criticized for being repetitive and uninspired, with players noting that even the addition of a shop does not enhance the experience, as missions remain dull.

    • “While you get access to a shop, the gameplay remains repetitive with dull missions.”
    • “The combat mechanics feel clunky and unresponsive, making battles frustrating.”
    • “The level design lacks creativity, leading to a monotonous experience.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers limited replayability, with a short playtime of around three hours and an easy path to achieving platinum status, making it more suitable for a one-time experience rather than extended play. However, it is still considered enjoyable for a brief gaming session.

    • “The game is short, only 3 hours of playtime, and pretty easy to get platinum. There is no replayability, but otherwise, it's a fun game to kill 3 hours.”
    • “I found the game to be lacking in replayability. Once you finish it, there's little incentive to go back.”
    • “After completing the game, I felt no urge to replay it. The lack of content and variety really hurt its replay value.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as exploitative, with accusations of plagiarism due to the lack of credit given to original artists and developers. Reviewers describe it as a cash grab, highlighting the use of low-effort assets to create a minimal product aimed solely at profit rather than quality.

    • “The developers here didn't credit any of the artists and real game developers who created the assets, so this is plagiarism as well as a cash grab.”
    • “In this case, the asset flipper took a basic Unity blueprint for making a brawler and populated it with lazy stickman assets and a few assets from Synty, like the 'Simple Apocalypse' pack, to make a minimum viable product cash grab.”
  • music
    1 mentions Positive Neutral Negative

    The game's music has been criticized for being annoying and intrusive, with users noting the lack of proper audio controls that prevent them from turning it off easily. Players must resort to using the Windows sound mixer to manage the audio, which detracts from the overall experience.

    • “Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying sound and background music. You'll need to alt+tab out and stop it using the Windows sound mixer.”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Stickman Killing Zombie is a action adventure game.

Stickman Killing Zombie is available on PC, Mac OS, Windows and Linux.

On average players spend around 3 hours playing Stickman Killing Zombie.

Stickman Killing Zombie was released on April 12, 2024.

Stickman Killing Zombie was developed by Yurii Nikshych.

Stickman Killing Zombie has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its graphics.

Stickman Killing Zombie is a single player game.

Similar games include My Business, Emperor Kingdom, Heartless reseller is Roguelike, JOYDOOR, TV Thief and others.