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Caliper Game Cover

About Caliper

Caliper is a single player casual platformer game. It was developed by Tort and was released on February 1, 2017. It received mostly positive reviews from players.

All or something is preventing and helping, freezing and melting, braking and slipping, glowing and fading. The devices are subordinated with the common laws of a puzzle. That, that is melted that will not be frozen and will not swim. But there is something unfired that drowning and freezing. The Ice bridges are not for the fire coals. The Steps in the portal come from the place of falling, clampi…

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Reviews

72%Audience ScoreBased on 46 reviews
gameplay4 positive mentions
grinding2 negative mentions

  • Intriguing and challenging puzzle mechanics involving different block types and environmental interactions.
  • Minimalist, clear visual design and simple but effective 3D environments that focus on puzzle logic.
  • Offers a satisfying experience for fans of puzzle platformers who enjoy experimentation and discovery.
  • Clunky and unpolished controls leading to frustration and difficulty with precise maneuvers.
  • Technical issues including lag, lack of graphical settings, bugs, and poor camera angles that affect gameplay.
  • Sparse guidance and ambiguous objectives make early progression confusing; no undo feature increases punishment for mistakes.
  • graphics

    17 mentions Positive Neutral Negative
    24% positive mentions, 52% neutral mentions, 24% negative mentions

    The game's graphics are minimalist, basic, and low-poly, with no customizable settings or resolution options, leading to dated visuals and occasional performance issues. While the graphics are generally considered poor and unimpressive, they are deemed adequate for the puzzle-solving focus of the game. Despite the lackluster visuals, the game's design and puzzles still offer engaging value to players.

    • “Visually, Caliper adopts a minimalist aesthetic.”
    • “Graphics are simple, if not basic, but good enough for the purpose, which is to solve puzzles.”
    • “Great game, nice graphics, very addictive.”
    • “Godot has extremely terrible graphical rendering options, especially with older hardware.”
    • “There's no options to change the resolution for the game or customize the graphics settings.”
    • “There are random periods of FPS drops and lag, even for a game with potato graphics.”
  • gameplay

    12 mentions Positive Neutral Negative
    33% positive mentions, 42% neutral mentions, 25% negative mentions

    The gameplay centers on abstract, physics-based mechanics with minimal visual distractions, promoting focused, short-session play. While it introduces interesting and novel mechanics inspired by sokoban-style games, issues like poor camera angles, unpolished controls, and a lack of clear guidance hinder the overall experience. Success depends on patience and observation rather than fast mastery, making the gameplay challenging but sometimes frustrating.

    • “Rather than building its identity around narrative structure or cinematic presentation, the game leans into abstract mechanics and physics-based behavior.”
    • “There is little visual clutter, allowing players to focus on the mechanics at hand.”
    • “The game is inspired by Sokoban-style games, but it adds a lot of new and fun mechanics to the genre.”
    • “During my gameplay, I found the camera view angles really bad and buggy.”
    • “It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness, and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
    • “Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is hindered by tedious controls, particularly with actions like punching or kicking blocks that often fail to register initially, causing repetitive and frustrating attempts. While the 3D aspect adds unique puzzle elements, it doesn't fully compensate for the control issues.

  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Replayability is limited due to the game's linear level design and lack of alternative paths or branching solutions, reducing incentives to revisit once the main challenges are completed.

    • “Replay value is limited, as once the environmental logic of a level is solved, there are few alternate paths or branching solutions to explore.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users report that the game's stability is affected by buggy and problematic camera view angles, which detract from the overall experience.

  • music

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The music is repetitive but remains generally pleasant and not annoying.

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Frequently Asked Questions

Caliper is a casual platformer game. Common tags for Caliper include 3D, indie, trading, family friendly, logic and others.

Caliper is available on PC, Windows and Linux.

Caliper was released on February 1, 2017.

Caliper was developed by Tort.

Caliper has received mostly positive reviews from players. Most players liked Caliper for its gameplay but disliked it for its graphics.

Caliper is a single player game.

Similar games include POG 6, NOTTOLOT, Winexy, Zombie Ballz, Won't You Be My Laser? and others.