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To win, it is essential to act as a team: coordinate your actions, share information about the enemy, and help your allies to complete combat objectives. Battle together with friends, or find new ones right in the game. Join clans, build your community, and climb the leaderboards. Caliber features over 70 special forces operators from all over the world divided into four classes: Assault, …

Caliber screenshot
Caliber screenshot
Caliber screenshot
Caliber screenshot
Caliber screenshot
Caliber screenshot
Caliber screenshot
Caliber screenshot
Caliber screenshot

72%
Audience ScoreBased on 10,274 reviews
gameplay400 positive mentions
grinding406 negative mentions

  • The game features stunning graphics and well-designed environments that create an immersive experience.
  • The tactical gameplay elements are engaging, requiring teamwork and strategic planning, which enhances the overall enjoyment.
  • The humor and quirky mechanics add a lighthearted layer to the gameplay, making it a fun choice for casual gaming sessions.
  • The game suffers from significant performance issues, including bugs, stuttering, and long load times, particularly on lower-end hardware.
  • The monetization model is seen as aggressive and predatory, with many players feeling overwhelmed by microtransactions and high prices for in-game items.
  • The story aspect is widely criticized for its lack of depth and coherence, with missions often described as repetitive and unengaging.
  • gameplay
    1,110 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players appreciating its tactical elements, diverse operator abilities, and engaging mechanics, particularly in squad-based modes. However, criticisms include issues with grindiness, clunky controls, and a perceived lack of depth in gameplay variety, leading to some players finding it repetitive or frustrating. Overall, while the game offers a solid foundation for tactical shooting, it faces challenges in balancing and monetization that may affect long-term enjoyment.

    • “Great game, gameplay is smooth and the play loop is addicting.”
    • “Caliber's gameplay is grounded and tactical, emphasizing teamwork and strategic positioning.”
    • “The tactical gameplay elements are finely tuned, requiring players to coordinate with their team, strategize their approach, and make crucial decisions in real-time, delivering an adrenaline-pumping experience.”
    • “The actual gameplay was me taking no damage and then sometimes instantly dying, enemies completely failing to hit me for seconds at a time or absolutely nailing me, running constantly out of ammo due to the scarcity but then immediately finding a resupply (should have just given more ammo and less resupplies) and not having any need to use the ammo item, not to mention you'd be under the assumption your special weapon would get replenished by these too or that the resupplies would, but no they don't... why did they make that decision I have no idea.”
    • “Gameplay is not satisfying, doesn't feel like you are in the action.”
    • “The gameplay itself is just meh with decent gunplay but questionable mechanics like an awkward 3rd/1st person mix, incredibly slow movement/sprinting, slow stamina regen, and stamina being required to use gadgets.”
  • story
    490 mentions Positive Neutral Negative

    The story aspect of *Caliber* is widely criticized for its lack of depth and coherence, with many players noting that it feels non-existent or poorly executed. Missions are often described as repetitive and lacking engaging narratives, with cutscenes and voice acting that fail to enhance the experience. Overall, the game is seen as prioritizing gameplay mechanics over storytelling, leaving players wanting a more substantial narrative to accompany the action.

    • “The nightmare that was *caliber*: a story of broken hope, frustration, and PTSD.”
    • “This game is very unique; it doesn't feel like anything I've played before. I have been playing the past few days and can't get enough of it. There are some things missing that would make the game shine, a solid story mode (should be co-op) taking players through the beautiful maps already offered, would add a significant amount of depth to the game.”
    • “But what makes this game super special in my opinion is the different season operations that take place, which almost seem like a drip-fed campaign, leaving me wanting more of the story.”
    • “The story aspects of the game are weak.”
    • “As for the storyline, 'caliber' manages to achieve the remarkable feat of being both convoluted and utterly uninteresting.”
    • “The pve missions are all very short and may as well all be the same mission, it's just go to this point -> kill some dudes -> wait a bit -> go to that point -> kill some dudes -> mission over (no boss fights, no difficulty scaling, no interaction with the environment, no choice of mission, no skippable cutscenes).”
  • grinding
    440 mentions Positive Neutral Negative

    The grinding aspect of the game is a significant point of contention among players, with many describing it as tedious and time-consuming, especially for free-to-play users. While some appreciate the grind as a rewarding challenge that adds depth to gameplay, others criticize the high costs of unlocking and upgrading operators, suggesting that it often feels like a push towards microtransactions. Overall, the game is seen as grindy but not excessively so compared to other free-to-play titles, with a mix of opinions on whether the grind enhances or detracts from the overall experience.

    • “It's a humble project that delivers a good dose of fun, and it gets straight to the point, no bullshit, no grinding, no pay-to-win.”
    • “Very surprised this game is free. I started playing it just to test it out and never thought I'd keep playing more than a few hours. The game is really not grindy as much as people would say it is; it's actually a healthy kind of grind in my opinion where you can get a new character to play if you save up some credits that you can get pretty easily just for playing the game each day. The developers are very supportive of the community, giving out promo codes here and there sometimes through Steam and other times through YouTubers who support the game.”
    • “Good game grinds feel rewarding and not tedious.”
    • “Game is good at its core, but as per usual the devs are awful and ruin it slowly with greed being their focus, progression is tedious at best, everything is very overpriced, and the servers are all garbage unless you're living in Russia.”
    • “They lock most of the modes and almost all the operators behind many hours of grinding.”
    • “Unlocking new operators is expensive, and if you don't want to drop money down, can take a bit of grinding to unlock just one (and then you'll be broke and can't upgrade your operators).”
  • graphics
    398 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players praising the stunning visuals, detailed environments, and impressive lighting effects, particularly for a free-to-play title. However, some users criticize the graphics as outdated or choppy, likening them to early 2000s games, and report performance issues such as frame drops. Overall, while the graphics are generally considered good, they are not without their flaws, and opinions vary widely among players.

    • “The thrilling gunplay and jaw-dropping graphics had me hooked from the start.”
    • “First of all, the graphics are so stunning that I couldn't help but chuckle at the sheer beauty of it all.”
    • “The game's graphics are stunning, and the environments are well-designed and immersive.”
    • “Let's start with the graphics, which are nothing short of abysmal.”
    • “It's as if the developers dug up outdated assets from the early 2000s and decided to pass them off as cutting-edge visuals.”
    • “The graphics are terrible, the gameplay is clunky, and the overall design is lazy.”
  • monetization
    354 mentions Positive Neutral Negative

    The monetization in this game has received significant criticism for being aggressive and predatory, with many players feeling overwhelmed by the sheer volume of microtransactions and high prices for in-game items. While some reviews acknowledge that the game can be played without spending money, the grind for in-game currency is often described as excessive, leading to frustration among players. Overall, the monetization model is seen as a major drawback, detracting from the game's potential enjoyment and player retention.

    • “Additionally, it has one of the better economy and reward systems for a game that also has microtransactions.”
    • “Pretty good for a free game, don't get scared by the monetization, you will do fine without paying anything.”
    • “Microtransactions, primarily cosmetic, allow players to access various in-game items and upgrades.”
    • “This was not always the case, but a lot of NA/EU players moved on from the game due to aggressive monetization and a lack of meaningful content (the latter has been somewhat fixed while the former has only gotten worse).”
    • “The monetization is right there with it in terms of disgusting practices.”
    • “Lastly, perhaps what ruins the experience in this game the most, is the fact that progression is extremely slow, in-game currency is extremely difficult to earn, and the monetization is horrendously expensive.”
  • optimization
    152 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues, including bugs, stuttering, and long load times, particularly on lower-end hardware. While some users experienced smooth gameplay and good performance on higher-end systems, the overall consensus indicates that the game requires substantial optimization to improve stability and accessibility for a broader range of PCs. Many players expressed frustration over the game's performance, suggesting that it detracts from the overall enjoyment and potential of the game.

    • “The optimization is great, getting around 110 fps average on ultra preset, with a 3060 GPU.”
    • “Cool game, good optimization, will play again.”
    • “Very good f2p game, no p2w, very well optimized, 4 classes with a lot of operators with different skills, different ways to play.”
    • “What an atrociously, non-optimized excuse for a game... couldn't tell you how it plays as I didn't do the prologue and it takes 10 years to launch into a single match. Uninstalled, won't touch again and you lost out on my money and interest in any way for a game that's been out for a year and behaving like this. This game is dead and the devs are purely in for cash grabs.”
    • “Performance equal zero... I have a 4070 and it stutters like there is no tomorrow.”
    • “What kind of optimization is that where the game is over 5 years old and poorly runs on most PC configurations?”
  • humor
    64 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players frequently finding themselves in absurd situations, such as accidentally harming teammates or engaging in comically poor tactics. Many reviews highlight the game's ability to evoke laughter through its quirky mechanics, bad voice acting, and the antics of both players and characters, making it a fun choice for casual gaming sessions. Overall, the humor adds a lighthearted layer to the tactical gameplay, appealing to those who enjoy a mix of strategy and silliness.

    • “So, if you’re a fan of tactical shooters that keep you laughing while you’re tactically failing, look no further!”
    • “I can't count the number of times we ended up in hilarious situations, like accidentally throwing grenades at each other or getting stuck in doorways.”
    • “Overall, caliber is a game that will have you laughing, crying (from laughter), and coming back for more.”
    • “I always play games with 3 vs 4 or 2 vs 4, and that is not funny.”
    • “Hate to give a bad review on this game, but the operators are so unbalanced it's not funny.”
  • stability
    48 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting frequent glitches, freezes, and unplayable conditions, particularly after updates. However, some users have noted that the game runs smoothly on their systems without significant issues. Overall, while there are instances of good performance, the prevalence of bugs and stability problems has left a negative impression on a substantial portion of the player base.

    • “No glitches.”
    • “It runs great on my machine, and doesn't seem all that graphically demanding.”
    • “Great UI and gameplay, and not buggy at all.”
    • “Absolute buggy mess of a game; it is literally unplayable.”
    • “Unbalanced matchmaking and very buggy since the last big update.”
    • “So buggy, over convoluted controls; at one point I was unable to move and aim down sight. It was like I was in a photo mode with no way back out mid-match.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it overly loud and generic, leading to a desire to mute it. Others describe it as cringe-worthy, likening it to Broadway-style tunes that clash with the game's action. While one user rated the music highly, the overall sentiment suggests dissatisfaction with its quality and integration into the gameplay experience.

    • “10/10 music”
    • “The soundtrack, if you can even call it that, consists of generic, looped tunes that will have you reaching for the mute button within minutes.”
    • “Imagine playing an action game with a musical Broadway voice style.”
    • “Cringe music and intro into matches.”
  • replayability
    14 mentions Positive Neutral Negative

    Players generally find the game to have strong replayability, particularly praising its depth and potential for future improvements. Suggestions for enhancing replay value include adding randomization to PvE elements and addressing issues related to time limits for going AFK. Overall, the game is recommended for fans of third-person shooters, with a solid foundation for replayability.

    • “Also, sometimes the map will load a different path for you (this happened on the gas chamber map, I believe it was). We took a different path than I was used to because the path we usually took wasn't there. Anyhow, there is tons of replayability and depth as it is now, and it's only going to get better in the future.”
    • “Would recommend this game to anyone who likes third-person shooters, tame monetization for a free-to-play game, and great replayability.”
    • “If they just added a little bit of randomization to the PvE in the style of something like Left 4 Dead, it would make the PvE much more replayable.”
    • “Decent replay value, though one problem is when I have to go AFK due to external circumstances, the game will impose an increasing increment of a time limit that restricts you from playing that game mode each time you go AFK, even when your game crashes, and the reconnect system is sometimes inconsistent (perhaps the match already ended).”
    • “It also adds some replayability to those missions.”
  • character development
    12 mentions Positive Neutral Negative

    Character development in the game is praised for its depth and enjoyment, largely due to a diverse operator selection and a well-designed system that enhances gameplay. While the character design and visuals receive high marks, some players feel the overall gameplay leans too much towards an arcade style, which may detract from the experience. Overall, the enhancements available can significantly improve character development for dedicated players.

    • “The diverse operator selection and character development system add depth and enjoyment to the game.”
    • “You can play without it, sure, but if you're already past 40–50 hours in the game, and still have the steam to go on, look for the sales, and get that enhancement, to have much easier character development throughout the whole game.”
    • “I really like the PvE mechanic and visual character design of this game.”
    • “You can play without it, sure, but if you're already past 40–50 hours in the game and still have the steam to go on, look for the sales and get that enhancement to have much easier character development throughout the whole game.”
  • emotional
    10 mentions Positive Neutral Negative

    Players express strong emotional reactions to the game, describing it as an "emotional hazard" that negatively impacted their experience and made them feel inadequate, particularly in team dynamics. Despite some comparisons to beloved titles, the overwhelming sentiment is one of frustration and a desire to avoid the game in the future.

    • “It wasn’t just the game that ruined my experience; it was how it made me feel.”
    • “It’s not just a game; it’s an emotional hazard.”
    • “This made me feel like I was dragging the team down.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its competitive tension, enhanced by excellent sound design featuring realistic gun sounds and immersive ambient noise. This combination effectively creates a pressure-filled environment that encourages strategic planning.

    • “Great atmosphere.”
    • “The atmosphere of this game feels like it's meant to pressure you to plan competitively.”
    • “The sound design is also excellent, with realistic gun sounds and ambient noise that add to the overall atmosphere of the game.”

Buy Caliber

22h Median play time
62h Average play time
4-100h Spent by most gamers
*Based on 68 analyzed playthroughs

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