Caliber Game Cover
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Dozens of operators from Europe, America and Asia with detailed equipment and weapons, unique abilities and non-linear level progression. There are four operators in every fireteam: Assault is the fastest, capable of flanking the enemy to get behind their lines. Support is a heavily armed operator with lots of health and armor. The Support’s main goal is to divert the enemy’s attention an…

  • PC
  • Windows

Reviews

72%
Audience ScoreBased on 5,137 reviews
gameplay200 positive mentions
grinding203 negative mentions
  • gameplay555 mentions

    The gameplay of the game has received mixed reviews, with many players praising its tactical elements, smooth mechanics, and engaging combat, particularly in squad-based modes. However, criticisms include issues with grindiness, clunky mechanics, and a perceived lack of depth in gameplay variety, leading to some players finding it repetitive or frustrating. Overall, while the game offers enjoyable moments and a solid foundation, it also faces challenges related to balance and monetization that may affect long-term engagement.

    • “It's like they combined my favorite combat mechanics with my late-night snack cravings—I just can’t get enough!”
    • “The gameplay is smooth and pretty well refined.”
    • “Caliber's gameplay is grounded and tactical, emphasizing teamwork and strategic positioning.”
    • “The actual gameplay was me taking no damage and then sometimes instantly dying, enemies completely failing to hit me for seconds at a time or absolutely nailing me, running constantly out of ammo due to the scarcity but then immediately finding a resupply and not having any need to use the ammo item. The decision-making behind this is baffling.”
    • “Gameplay is not satisfying, doesn't feel like you are in the action.”
    • “The gameplay itself is just meh with decent gunplay but questionable mechanics like an awkward 3rd/1st person mix, incredibly slow movement/sprinting, slow stamina regen, and stamina being required to use gadgets.”
  • story245 mentions

    The story aspect of *Caliber* is widely criticized for its lack of depth and coherence, with many players noting that it feels almost non-existent. Reviews highlight that the missions are repetitive and often lack engaging narratives, relying instead on generic military tropes. While some players appreciate the cooperative gameplay and mission variety, the overall consensus is that the game would benefit significantly from a more developed and compelling storyline.

    • “But what makes this game super special in my opinion is the different season operations that take place which almost seem like a drip-fed campaign leaving me to want more of the story.”
    • “The story aspects of the game are weak.”
    • “As for the storyline, 'Caliber' manages to achieve the remarkable feat of being both convoluted and utterly uninteresting.”
    • “The PvE missions are all very short and may as well all be the same mission; it's just go to this point -> kill some dudes -> wait a bit -> go to that point -> kill some dudes -> mission over (no boss fights, no difficulty scaling, no interaction with the environment, no choice of mission, no skippable cutscenes).”
  • grinding220 mentions

    The grinding aspect of the game is a significant point of contention among players, with many describing it as tedious and time-consuming, especially for free-to-play users. While some appreciate the grind as a rewarding challenge that adds depth to gameplay, others criticize the high costs associated with unlocking and upgrading operators, suggesting that it often feels like a push towards microtransactions. Overall, the consensus is that while the game is enjoyable, it requires a considerable investment of time to progress without spending money.

    • “Lot's of things to do, missions are not grindy nor are they hard.”
    • “Good game grinds feels rewarding and not tedious.”
    • “Not too grindy for new players, plenty of free starter operatives, money, balanced gameplay and shocker, a game developer that seems to listen and respond reasonably to their community.”
    • “Game is good at its core, but as per usual the devs are awful and ruin it slowly with greed being their focus, progression is tedious at best, everything is very overpriced, and the servers are all garbage unless you're living in Russia.”
    • “You’re forced to either grind for a character just to end up grinding to get that character to competitive level or pay to get said things ready.”
    • “Unlocking new operators is expensive, and if you don't want to drop money down, it can take a bit of grinding to unlock just one (and then you'll be broke and can't upgrade your operators).”
  • graphics199 mentions

    The graphics of the game receive mixed reviews, with many players praising the visuals as "good" or "stunning," particularly for a free-to-play title, highlighting impressive lighting effects and detailed character models. However, some users criticize the graphics for being outdated or choppy, likening them to early 2000s games, and note performance issues such as frame drops. Overall, while the graphics are generally considered decent to good, they are not universally acclaimed, with some players expressing disappointment in their quality relative to modern standards.

    • “The graphics engine does an excellent job of immersing you in the heat of battle, with stunning lighting effects and fluid animations adding to the overall experience.”
    • “From its stunning graphics to its immersive gameplay, this game truly delivers an unforgettable experience.”
    • “The game's graphics are stunning, and the environments are well-designed and immersive.”
    • “The graphics look like they are from 1998, the movement is slow and dumb.”
    • “It's as if the developers dug up outdated assets from the early 2000s and decided to pass them off as cutting-edge visuals.”
    • “The graphics are terrible, the gameplay is clunky, and the overall design is lazy.”
  • monetization177 mentions

    The monetization in this game has received significant criticism for being aggressive and predatory, with many players feeling overwhelmed by the sheer volume of microtransactions and high prices for in-game items. While some reviews acknowledge that the game can be played without spending money, the grind for in-game currency is often described as excessive, leading to frustration among players. Overall, the monetization practices are seen as a major drawback, overshadowing the game's potential and enjoyment.

    • “Additionally, it has one of the better economy and reward systems for a game that also has microtransactions.”
    • “Pretty good for a free game, don't get scared by the monetization, you will do fine without paying anything.”
    • “Microtransactions, primarily cosmetic, allow players to access various in-game items and upgrades.”
    • “This was not always the case, but a lot of NA/EU players moved on from the game due to aggressive monetization and a lack of meaningful content (the latter has been somewhat fixed while the former has only gotten worse).”
    • “The monetization is what really kills the potential for me.”
    • “The monetization feels like you're playing a mobile game, not only it features the famous 'daily rotation' but everything is too expensive.”
  • optimization76 mentions

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues, bugs, and long load times, often requiring high-end hardware to run smoothly. While some users experienced stable performance and good graphics, others found the game poorly optimized, leading to frustration and uninstallation. Overall, the consensus suggests that the game needs substantial optimization improvements to enhance the player experience.

    • “Good game, well optimized, the operators are nice, the visuals are sufficient for a PvP game.”
    • “For a free-to-play game, it is pretty in-depth and optimized.”
    • “Performance is great, 165 fps lock at 1440p maxed out on 6900 XT and 5800X3D.”
    • “What an atrociously non-optimized excuse for a game... couldn't tell you how it plays as I didn't do the prologue and it takes 10 years to launch into a single match. Uninstalled, won't touch again and you lost out on my money and interest in any way for a game that's been out for a year and behaving like this. This game is dead and the devs are purely in for cash grabs.”
    • “The performance is sluggish as a grox in a tar pit, tested my patience more than any ork waaagh!”
    • “Absolutely terrible optimization, gameplay seems more dull than The Division and just by the name of the game you can tell this is a free-to-play jank.”
  • humor32 mentions

    The humor in the game is a standout feature, with players enjoying the absurdity of tactical failures, accidental team kills, and comically bad voice acting. Many reviews highlight the game's ability to create hilarious situations, whether through unintentional mishaps or the exaggerated antics of characters, making it a fun choice for both casual and competitive play. Overall, the blend of humor and gameplay fosters a lighthearted atmosphere that keeps players engaged and entertained.

    • “So, if you’re a fan of tactical shooters that keep you laughing while you’re tactically failing, look no further!”
    • “I can't count the number of times we ended up in hilarious situations, like accidentally throwing grenades at each other or getting stuck in doorways.”
    • “Overall, caliber is a game that will have you laughing, crying (from laughter), and coming back for more.”
    • “I always play games with 3 vs 4 or 2 vs 4, and that is not funny.”
    • “Hate to give a bad review on this game, but the operators are so unbalanced it's not funny.”
  • stability24 mentions

    The stability of the game has received mixed reviews, with many players reporting frequent glitches, freezes, and bugs that significantly hinder gameplay. While some users have experienced smooth performance without major issues, a substantial number have described the game as "buggy" and "unplayable," particularly after recent updates. Overall, stability appears to be a significant concern for a large portion of the player base.

    • “No glitches.”
    • “It runs great on my machine, and doesn't seem all that graphically demanding.”
    • “Great UI and gameplay, and not buggy at all.”
    • “I downloaded the game and it wouldn't open; I tried all the usual troubleshooting procedures and it still didn't work.”
    • “Absolute buggy mess of a game; it is literally unplayable.”
    • “So buggy, over convoluted controls; at one point I was unable to move and aim down sight; it was like I was in a photo mode with no way back out mid-match.”
  • music7 mentions

    The music in the game receives mixed reviews, with some players praising it as a standout feature, while others criticize it for being generic, overly loud, and poorly suited to the game's atmosphere. Many users express frustration with the intrusive background noise from other players, detracting from the overall experience. Overall, the soundtrack appears to be a divisive element, with opinions ranging from high praise to strong disapproval.

    • “10/10 music”
    • “The soundtrack, if you can even call it that, consists of generic, looped tunes that will have you reaching for the mute button within minutes.”
    • “Imagine playing an action game with a musical Broadway voice style.”
    • “Cringe music and intro into matches.”
  • replayability7 mentions

    Overall, the game offers significant replayability due to its depth and varied mission structures, with some players suggesting that additional randomization in PvE elements could enhance this further. While the game is generally enjoyable for both new and experienced players, issues like increasing time limits for going AFK and inconsistent reconnect systems can detract from the experience. Despite these concerns, many recommend the game for its replay value, especially for fans of third-person shooters.

    • “Also, sometimes the map will load a different path for you (this happened on the gas chamber map, I believe). We took a different path than I was used to because the path we usually took wasn't there. Anyhow, there is tons of replayability and depth as it is now, and it's only going to get better in the future.”
    • “Would recommend this game to anyone who likes third-person shooters, tame monetization for a free-to-play game, and great replayability.”
    • “If they just added a little bit of randomization to the PvE in the style of something like Left 4 Dead, it would make the PvE much more replayable.”
    • “Decent replay value, though one problem is when I have to go AFK due to external circumstances, the game will impose an increasing increment of a time limit that restricts you from playing that game mode each time you go AFK, even when your game crashes, and the reconnect system is sometimes inconsistent (perhaps the match already ended).”
    • “It also adds some replayability to those missions.”
  • character development6 mentions

    Character development in the game is enhanced by a diverse operator selection and a well-designed system that adds depth and enjoyment. While the character design and visuals are praised, some players feel that the gameplay leans too much towards an arcade style, which may detract from the overall experience. Overall, the character design is highly regarded, contributing positively to the game's appeal.

    • “The diverse operator selection and character development system add depth and enjoyment to the game.”
    • “You can play without it, sure, but if you're already past 40–50 hours in the game, and still have the steam to go on, look for the sales, and get that enhancement, to have much easier character development throughout the whole game.”
    • “I really like the PvE mechanic and visual character design of this game.”
    • “You can play without it, sure, but if you're already past 40–50 hours in the game and still have the steam to go on, look for the sales and get that enhancement to have much easier character development throughout the whole game.”
  • emotional5 mentions

    Players express strong emotional reactions to the game, describing it as an "emotional hazard" that negatively impacted their experience. Feelings of guilt and inadequacy, particularly in team dynamics, are prevalent, leading some to vow never to play again despite initial excitement.

    • “It wasn’t just the game that ruined my experience; it was how it made me feel.”
    • “It’s not just a game; it’s an emotional hazard.”
    • “This made me feel like I was dragging the team down.”
  • atmosphere3 mentions

    The game's atmosphere is highly praised for its competitive tension, enhanced by excellent sound design featuring realistic gun sounds and immersive ambient noise, which collectively contribute to a gripping experience.

    • “Great atmosphere.”
    • “The atmosphere of this game feels like it's meant to pressure you to plan competitively.”
    • “The sound design is also excellent, with realistic gun sounds and ambient noise that add to the overall atmosphere of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

22hMedian play time
62hAverage play time
4-100hSpent by most gamers
*Based on 34 analyzed playthroughs

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