- January 13, 2015
- Locomotivah
Cahors Sunset
Platforms
About
"Cahors Sunset" is a light-RPG that puts you in the role of an elderly French man living in the small town of Cahors. The goal is to make decisions each month to keep him alive for as long as possible, balancing the positive and negative effects of each action on his health. Every choice you make has consequences, and not all outcomes are beneficial.







- The game presents a touching narrative that explores the life of an elderly man, evoking emotional responses and reflections on mortality.
- For its low price, the game offers a unique experience with a blend of decision-making and storytelling, making it a worthwhile purchase for fans of text-based adventures.
- The integration of historical events alongside the character's life story adds depth and context, enhancing the overall experience.
- The game has been unplayable since September 2020 due to technical issues, with the developer failing to address customer concerns or provide support.
- Gameplay can feel repetitive and lacks meaningful choices, often reducing the experience to a simple numbers game with random outcomes.
- The portrayal of aging and the elderly can come off as overly pessimistic, with many events feeling trivial or demeaning, detracting from the intended emotional impact.
story
61 mentions Positive Neutral NegativeThe story in the game revolves around the life of an elderly French man, exploring themes of aging and reflection through a series of choices that impact his well-being. While some players found the narrative touching and thought-provoking, others criticized it for being generic and lacking depth, with gameplay mechanics that detracted from the storytelling experience. Overall, the narrative is seen as a significant draw, but opinions vary on its execution and emotional impact.
“The game tells you the story of the man's past and while doing so, you are supposed to keep the man alive as long as possible.”
“Reading the life story of the main character is a rollercoaster of emotions, and the historical facts that pop up are both entertaining and informative.”
“Seemingly being a tribute to the life of someone related to the developer, it's a touching story of an old man trying to live out the rest of his life and trying to balance the elements of his life so that he has a peaceful and yet fruitful back third of his life.”
“The opportunity wasn't taken, though, and the story is rather generic, with short, laconic sentences which don't really get to you.”
“The choices you're making don't really make up one whole story, and actually have not much of a connection to each other, but they quickly become a random mess of events which in more 'advanced' levels even start repeating themselves.”
“I can admire what they were trying to achieve by making this a fully choice-driven story, where your decisions directly affect how long this man lives, but it takes the most stereotypical view of elderly people and just flops in trying to convey anything really deep and meaningful.”