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"Broken Universe" is a single-player fighting game with striking visuals, offering approximately 39 hours of playtime. The game features strategic tower defense gameplay with unique towers and barriers, allowing players to create their own playstyles. The full release includes nine main chapters and three sub-chapters across a variety of colorful planets.

  • PC
  • Windows
  • Xbox One
  • Xbox

Reviews

95%
Audience ScoreBased on 56 reviews
gameplay5 positive mentions
grinding3 negative mentions
  • The game features a consistent and cute art style, along with engaging gameplay mechanics that keep players entertained.
  • There is a vast amount of content to explore, including hundreds of levels, a variety of enemies, and extensive tower customization options.
  • The developers are actively involved with the community, regularly updating the game and addressing player feedback, which enhances the overall experience.
  • The game can become grindy after reaching higher levels, requiring players to replay earlier stages to earn enough resources for upgrades.
  • Some players find the user interface cluttered and cumbersome, making it difficult to navigate and understand the various mechanics.
  • The difficulty can be inconsistent, with some levels feeling too easy or too hard, which may frustrate players looking for a balanced challenge.
  • gameplay16 mentions

    The gameplay is characterized by a cute art style and innovative mechanics that offer depth and complexity, appealing to both casual and advanced players. With a variety of unlocks, customizable turret behaviors, and strategic elements like an anger mechanic and fusion system, players are encouraged to engage in thoughtful planning and quick decision-making. However, some players feel overwhelmed by the rapid pace and numerous mechanics, suggesting a desire for a slightly slower gameplay experience.

    • “But it's not just bells and whistles, the mechanics are solid and there are plenty of advanced options for advanced players like customizable turret behavior, a planning mode, or plenty of statistics.”
    • “Fun tower defense with plenty of gameplay considerations to help it feel nice and modern, and little tweaks to the typical tower defense formula including mission goals that balance risk versus reward and encourage strategic play.”
    • “There is a lot to unlock as you play, and interactions between towers that you continue to get the whole time (fun fusion mechanic turns two compatible towers into one tower with aspects of each, typically much stronger as you would expect since it costs two for one).”
    • “Right now, research, skills, and merge towers make it feel more like cheats instead of proper mechanics.”
    • “Players get overwhelmed with different rules, buttons, and mechanics.”
    • “The gameplay is very fast; there is not much time to think, and you have to act very quickly.”
  • graphics11 mentions

    The graphics of the game are consistently praised for their cute and appealing art style, which is both engaging and easy on the eyes. Players appreciate the vibrant visuals and unique design elements that enhance the overall experience, drawing favorable comparisons to titles like "Kingdom Rush." Overall, the graphics contribute significantly to the game's fun and enjoyable atmosphere.

    • “I love the fantastic graphics, the amazing soundtrack, and amazing presentation; the whole thing is just a blast.”
    • “Visuals are great; they resemble 'Kingdom Rush', but have a unique style.”
    • “The art style is really nice and easy on the eyes!”
    • “A slight difference in visuals would be nice.”
  • story10 mentions

    The game's story is minimal, which some players appreciate as it avoids childish narratives, allowing for a focus on gameplay instead. While there are hundreds of levels with varied missions that encourage strategic play, the progression can become grindy after level 30, and there are few special quests or secrets to discover. Overall, the emphasis is on tower defense mechanics rather than a deep narrative, which suits players looking for a modern and engaging experience.

    • “The game seems simple at the start, but as you progress through the story you can clearly see that there are many possible strategies to beat any stage.”
    • “Fun tower defense with plenty of gameplay considerations to help it feel nice and modern, and little tweaks to the typical tower defense formula including mission goals that balance risk versus reward and encourage strategic play.”
    • “Once you hit level 30, progression becomes a bit grindy but there is always something to do, some new scenario to play, some daily mission to do.”
    • “I don't like the childish story at all.”
    • “Yes, this is tower defense; I can't really expect Game of Thrones from it, yet I would rather have no story at all instead of cringy stuff between plushy animals.”
    • “I haven't seen any special quests or missions to complete for bonuses or secrets.”
  • music5 mentions

    The music in the game is generally praised for its fantastic quality and presentation, contributing positively to the overall experience. However, some users note a limitation in the soundtrack variety, with repetitive themes across different stages, and express a desire for the option to switch between old and new soundtracks. Overall, while the music is well-received, its lack of diversity is a common point of critique.

    • “I love the fantastic graphics, the amazing soundtrack and amazing presentation; the whole thing is just a blast.”
    • “It is a great game; level design, gameplay, music, etc., are quite decent.”
    • “Though a limited soundtrack, it's good what's there!”
    • “There is one issue I have with this game: I can't switch between the old and new soundtracks.”
    • “All stages within one planet feel the same, have the same music, and pretty much the same monsters.”
  • grinding3 mentions

    Players note that after reaching level 30, the game shifts towards a grindy experience, though there are plenty of activities and daily missions to keep engagement high. While the casual nature of the game allows for continuous improvement of one's arsenal through grinding, some feel it leans a bit too heavily on this aspect.

    • “Once you hit level 30, progression becomes a bit grindy, but there is always something to do, some new scenario to play, and some daily mission to complete.”
    • “Right now, the game feels casual, and since your arsenal can always be improved by endlessly grinding, I think the game has to remain casual.”
    • “A bit too grindy, though.”
  • replayability1 mentions

    The game is praised for its fun and engaging mechanics, making it highly replayable within the tower defense genre. Players find themselves returning for multiple playthroughs due to its enjoyable gameplay.

    • “This tower defense game is incredibly fun and offers great replayability!”
    • “I love how each playthrough feels different, making me want to come back for more!”
    • “The variety of strategies and challenges keeps me engaged every time I play!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

39hMedian play time
39hAverage play time
39-39hSpent by most gamers
*Based on 1 analyzed playthroughs

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