- August 15, 2019
- Slava Victorov
Brewer
70%Game Brain Score
humor
gameplay, graphics
81% User Score 37 reviews
Platforms
About
"Brewer" is a game where you manage a brewery in the beer-loving city of Novoprimorsk. Your goal is to craft 69 different types of beer, catering to 12 Staff management, pub management, and brewing are all part of the micro-management required to succeed in this competitive industry, where espionage can also play a role. Good luck, Brewer!
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Audience ScoreBased on 37 reviews
humor2 positive mentions
story3 negative mentions
- The game offers a fun and addictive experience with a unique concept centered around brewing and managing a brewery.
- Players appreciate the depth of management mechanics, including staff management, resource allocation, and the satisfaction of brewing beer.
- The tutorial is well-structured, making it easy for new players to learn the game mechanics and enjoy the brewing process.
- The user interface is cluttered and disorganized, making it difficult to manage inventory and schedules effectively.
- The game suffers from bugs and crashes that can disrupt gameplay, particularly when trying to expand operations.
- Many players find the micromanagement aspect tedious, requiring excessive clicking and manual input for tasks that could be automated.
gameplay
6 mentions Positive Neutral NegativeThe gameplay is engaging, featuring enjoyable mechanics like staff leveling and brewery upgrades, which enhance the overall experience. However, as players progress, the need for scheduling automated tasks can detract from the fun, leading to excessive clicking in minigames. Despite some minor frustrations, the game rewards effort and solid gameplay, making it a standout aspect.
“Similarly, watching your staff level up and seeing the quality of everything improve is a fun mechanic, alongside the pub and brewery upgrades.”
“In earlier stages of gameplay, it's fun to manage stock and staff, distribution, brewing, and scheduling.”
“Its graphics might not be dazzling, but gameplay is where it shines.”
“Having to schedule a task just to avoid pop-ups feels like a very strange game mechanic.”
“As you scale out your operation, scheduling automated brewing is pretty much a must unless you want to spend 80% of your gameplay clicking on dials in the minigame. There's nothing wrong with the minigame, by the way - it's just not a front-and-center feature of the game, or it shouldn't be.”
“I'm not a fan when they just get handed to you; this game rewards actual effort and solid gameplay.”