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Break_In Game Cover

About

"Break_In is a base-building/FPS game where you amass money to upgrade your defenses against other players' raids. Regular updates with new bases and defenses are planned. Customize your base and abilities while raiding other players' bases to steal from them, with no subscription fees or pay-to-win elements."

Break_In screenshot
Break_In screenshot
Break_In screenshot
Break_In screenshot
Break_In screenshot
Break_In screenshot
Break_In screenshot
Break_In screenshot
Break_In screenshot
Break_In screenshot
Break_In screenshot
+1

55%
Audience ScoreBased on 42 reviews
story1 positive mentions
stability4 negative mentions

  • The game has a unique and engaging concept of stealing from other players while defending your own base, which adds a competitive edge.
  • The developer is active and responsive, showing promise for future updates and improvements to the game.
  • The core gameplay loop is enjoyable, with adrenaline-pumping moments and a sense of pressure that keeps players engaged.
  • The game has been in Early Access for a long time with minimal updates, leading many to believe it may be abandoned.
  • There are numerous bugs and issues, including poor AI and gameplay mechanics that need significant improvement.
  • The lack of content and features, such as base customization and a multiplayer element, makes the game feel incomplete and repetitive.
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is characterized by a competitive stealing mechanic among players, with seasonal rankings that reward top performers with exclusive skins, creating an intense and engaging experience. While it draws inspiration from titles like "Payday 2" and "The Mighty Quest for Epic Loot," it maintains a solid core loop that is both fun and enjoyable, despite some issues with hackers. Overall, players find the gameplay refreshing and adrenaline-pumping, though it may not offer extensive hours of content.

    • “You steal from other players, get stolen from, and compete in 'seasons.' The three players with the most cash at the end get a special weapon skin, the top 50 get a different skin, and those who stole the most overall get the same skin as the top 3. This gets quite intense towards the end of each season and keeps the game fresh. The core gameplay loop is fun and enjoyable; overall, I would recommend it for the price.”
    • “Very refreshing gameplay that feels intense.”
    • “Hours of adrenaline-pumping gameplay.”
    • “Don't buy this if you're looking for hours and hours of gameplay.”
    • “Some hackers in the game with high amounts of money, but the gameplay is still solid.”
    • “Has the gameplay of 'Payday 2' (at least the stealth part) and the concept of 'The Mighty Quest for Epic Loot'.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is generally criticized for being buggy, with users reporting minor glitches that do not significantly disrupt gameplay. While some players have experienced only minor setbacks, the overall sentiment suggests that the game still requires improvements to its stability and upgrade systems.

    • “Still a buggy piece of shit, and still can't upgrade anything. The idea is good though.”
    • “-buggy”
    • “These are things I personally don't find appealing, including some glitches and bugs.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally well-received, with users appreciating the nice soundtrack; however, some express frustration over the lack of options to adjust or mute the music in the menu.

    • “The music is quite nice.”
    • “This seems like a big one because I can't turn down the music or sound or do whatever a menu should do.”
    • “Nice soundtrack.”
    • “I can't turn down the music or sound, which is frustrating because it feels like a basic feature that should be included.”
    • “The music is repetitive and lacks variety, making it hard to stay engaged with the game.”
    • “The soundtrack doesn't fit the game's atmosphere, which detracts from the overall experience.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics in the game have seen improvements with recent updates, enhancing the overall visual experience and providing better control over safehouse security. However, some users are experiencing issues, particularly with a blur effect that causes crashes during gameplay.

    • “The game received another update today, and while the core gameplay remains the same, the graphics have been improved, giving players more control over their safehouse security.”
    • “The graphics in this game are stunning, creating an immersive experience that truly enhances gameplay.”
    • “I am blown away by the level of detail in the graphics; every environment feels alive and vibrant.”
    • “I'm having a problem with the graphics in this game; the blur effect crashes my game every single time I try to attack.”
    • “The graphics are outdated and lack the detail expected from modern games.”
    • “The character models look stiff and lifeless, making it hard to get immersed in the game.”
  • replayability
    2 mentions Positive Neutral Negative

    Players highlight that the game's replayability could be significantly enhanced by allowing more customization options, such as choosing and placing rooms and cameras in their safe houses. Additionally, the thrill of progressing from rags to riches contributes to its strong replay value, making each playthrough feel rewarding and engaging.

    • “This game has huge replayability and the sweet feeling of seeing your money go up from 0 to rich.”
    • “It would be amazing if I could pick some rooms and place them however I want, then buy some cameras and place them where I want. I could create the greatest safe house and test it out. If I can steal from it, I should be able to set it as my safe house for others to try to break into. This would add replayability and more variation to the game.”
    • “It would be amazing if I could pick some rooms and place them however I want, and then buy some cameras and place them where I want. This would add replayability and more variation to the game.”
    • “The lack of choices in how to design my safe house really limits the replayability. I want to create the greatest safe house and test it out, but the current system doesn't allow for that.”
    • “If I could set my safe house for others to try to break into, it would significantly enhance the replayability and make the game much more engaging.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a cash grab, indicating that players feel it prioritizes profit over quality or player experience.

    • “Turns out that this was one of those cash grab games.”
    • “The monetization system feels exploitative and heavily favors players who spend money.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game without spending.”
  • story
    1 mentions Positive Neutral Negative

    The story of the game combines elements from "Payday 2," particularly its stealth mechanics, with the loot-driven adventure of "The Mighty Quest for Epic Loot," creating a narrative that emphasizes heists and treasure hunting. Players engage in a blend of strategic planning and action, enhancing the overall experience through its unique storytelling approach.

Buy Break_In

10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs

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