Break_In
- April 29, 2015
- Fireball Games
"Break_In is a base-building/FPS game where you amass money to upgrade your defenses against other players' raids. Regular updates with new bases and defenses are planned. Customize your base and abilities while raiding other players' bases to steal from them, with no subscription fees or pay-to-win elements."
Reviews
- The game has a unique and fun concept, allowing players to raid each other's safehouses while defending their own.
- The core gameplay loop is enjoyable and offers good competition, especially in the current player environment.
- The developer is active and engaged with the community, which gives hope for future updates and improvements.
- The game is currently very buggy and feels unfinished, with many players expressing frustration over its lack of updates.
- There is a significant lack of content and features, leading to a repetitive experience that can get boring quickly.
- Many players feel the game has been abandoned or is a cash grab, with little to no communication from the developer regarding future updates.
- gameplay18 mentions
- 22 % positive mentions
- 61 % neutral mentions
- 17 % negative mentions
The gameplay is characterized by an engaging and competitive loop where players steal from each other and vie for top positions in seasonal rankings, leading to intense moments, especially towards the end of each season. While it draws inspiration from titles like "Payday 2" and "The Mighty Quest for Epic Loot," it maintains a solid and enjoyable core experience, despite some issues with hackers. Overall, players find the gameplay refreshing and adrenaline-pumping, though it may not offer extensive hours of content.
“The core gameplay loop is fun and enjoyable, overall I would recommend it for the price.”
“Very refreshing gameplay that feels intense.”
“Hours of adrenaline-pumping gameplay.”
“Don't buy this if you're looking for hours and hours of gameplay.”
“Some hackers in the game with high amounts of money, but the gameplay is still solid.”
“Has the gameplay of 'Payday 2' (at least the stealth part) and the concept of 'The Mighty Quest for Epic Loot'.”
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is generally criticized for being buggy, with users reporting various glitches, though most do not consider them game-breaking. While some players experienced minor setbacks, the overall sentiment suggests that the game's stability needs improvement despite its promising concept.
“Still a buggy piece of shit, and still can't upgrade anything; the idea is good though.”
“These are things I personally don't find appealing or just don't like, including some glitches and bugs.”
“No game-breaking glitches or bugs (I experienced one, but it wasn't that bad; it was just a minor setback).”
- music4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The music in the game is generally described as quite nice, but players express frustration over the lack of options to adjust or mute the sound settings through the menu.
“The music is quite nice.”
“The music really enhances the overall experience.”
“The soundtrack is engaging and adds depth to the gameplay.”
“I can't turn down the music or sound, which is a major issue since there should be a menu option for that.”
“The lack of options to adjust the music and sound is really frustrating.”
- replayability4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
Players highlight the game's significant replayability, particularly through the desire for customizable safe houses and the thrill of progressing from rags to riches. The ability to design and test unique setups would enhance variation and encourage repeated play.
“This game has huge replayability and the sweet feeling of seeing your money go up from 0 to rich.”
“It would be amazing if I could pick some rooms and place them however I want, then buy some cameras and place them where I want. I could create the greatest safe house and test it out. If I can steal from it, I should be able to set it as my safe house for others to try to break into. This would add replayability and more variation to the game.”
“It would be amazing if I could pick some rooms and place them however I want, and then buy some cameras and place them where I want. I could create the greatest safe house and test it out. If I can steal from it, I should be able to set it as my safe house for others to try to break into. This would add replayability and more variation to the game.”
- story2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The story of the game draws inspiration from the stealth mechanics of "Payday 2" and the loot-driven adventure of "The Mighty Quest for Epic Loot," creating a narrative that intertwines heist elements with a quest for treasure. However, the reviews suggest that the story may not be the primary focus, with gameplay taking precedence.
- graphics2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The latest update has enhanced the game's graphics, providing a more visually appealing experience while maintaining the core gameplay. Players also appreciate the added control over safehouse security, complementing the graphical improvements.
“The game received another update today, and while the core gameplay remains unchanged, the graphics have been significantly improved, enhancing the overall visual experience.”
“The graphics have seen a remarkable upgrade in the latest update, making the game visually stunning and immersive.”
“With the recent update, the graphics have been enhanced, providing a more vibrant and detailed environment for players to explore.”