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BossConstructor Game Cover

About

"BossConstructor is a spaceship building and flying game where you assemble ships from modular components for exploration and combat. The expedition mode features a procedurally generated galaxy with AI species and missions, while the sandbox mode lets you build any ship without restrictions. Your ship's design affects its capabilities, making efficient ship design a crucial challenge."

BossConstructor screenshot
BossConstructor screenshot
BossConstructor screenshot
BossConstructor screenshot
BossConstructor screenshot
BossConstructor screenshot
BossConstructor screenshot

75%
Audience ScoreBased on 167 reviews
gameplay9 positive mentions
story9 negative mentions

  • The ship building mechanics are highly customizable and engaging, allowing players to create unique designs and strategies.
  • The game features a variety of game modes, including exploration and skirmish, providing diverse gameplay experiences.
  • The developer is actively engaged with the community, frequently updating the game and responding to player feedback.
  • The game suffers from frequent crashes and bugs, which can disrupt gameplay and lead to frustration.
  • The controls can feel clunky and unintuitive, making it difficult to maneuver ships effectively during combat.
  • The lack of content and variety in missions can lead to repetitive gameplay, diminishing long-term engagement.
  • story
    82 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and variety, with many missions feeling repetitive and uninspired. While there is a basic narrative involving exploration and combat against an AI threat, players often find themselves facing similar objectives and enemy designs, leading to a sense of monotony. Although some enjoy the ship-building mechanics and sandbox elements, the overall storytelling experience is considered minimal and in need of further development.

    • “This is a campaign where you have to explore, meet civilizations, do missions, buy parts, and try to defeat the von Neumann (the AI bad guys).”
    • “Exploration mode (effectively the game’s story mode) sees you face off against the von Neumann, an advanced AI species that are trying to conquer the galaxy.”
    • “The conclusion of all this is I recommend this game for people who enjoy story-lite, rogue-lite, spaceship building, and combat games.”
    • “The missions only have a handful of objectives, so you will repeat these many times.”
    • “While this game in itself would be interesting to anybody who likes space and building games, the repetitiveness of missions (which basically end up all being the same with only very minor differences) coupled with the fact that most enemies are just downright the same (again with only minor differences) force me to downrate this game.”
    • “It absolutely does nothing to justify the RPG tag, so certainly don't buy it expecting a story, because if it's going to have one, it's not there yet.”
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay centers around ship customization, which is both a creative and challenging mechanic, though it can be overwhelming for new players due to the steep learning curve and intrusive tutorials. While the game offers a fun and engaging experience with solid mechanics and beautiful backdrops, it suffers from clunky controls and mixed performance on devices. Overall, players appreciate the unique gameplay loop of exploration, salvaging, and combat, but note that improvements are needed in interface and control responsiveness.

    • “Customization of your ship is the primary mechanic, and the editor has clearly seen a lot of love.”
    • “Taking place in space, Bossconstructor offers unique gameplay in the ability to build your own spaceship.”
    • “Gameplay is solid and engaging, and the incentives to play another map are already strong.”
    • “The tutorial is more intrusive than helpful; you are forced to build a bad ship to start with, and there are way too many mechanics thrown at a new player to even comprehend how to properly balance a ship at the start.”
    • “The gameplay of this game can very easily be summed up by: struggle way too hard at the early game, get good stuff, and then every mission is a breeze.”
    • “As of yet, the interface is terrible, the controls are terrible, the gameplay is tedious and slow, but the premise is fantastic and the builder is nice.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with scores ranging from 7 to 9 out of 10. While some players find the visuals appealing and well-optimized for various hardware, others describe them as generic and in need of significant improvement, especially considering the game's alpha status. Overall, the graphics are deemed satisfactory but not groundbreaking, with some flashy effects that help maintain interest.

    • “The game has quite a bit of resolutions and graphical settings, so it should run fine on almost any graphics card and CPU.”
    • “Although the visuals are somewhat generic, they get the job done while looking very nice in the process.”
    • “Graphically speaking, it's nothing impressive, but there's plenty of particle effects to keep things flashy enough to keep my attention.”
    • “Although ships' designs look mediocre, I never thought that the in-game graphics would look much better than what I see in YouTube videos.”
    • “I know this is an alpha indie game, so I won't be too harsh. The graphics are okay, but they need a serious overhaul before I would accept them as 'final' version worthy.”
    • “Changing graphics options forced me to restart the game; restarting prompted a survey of my play style (uh, none yet) which I could not skip.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game is generally described as decent and fitting for the theme, but it tends to be repetitive and generic, leading some players to mute it in favor of their own selections. While the sound effects are considered decent, the overall audio experience can become overwhelming and noisy, making it difficult to enjoy for extended periods. Overall, opinions on the music range from excellent to underwhelming, with a consensus that it serves its purpose but lacks engagement.

    • “Audio - 10/10, it's an excellent soundbank for the game, which includes music.”
    • “It was very generic ambient space music and sounds, though it worked well and fit with the motif of the game.”
    • “The music does its job at setting the feel for the missions, but tends to get a little repetitive after a while.”
    • “Music and sounds are very noisy and you cannot listen to them for more than 15 minutes.”
    • “The background music is decent, but it's not something I found engaging or interesting.”
    • “The music does its job at setting the feel for the missions, but tends to get a little repetitive after a while, and I have begun muting the music to play my own during my long sessions with this game.”
  • stability
    7 mentions Positive Neutral Negative

    The game's stability is frequently criticized for being buggy and poorly optimized, with users reporting issues such as unsaved changes, frequent freezes, and crashes that necessitate force quitting. Many players express frustration over the game's current state, indicating a strong desire for improvements before they can recommend it.

    • “It's buggy, badly optimized, and the missions are repetitive.”
    • “I will 100% revise my recommendation when this game becomes less buggy.”
    • “A buggy waste of money.”
  • optimization
    6 mentions Positive Neutral Negative

    The optimization of Bossconstructor is mixed, with users reporting bugs, occasional crashes, and performance issues, particularly related to ship size limitations. While the game runs smoothly overall and demonstrates solid physics and ship mechanics, clearer explanations for ship components and some missing feedback elements are noted as areas for improvement.

    • “Bossconstructor is a birds-eye view ship-to-ship combat game, utilizing pretty decent physics, a proper weight system that affects center-of-gravity and ship performance, and a variety of components for the ships themselves.”
    • “Every thing runs smoothly and properly and apart from some labels and feedback info still missing here and there it is apparent that a lot of care was put into it.”
    • “Ship size is currently rather limited, both by ship editor and by performance, but impressive feats of doom can be had.”
    • “It's buggy, badly optimized, and the missions are repetitive.”
    • “Rambling about gameplay aside, the game's performance on devices is mixed.”
    • “Does have some issues with performance now and again (the odd crash), and the ship building parts could have clearer explanations as to what they do/are.”
  • humor
    2 mentions Positive Neutral Negative

    Players find the humor in the game through creative and unconventional gameplay choices, such as using a warp-drive ramming ship for comedic effect. The combat mode is described as both funny and epic, contributing to an overall enjoyable experience.

    • “I went through the campaign with a fireball ship originally, but then thought it would be funny to do it again with a warp-drive ramming ship.”
    • “Gameplay - 9.5/10. I saw these movements on Celestial Command on Steam, and the combat mode is very funny and epic.”
  • replayability
    2 mentions Positive Neutral Negative

    Replayability is mixed; while some players find it limited due to repetitive missions and predictable enemy behavior, others appreciate the level of customization and variety in game types, bolstered by the developer's active engagement and frequent updates.

    • “With the level of customization, replayability due to a variety of game types, and the fact that the developer seems to be actively engaged with the playing community and offering frequent updates, I suggest you take a look at this game if it happens to be your cup of tea.”
    • “All missions are practically the same, so replayability is severely limited to simply tackling the missions with a different tactic. Enemies do little more than fly straight at you as soon as they spot you and shoot all they have.”
    • “The lack of meaningful choices and variety in gameplay makes replayability feel tedious and uninteresting.”
    • “Once you've completed the game, there’s little incentive to go back, as the experience remains largely unchanged regardless of how many times you play.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to repetitive non-combat missions that can become monotonous. Additionally, issues with the interface and controls contribute to a slow and frustrating gameplay experience, despite the game's promising premise and enjoyable building mechanics.

    • “My biggest criticism of the game, if I had any, would be that the non-combat missions can get a little tedious after you get the same one too many times in a row.”
    • “As of yet, the interface is terrible, the controls are terrible, the gameplay is tedious and slow, but the premise is fantastic and the builder is nice.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is praised for its beauty and impressive visual effects, particularly when the tactical grid on maps is disabled, allowing for a more immersive experience.

    • “The atmosphere is beautifully crafted, especially after turning off the tactical grid on the maps, allowing the visual effects to shine.”
    • “The immersive atmosphere draws you in, making every moment feel alive and engaging.”
    • “The game's atmosphere is captivating, with stunning visuals that enhance the overall experience.”

Buy BossConstructor

13h Median play time
13h Average play time
13-13h Spent by most gamers
*Based on 1 analyzed playthroughs

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