- June 1, 2023
- Basement Fun Games
Blooby Block
Platforms
About
Help Block rescue his friends from the terrible bluebies in this puzzle adventure. To do this, you must solve puzzles by pushing rocks, avoiding enemies and traps, and using spells. This cube pushing puzzle Game is an evolution of the clasic sokoban and box pushing puzles with a multilevel 3D environment. Enemies, spells and traps add another level of complexity to the puzles. After the some …






- The game features a large number of levels with a good difficulty curve, providing a mix of easy and challenging puzzles that keep players engaged.
- Gameplay mechanics are enhanced with the addition of spells, enemies, and traps, which add variety and complexity to the puzzles.
- The game offers different difficulty modes and a story element, allowing players to choose their preferred playstyle and experience.
- The lack of an undo button creates frustration, as one mistake can lead to having to restart the entire level.
- Graphics and overall presentation are bland and could benefit from more polish and creativity, making the game feel less appealing visually.
- Some level design choices, such as the unnecessary key mechanic and the visibility of the exit, can lead to confusion and hinder the overall gameplay experience.
- gameplay13 mentions Positive Neutral Negative
The gameplay is generally standard, featuring a mix of mechanics like enemies, traps, and puzzles that keep it engaging despite a monotonous environment. While some reviewers criticize the unnecessary 3D design for a game that could have thrived in 2D, others appreciate the introduction of new mechanics and a well-paced difficulty curve that enhances player experience. Overall, the gameplay offers a blend of challenge and variety, appealing to different player types.
“The shabby presentation is somewhat compensated by the gameplay.”
“As you progress, they throw in new mechanics, so you never get bored.”
“The game has a pretty good difficulty curve in that the first 20 levels introduce you to the mechanics and then the next 20 is where the real difficulty occurs.”
“Gameplay is standard.”
“It's all unnecessary randomness and inconvenience for no gameplay gain.”
“Overall, it's a poor man's sokoban re-make with tons of levels and varied mechanics.”