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Blind Date

Blind Date Game Cover
69%Game Brain Score
humor, emotional
replayability, monetization
92% User Score Based on 26 reviews

Platforms

PCWindows
Blind Date Game Cover

About

Blind Date is a single player casual simulation game with a horror theme. It was developed by Mentalpop and was released on February 13, 2019. It received very positive reviews from players.

A dating game all about your conversational wits, a flurry of nerves and a universe of choices in between.

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92%
Audience ScoreBased on 26 reviews
humor4 positive mentions
monetization2 negative mentions

  • The game offers a unique and varied experience with multiple paths, including elements of humor, psychological horror, and introspection.
  • High replayability due to numerous choices and 14 different endings, encouraging players to explore all possibilities.
  • The pixel art style and atmosphere effectively enhance the storytelling, creating an engaging and immersive experience.
  • Some players found the main character's dialogue cringeworthy and unappealing.
  • The game may not be suitable for those with social anxiety or low self-esteem, as it can evoke uncomfortable feelings.
  • While the game is interesting, it lacks a concrete story and may leave players wanting more in terms of narrative depth.
  • replayability
    6 mentions Positive Neutral Negative

    The game offers high replayability due to its multiple paths and endings, encouraging players to explore different dialogues and outcomes. While some may find it a bit short or not entirely to their taste, the engaging narrative and variety of choices enhance the overall replay value.

    • “By the way, there are multiple ways to reach a specific ending featuring different paths, which allows for replayability if you want to uncover every dialogue and possibility even after getting every ending.”
    • “For this reason, the replayability is very high.”
    • “It wasn't quite my cup of tea, and it's a bit short, but it's relatable in its own dark way and it is quite replayable.”
    • “By the way, there are multiple ways to come to a specific ending featuring different paths, which allows some replayability if you want to uncover every dialogue and possibility even after getting every ending.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is described as a mix of heartwarming and random elements, often leaning into absurdity and introspection, with some moments being mildly creepy. Players appreciate the witty writing, though some jokes may not resonate with everyone, reflecting a unique artistic style.

    • “Really enjoyed the humor and the writing, especially for the introspection it provides.”
    • “Some of the themes are heartwarming, some are random and humorous and don't particularly make sense ('it's art... you wouldn't get it' quoth the goose, probably), and others are disturbing or mildly creepy.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a mix of heartwarming moments, random and humorous themes that may feel nonsensical, and some disturbing or mildly creepy elements. This diverse emotional range contributes to a unique and sometimes perplexing experience for players.

    • “Some of the themes are heartwarming, while others are disturbing or mildly creepy, creating a unique emotional experience.”
    • “The emotional range of the game is impressive, blending humor with moments that truly tug at the heartstrings.”
    • “The themes presented evoke a wide array of feelings, from joy to discomfort, making the experience deeply engaging.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game is diverse, incorporating various elements such as advertisements and unique experiences like psychological horror and dating scenarios, which may impact player engagement and perception.

  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay is characterized by numerous choices that significantly impact the player's journey, allowing for a dynamic and personalized experience.

    • “The gameplay offers a multitude of choices that significantly alter the path you take.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are characterized by a charming pixel art style that resonates well with players, enhancing the overall aesthetic appeal of the game.

    • “The pixel art style does it for me.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is consistently praised for its perfect fit, enhancing the overall experience and immersion for players.

    • “The atmosphere it creates just fits perfectly.”
  • story
    2 mentions Positive Neutral Negative

    Players express a deep investment in the game's story, to the extent that they become oblivious to changes in the in-game world, highlighting the narrative's compelling nature.

    • “At one point, I was so invested in the story that I didn't even notice how the in-game world had changed.”
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Frequently Asked Questions

Blind Date is a casual simulation game with horror theme.

Blind Date is available on PC and Windows.

Blind Date was released on February 13, 2019.

Blind Date was developed by Mentalpop.

Blind Date has received very positive reviews from players. Most players liked this game for its humor but disliked it for its replayability.

Blind Date is a single player game.

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