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Blanc

This short-but-sweet story is profoundly emotional. In just under four hours, Blanc stirred me in ways no game has before, and it managed to do it without a single word of dialogue.
Blanc Game Cover
72%Game Brain Score
story, graphics
stability, grinding
75% User Score Based on 762 reviews
Critic Score 68%Based on 17 reviews

Platforms

Nintendo SwitchPCEpic GamesSteam DeckWindows
Blanc Game Cover

About

Blanc is a multiplayer casual simulation game. It was developed by Casus Ludi and was released on February 14, 2023. It received mostly positive reviews from both critics and players.

Blanc is an artistic cooperative adventure that follows the journey of a wolf cub and a fawn stranded in a vast, snowy wilderness. They must come together in an unlikely partnership to find their families.

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75%
Audience ScoreBased on 762 reviews
story100 positive mentions
stability54 negative mentions

  • Charming and unique hand-drawn monochrome art style with beautiful animations.
  • Heartwarming and emotional story told through visuals without dialogue, highlighting friendship and cooperation.
  • Co-op gameplay is engaging and enjoyable, great for couples and casual players, with simple but satisfying puzzles.
  • The game is very short, typically 1.5 to 3 hours, making the full price seem steep without sales.
  • Frequent bugs and glitches disrupt gameplay, including character freezes, desync issues in online co-op, and camera problems.
  • Controls can be clunky and unintuitive, especially for solo play with keyboard and mouse, recommended to use a controller.
  • story
    228 mentions Positive Neutral Negative

    The story is a short, simple, and heartwarming tale about an unlikely friendship between a wolf cub and a fawn on a journey to find their families, conveyed through wordless, visual storytelling and emotional cues. While many praise its charming art style, soothing music, and emotional resonance, some find the narrative repetitive, minimal, and lacking depth, with a pacing that may feel slow and an ending that some consider abrupt or sad. Overall, it’s an intimate, uncomplicated story best suited for those who appreciate quiet, atmospheric experiences over complex gameplay or extensive narrative.

    • “From start to finish, it delivers a consistently sweet and wordless story, pulling you into the frozen journey of a lost cub and fawn as they search for their families.”
    • “Blanc is a beautiful game with a wonderful heartwarming story.”
    • “The story is narrative-driven, with no words, relying on context clues and environmental storytelling.”
    • “The story isn't very emotional as the tags seem to suggest, and 15 euros (current price) feels too high for what you get.”
    • “Gameplay itself is fine, but an empty world with almost no storytelling other than wolf cub meets tiny deer and for some reason they decide to help each other reach their family that somehow went almost the same way.”
    • “Blanc is made for two people, no doubt about that, but the almost no story and some puzzles not complex at all is a hit and miss for a lot of people.”
  • graphics
    199 mentions Positive Neutral Negative

    The game's graphics feature a unique, hand-drawn monochromatic art style that many find charming, cozy, and visually appealing, effectively complementing its winter setting and emotional storytelling. While praised for its aesthetic elegance and atmospheric design, some users note that the high contrast and minimalist visuals can complicate puzzle clarity and occasionally lead to gameplay frustrations. Overall, the distinctive art style and beautiful visuals are standout aspects, though minor technical issues and camera quirks slightly detract from the experience.

    • “The art style has my heart and the music is also perfect for the mood of the game.”
    • “Blanc is a cozy, charming, and beautifully crafted experience that earns high marks for its elegant aesthetics and heartfelt concept.”
    • “The hand-painted aesthetic, translated into three-dimensional environments, gives the game a unique texture that feels both intimate and expansive.”
    • “The challenge of most of the environmental puzzles comes from the fact that the hand-drawn, monochrome art style obscures which elements you can interact with to solve the puzzles.”
    • “Not to mention the art style is so muddy and platforms so close to each other you are just blindly spamming jump through half the puzzles, and it works.”
    • “Graphics, music and sound are ok, sure the graphics have a good pencil style but it never goes beyond that.”
  • gameplay
    146 mentions Positive Neutral Negative

    The gameplay in this co-op puzzle game is simple, intuitive, and designed to be accessible and relaxing, offering roughly 2 hours of playtime. While its charming art style, soundtrack, and cooperative mechanics receive praise, many players find the gameplay shallow, repetitive, and occasionally marred by bugs, clunky controls, and frustrating camera issues. Overall, it provides a cozy, emotional experience best suited for those seeking a short, straightforward cooperative session rather than deep or complex gameplay.

    • “Gameplay is all about teamwork. The heart of Blanc lies in its cooperative gameplay, built around the complementary abilities of its two characters.”
    • “Cooperative gameplay encourages teamwork and communication, allowing you to team up with a friend to solve puzzles and progress through the story.”
    • “Gameplay (4/5) - together with your co-op partner, you will be solving increasingly complex puzzles along this roughly 2 hour journey.”
    • “I do not recommend due to the price point for the amount of gameplay that the game contains, which is roughly 2 hours, and I was not able to beat the game due to a glitch in a level where a necessary asset was missing; reloading and reinstalling did not fix the bug.”
    • “$30 for maybe 2 hours of mediocre gameplay just doesn't save the art, especially when the mechanics are janky at best.”
    • “The mechanics are filled with bugs – I got stuck at least ten times. Half the time, one of us couldn’t see the environment properly, and it would randomly clip underground, making gameplay a constant struggle.”
  • emotional
    142 mentions Positive Neutral Negative

    The game offers a short, simple, and deeply heartwarming story about an unlikely friendship that resonates emotionally, often bringing players to tears, especially at the bittersweet ending. Its minimalist black-and-white art style, soothing music, and cozy atmosphere create a charming, wholesome experience ideal for cooperative play and reflection. While not heavily challenging, its emotional impact, tender narrative, and intimate gameplay leave a lasting, memorable impression.

    • “Blanc is a cozy, charming, and beautifully crafted experience that earns high marks for its elegant aesthetics and heartfelt concept.”
    • “The ending, understated yet emotionally potent, leaves a lasting impression that lingers long after the credits roll.”
    • “The short story of the fawn and a wolf cub is indeed an emotional one, and it will leave you feeling complete by the time the credits roll.”
  • music
    117 mentions Positive Neutral Negative

    The music in the game is widely praised as a standout feature, with many users describing the soundtrack as beautiful, soothing, and perfectly complementing the art and story. The piano and orchestral melodies create a cozy, emotional, and immersive atmosphere that enhances the overall experience. Despite some technical issues and gameplay criticisms, the soundtrack is considered a major highlight and highly recommended for its emotional depth and charm.

    • “The music is absolutely perfect - it could make us feel chill, joyous, adventurous - and it also warned us when something ominous could or would happen.”
    • “Every song feels purposeful and delivers a beautiful nuance to what you are seeing on the screen.”
    • “The music score is gorgeous and honestly is worth the playthrough alone.”
    • “Many times the music itself would bug out and loop the same 1 second over and over again.”
    • “This is a puzzle game with no puzzles, a story game with a very bare and artificial story, an atmospheric game with a mediocre soundtrack and art style, why does it exist?”
    • “Don't know why the soundtrack alone costs 5$, should be cheaper or even free.”
  • stability
    55 mentions Positive Neutral Negative

    The game is frequently criticized for being buggy, with numerous glitches, crashes, and connection issues—especially in online co-op mode—that often require restarts and disrupt gameplay. Despite these stability problems, many players still find the overall experience enjoyable and charming, though most feel the technical issues detract significantly from its value.

    • “It's clunky, buggy, very short, and I would definitely not recommend trying to play it solo. The price is too high for what is offered.”
    • “The game would probably be around 2 hours long if we managed to finish it, but no, it's a buggy mess and barely anything works as it should.”
    • “Overall very buggy and shoddy experience, expect glitches where you clip into things and get stuck on the geometry.”
  • atmosphere
    36 mentions Positive Neutral Negative

    The game is widely praised for its strong, delicate, and emotionally evocative atmosphere, enhanced by beautiful hand-drawn art and atmospheric sound design. Its minimalist, cozy vibe perfectly complements the storytelling, creating an immersive and calming experience, though some find the soundtrack serviceable rather than exceptional. While the atmosphere stands out as the game's main strength, occasional gameplay frustrations and bugs slightly detract from the overall experience.

    • “The game has an amazing and lively atmosphere, even without colors.”
    • “Beautiful hand-drawn graphics and atmospheric sound design create an immersive experience.”
    • “Its beautiful art style, atmospheric sound design, and emotional story make it a memorable experience.”
    • “Painful waits with nothing but just walking, great music and atmosphere, good design, but lacks gameplay.”
    • “Is the music good... nope, but it's not bad, it's very serviceable, but in a game where all it has going for it is the atmosphere they should've done a lot better.”
    • “These small frustrations, however, are outweighed by the strength of the game’s atmosphere and its dedication to maintaining its vision.”
  • grinding
    10 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and slow, with repetitive tasks like escort missions and exploring feeling frustrating and time-consuming. While the art style is charming, gameplay elements tied to grinding, such as navigation and mission design, detract from the overall experience by being overly complicated or clunky.

    • “The goose escort gameplay was tedious, and the "the goats are just like you" mechanic isn't new gameplay; it's just mirroring your gameplay in a more clunky way, with the gimmick repeating immediately after.”
    • “There was an incredibly tedious and slow escort mission in the gameplay.”
    • “Going the wrong way and trying to explore made it a tedious trek back to the correct path every time, especially since it's easy to jump to unintended places.”
  • optimization
    9 mentions Positive Neutral Negative

    The game runs smoothly and performs well on weaker systems due to its stylized art direction, making it broadly accessible. However, the co-op mode suffers from lag, partner disconnections, and choppy animations, indicating suboptimal online performance and optimization issues. Overall, while single-player performance is solid, the multiplayer experience needs improvement.

    • “The stylized art direction allows for smooth performance even on less powerful hardware, making the game widely accessible.”
    • “It runs smoothly on weak systems.”
    • “The game runs smoothly and looks great otherwise.”
    • “One thing about the coop mode is that it started to lag and your partner times out, and you can only see them running through walls. This happened to us 4-5 times during the 2-hour story; it could be better optimized for this release time.”
    • “Epic Online Services is extremely primitive with its online play; you often see your partner stuttering, rubberbanding all over the place, or disconnecting from the game, which is extremely annoying.”
    • “The game often lowers the animation framerate even when the player or NPC is fully visible on the camera, resulting in your partner looking rather choppy. While this isn't gamebreaking and the framerate resumes when closer to the character, it can be disorienting in some locations.”
  • character development
    7 mentions Positive Neutral Negative

    The character development is enhanced by charming, adorable, and well-designed characters, particularly cute animals, complemented by a beautiful hand-drawn art style and atmospheric music. The game effectively presents realistic problems and emotional depth, making the story and character interactions engaging and heartfelt.

    • “The hand-drawn art is stunning and the character design for each of the animals that you meet is very cute.”
    • “This game did dish out a fair amount of emotional trauma, but genuinely worth playing for the story and cute world/character design.”
    • “That's about it for the story, but the game does a wonderful job presenting you with real looking places, realistic problems, character development, unexpected encounters and more.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is charming and lighthearted, featuring genuinely funny moments like comedic character actions and quirky camera angles. It complements the heartfelt and relaxing experience, though some may need patience with occasional technical quirks.

    • “It’s a short but heartfelt adventure — funny at times, genuinely sweet, and overall a wonderful experience.”
    • “Relaxing, funny, charming, and the unique artstyle is a nice touch!”
    • “I like it when the funny deer slide down the slope and crash into the wall.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers limited replayability, with most users finding the experience short and lacking incentives to play again after finishing the story. While cooperative play adds some enjoyment, overall there is little motivation for multiple playthroughs.

    • “The experience is short, often lasting less than two hours, and it offers little in the way of replayability once the story concludes.”
    • “There is zero replayability, yet you have to sit through it twice for all achievements.”
  • monetization
    1 mentions Positive Neutral Negative

    The game features frequent advertisements and a monetization approach that is heavily integrated, which some users have actively promoted on platforms like Twitch.

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2h Median play time
3h Average play time
2-5h Spent by most gamers
*Based on 14 analyzed playthroughs
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Frequently Asked Questions

Blanc is a casual simulation game.

Blanc is available on Nintendo Switch, PC, Steam Deck, Windows and others.

On average players spend around 3 hours playing Blanc.

Blanc was released on February 14, 2023.

Blanc was developed by Casus Ludi.

Blanc has received mostly positive reviews from both players and critics. Most players liked Blanc for its story but disliked it for its stability.

Blanc is a multiplayer game with local co-op support.

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