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Blacksea Odyssey

Blacksea Odyssey feels unique in a sea of games in the same vein. There is enough here to keep players interested while not frustrating too much with its roguelike elements.
Blacksea Odyssey Game Cover
80%Game Brain Score
Most mentioned positive aspects:gameplay, music
Most mentioned negative aspects:story, grinding
80% User Score Based on 169 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCMac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Blacksea Odyssey Game Cover

About Blacksea Odyssey

Blacksea Odyssey is a single player arcade role playing shooter game with a science fiction theme. It was developed by Blacksea Odyssey and was released on June 1, 2016. It received positive reviews from players.

Enter the Blacksea Odyssey, a violent top-down rogue-lite space shoot ‘em up RPG brimming with colossal creatures and runic technologies. Explore dangerous, interstellar spacescapes as you...

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Looking for games like Blacksea Odyssey? Here are top arcade role playing shooter recommendations with a science fiction focus, selected from player-similarity data — start with Dungeon Souls, Starward Rogue or Uragun.

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Reviews

80%Audience ScoreBased on 169 reviews
gameplay17 positive mentions
story3 negative mentions

  • Unique and satisfying gameplay with a harpoon mechanic that allows tearing off monster limbs for strategic advantage.
  • Challenging and rewarding boss fights with massive, creatively designed foes that enhance the thrill of combat.
  • Engaging roguelite elements with diverse runes and weapons that allow for varied playstyles and build customization.
  • The game suffers from bugs, crashes, and save issues which can cause frustrating loss of progress.
  • Controls, especially with controllers, are often reported as clunky, unpolished, or lacking full support.
  • High difficulty spikes combined with heavy RNG in enemy behavior and loot drops can lead to grindy, unbalanced gameplay.
  • gameplay

    43 mentions Positive Neutral Negative
    40% positive mentions, 53% neutral mentions, 7% negative mentions

    The gameplay blends a twin-stick roguelite shooter with a unique and satisfying harpoon mechanic that allows players to rip off enemy limbs, adding strategic depth and visceral fun. While the core combat and enemy design are praised for innovation and intensity, some criticize frustrating controls, unpolished mechanics, and inconsistent balancing. Overall, it offers a distinctive and enjoyable experience for fans of top-down action despite occasional rough edges.

    • “The game is a top-down rogue-like with Nuclear Throne-like controls. You have two active item slots, a boost system, a spear, and a harpoon. The amazing combat mechanic lets you weaken monster limbs and, after enough damage, harpoon and rip them off, limiting their attacks and mobility. It is incredibly satisfying and works so well.”
    • “The gameplay is loads of fun and you keep coming back for more thanks to the cool rogue-like spawn and loot system.”
    • “Blacksea Odyssey has the most interesting monsters and gameplay I've seen from any game. This is a classic in the making and is expected to influence game design for years. The gameplay is diverse, fun, and has a lot of unique mechanics.”
    • “So with all these petty grievances aside, why should you play it if the rewards suck and the gameplay is generally unpolished, often breaking its own rules?”
    • “Movement is slippery and turning 180 requires taking wider turns than Euro Truck Simulator; your spear attacks have very slow projectiles, making aiming annoying, and the boost mechanic is terrible.”
    • “Later in the game, most actual threats feel as though their danger comes from clumsy game mechanics rather than appropriate challenge.”
  • music

    27 mentions Positive Neutral Negative
    30% positive mentions, 59% neutral mentions, 11% negative mentions

    The game's music is generally praised for being catchy, mood-enhancing, and fitting the atmosphere, especially during boss battles, though it suffers from repetitiveness due to limited tracks per biome and abrupt transitions. Some players find certain themes grating or headache-inducing and note the lack of in-game music controls. Overall, the soundtrack is considered a strong and exciting element despite its flaws.

    • “The music is excellent and suits all parts of the game perfectly.”
    • “Overall I love the whole concept of this game from the epic boss battle music that gets you pumped to the old man surfing on his space ship.”
    • “Not only the art design, combined with a great (and a bit repetitive) soundtrack, but also the idea itself of a space surfing Poseidon, ready to rip a variety of insect and deep-sea inspired monstrosities is quite genius in itself.”
    • “The game's music is repetitive with only one ambient track, one combat track, and one boss music track per biome. It quickly wears thin and is grating and loud, especially in the desert and abyss biomes.”
    • “Idle and fight music is not faded into each other but switches instantaneously, sometimes leading to very fast music switching (every 5 seconds or so).”
    • “The soundtrack is really not my thing; some themes gave me a headache. Also, there is no music option or it's glitched, not allowing me to mute just the music, so I had to mute the entire game's audio.”
  • graphics

    26 mentions Positive Neutral Negative
    42% positive mentions, 46% neutral mentions, 12% negative mentions

    The graphics feature a distinctive cartoonish, South Park–inspired art style that is crisp, clean, and appealing, particularly in monster and environment design. While some find the visuals simple or occasionally lacking polish, many praise the unique aesthetic, impressive sense of scale, atmospheric lighting, and well-designed bosses, though minor inconsistencies and repetitive elements are noted. Overall, the graphics complement the gameplay and contribute to a compelling and stylish experience.

    • “Graphics are cartoonish South Park style, crisp and clean, working very well here.”
    • “Nice graphic textures, models, and effects.”
    • “It's a fun roguelite with a creative setting and a unique aesthetic.”
    • “Lazy low-fi South Park tier paper imagery is used as a substitute for modern PC graphics, possibly due to either lack of budget or talent or both.”
    • “The graphics are ok, there is a bit of room for improvement, but I like the game's style; the designs are what I love the most, every enemy has a really cool design which complements their fighting style.”
    • “The graphics are simple, but they're not unattractive.”
  • story

    16 mentions Positive Neutral Negative
    13% positive mentions, 68% neutral mentions, 19% negative mentions

    The story is generally seen as minimal and somewhat lackluster, primarily conveyed through simple text boxes and brief character interactions. While it adds some flavor—particularly through the backstory of a central character seeking revenge—the narrative feels overshadowed by repetitive procedural generation and limited mission design. Overall, the story offers occasional amusement but doesn't significantly enhance the gameplay experience.

    • “You get to see the old man's stats and learn about his backstory.”
    • “C) Story is bare, exists, but maybe with a bit more tweaking it could beef up the game a bit more.”
    • “The developer was unable to come up with decent level design or game/story flow/plot, so they opted to try to use samey repetitive procedural generation as a substitute for adding content to the game.”
    • “So we have a console ported minimalist twin stick 'shmup' of extremely poor quality, with procedural generation used instead of actually adding story or content to the game.”
    • “Honestly, the story may as well not be there, as it's only told during cartridge-era text boxes, but for the amusing conversations that take place between the four hunters between missions, which if you take the time to read are actually quite amusing.”
  • grinding

    8 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often tedious and frustrating, with enemies appearing in groups that require specific setups to manage, making combat feel repetitive and slow. Progression relies heavily on dying and retrying to learn enemy patterns, leading to a grind-heavy experience that can feel punishing and unrewarding, especially early on when weapon upgrades are scarce. Additionally, exploration for resources like chests is hindered by limited tools, adding to the overall sense of tediousness.

    • “Way too hard, and too grindy: sorry, I don't play your game enough to unlock all of the things after 500 hours.”
    • “In the beginning of the game, combat is tedious, a boring cycle of killing weak enemies that take too long to dispatch while waiting to find a weapon upgrade which may or may not ever materialize.”
    • “Unfortunately, every 2 or 3 levels the enemy types change and the only real way to defeat them is to die a few times learning their patterns, which means you have to start the game over again, making it unbearably grindy for some.”
  • stability

    6 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from bugs, poor balancing, and lack of developer support since 2017-2018, resulting in unfinished and unpolished stability. Controller support is problematic and cannot be fully disabled or configured, causing issues for some players. Despite these flaws, major game-breaking bugs seem resolved, with only minor glitches remaining.

    • “Yes, it's buggy, unfinished, unbalanced, unpolished, abandoned by the developers since 2017-2018.”
    • “Game is no longer supported, despite lacking full controller support and being very buggy.”
    • “Hard-coded buggy controller support (which can't be disabled or edited in configuration files) makes padding software ineffective.”
  • emotional

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect of the game evokes mixed reactions, ranging from light frustration due to sudden instakills to moments of epic excitement and satisfaction. While some players find the emotional impact occasionally intense or triggering, others experience a strong sense of accomplishment and fun.

    • “Rage factor: 2.9/5 (emotional impact can be a bit high at times)”
    • “I've never felt more epic ripping off space fish body parts before, but this game made me feel like a fishing badass!”
    • “- When I'm not spearing something in the eye, like when I'm on the toilet, it can lead to emotional scarring.”
  • humor

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is generally appreciated for its charm and cleverness, adding an entertaining layer to the gameplay. However, some find the boss-related humor repetitive after initial amusement. Overall, the humor enhances the experience without being game-breaking.

    • “Enticing gameplay colored with a whopping sense of humor.”
    • “Though at this price tag and quality, I would definitely recommend it to anyone; I've encountered only 2 bugs that were more funny than game-breaking.”
    • “Bosses are funny the first time, but then it gets boring and repetitive.”
  • replayability

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game offers strong replayability through its random loot system and upgrade mechanics, encouraging repeated playthroughs. Players praise its engaging boss battles and smooth gameplay, making each session fresh and enjoyable.

    • “The standard indie random loot and infinite replayability rears its head here, with ship and spear upgrades being 'runes' which are acquired by opening chests and defeating enemies.”
    • “Blacksea Odyssey is slick, highly replayable and has some of the best bosses ever seen in a 2D game.”
    • “Simple but highly replayable.”
  • optimization

    3 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The game's optimization is mixed: while it runs smoothly and bugs are actively addressed during development, it suffers from limited optimization targeting a narrow player base, which has hindered its broader success and potential.

    • “From time to time there are some annoying bugs, but the devs are pretty adept at squashing these (it is still in development, so it is to be expected) - and the game runs smoothly.”
    • “That's a fact and it's shameful and sad, because this is quite the unusual game, with a fantastic look, and it had so much potential squandered by an unwise dev who optimized it for a very narrow player group without thinking about the bigger picture, then left when sales didn't roll in.”
  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere effectively conveys a harsh, cold, and unforgiving space environment, evoking a sense of cosmic indifference akin to Lovecraftian themes. It immerses players in a world where hostile creatures and desolation create a tense, unsettling experience.

    • “It succeeds in delivering an atmosphere of harsh, cold, and unforgiving space filled with creatures who don't care about humans, with a feel somewhat influenced by Lovecraft's work.”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Character development is heavily dependent on the items and drops players acquire, limiting growth to external loot rather than intrinsic story or skill progression.

    • “Character development revolves entirely around the drops you find.”
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Play Times

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Blacksea Odyssey is a arcade role playing shooter game with science fiction theme. Common tags for Blacksea Odyssey include indie, roguelite, action roguelike, twin stick shooter, space and others.

Blacksea Odyssey is available on Nintendo Switch, Xbox Series X|S, PC, Mac OS and others.

On average players spend around 2 hours playing Blacksea Odyssey.

Blacksea Odyssey was released on June 1, 2016.

Blacksea Odyssey was developed by Blacksea Odyssey.

Blacksea Odyssey has received positive reviews from players. Most players liked Blacksea Odyssey for its gameplay but disliked it for its story.

Blacksea Odyssey is a single player game.

Similar games include Dungeon Souls, Starward Rogue, Uragun, Steredenn, AK-xolotl and others.