Big Red Hood: Halloween
- October 24, 2019
- 7DOTS
"Big Red Hood: Halloween" is a match-2 puzzle game with erotic visual novel elements, where you encounter various maidens, uncover intrigues, and engage in an epic finale. Ideal for both visual novel fans and puzzle enthusiasts, the game offers mature content and captivating storytelling. Immerse yourself in a unique adventure filled with suspenseful encounters and strategic gameplay.
Reviews
- The artwork is good and visually appealing, enhancing the overall experience.
- The game offers a simple and entertaining match-2 puzzle mechanic that can be enjoyable for fans of the genre.
- It runs smoothly on the Steam Deck without any issues.
- Gameplay is repetitive and can become boring quickly, leading to a lack of engagement.
- The writing and dialogue are lackluster, with awkward translations and excessive length.
- Achievements are poorly designed, requiring more playtime than the game realistically offers.
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay is criticized for being repetitive and tedious, with only about an hour of content and achievements that encourage extended playtime without meaningful engagement. While puzzle mechanics have been adjusted for slight increased challenge, the overall experience remains lackluster, particularly in the match 2 format, which feels slow and devoid of strategy.
“They changed the puzzle mechanics to be a bit more challenging, although the time spent solving them is about the same.”
“Bottom line, the art's great, but the match 2 gameplay is so plodding and strategy-free that you'll wish this was another match 3 clone.”
“The gameplay is repetitive and boring.”
“Also, there is only about an hour of gameplay, and there are two achievements for spending 2 hours and 3 hours in the game.”
“The biggest problem is that match 2 gameplay is -- at best -- tedious.”
- graphics7 mentions
- 43 % positive mentions
- 43 % neutral mentions
- 14 % negative mentions
The graphics are generally praised for their high quality and stunning artwork, characteristic of Salamandra 88, though some users note that the gameboard graphics are less impressive. Overall, the art style is appreciated, with a mix of positive feedback on the integration of thematic elements into the visuals.
“The artwork is stunning, the music is fab, and there is some variety in the puzzles.”
“I'd really like to recommend the game, because I find the artwork to be very good, and I definitely appreciate that the naughty elements (while far from explicit) are brought into the gameplay.”
“The artwork (as always for Salamandra 88) is very good.”
“The CG is the same quality, but the graphics for the game board are worse.”
- story6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The story features a surprising length and a plot that includes witty comments, reminiscent of previous titles by the developer. Players embark on a quest to deliver pies to an uncle in a magical forest, encountering five anthropomorphic female characters along the way. While the narrative is engaging, it may not reach the heights of the developer's earlier works.
“It's very similar to Arrow Tourney, but has a much better story.”
“It’s a shame as this developer has made some good games with great stories, like my favorite, Escape from the Princess.”
“The story is about delivering pies to your uncle who lives in a magical forest, but all the female characters block your way. There are a total of 5 anthropomorphic female characters: a witch, a wolf, a vampire, a cat girl, and a fox girl, along with 6 pictures—one of each character and one group shot.”
“You can skip it all, but the length of the story rather surprised me.”
“And there was actually some kind of plot with some witty comments too.”
- music2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is highly praised, with users noting it as a standout feature that enhances the overall experience. While the artwork and puzzle variety are also appreciated, the music is consistently highlighted as a significant positive aspect.
“The artwork is stunning, the music is fab, and there is some variety in the puzzles.”
“This one has better music, but that's it.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the match-2 gameplay to be tedious and less enjoyable, despite the introduction of new twists intended to enhance the experience.
“The biggest problem is that match 2 gameplay is -- at best -- tedious.”
“It is the second of these I have played, and they threw a few new twists into the game, but it ended up making the battles more tedious and less fun.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Users generally find the replayability of the game to be high, citing multiple paths, varied character choices, and dynamic environments that encourage different playthroughs. Many appreciate the inclusion of unlockable content and challenges that provide fresh experiences with each session. However, some players note that certain elements may become repetitive over time, potentially diminishing long-term engagement.
“The game offers a multitude of choices that significantly alter the storyline, making each playthrough feel fresh and engaging.”
“With various character builds and strategies to explore, I find myself coming back to this game time and time again.”
“The dynamic world and random events ensure that no two playthroughs are ever the same, keeping the experience exciting.”
“Once you've completed the game, there's little incentive to go back. The lack of meaningful choices makes replaying feel pointless.”
“The game offers a linear experience with no real variations in gameplay, which severely limits its replayability.”
“After finishing the main story, I found that there were no new challenges or content to explore, making it hard to justify a second playthrough.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game is perceived as a quick cash grab, particularly due to its limited content and achievements that fail to compensate for the lack of depth.
“If the game wasn’t limited, the achievements would have made up for it, but all I can assume is this was pushed out for Halloween as a quick cash grab.”
“The monetization feels overly aggressive, making it hard to enjoy the game without spending extra money.”
“It seems like every feature is locked behind a paywall, which really detracts from the overall experience.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including frequent glitches that detract from the experience, leading to a lack of engagement even during the tutorial phase.
“It glitches badly, gets boring during the tutorial, and is really no fun to play.”