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Beholgar 2 is a single player action adventure game. It was developed by Serkan Bakar and was released on December 1, 2025. It received mostly positive reviews from players.

A New Adventure in Classic Metroidvania Style Beholgar II is a pixel-art Metroidvania platformer inspired by the spirit of the '90s. Explore a vast interconnected world — from shadowy dungeons and cursed forests to forgotten temples and the very edge of hell. Key Features: Ancient Powers & Magic: Unlock powerful abilities and spells to grow stronger. Mysterious, Layered Levels: Every corne…

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72%
Audience ScoreBased on 18 reviews
graphics7 positive mentions
stability6 negative mentions

  • The game features impressive graphics and animations, particularly during boss fights, creating a visually appealing experience.
  • Combat is engaging and pays homage to classic arcade action games, with a variety of weapons and special attacks that enhance gameplay.
  • The game successfully captures a nostalgic fantasy vibe reminiscent of 80s and 90s dark fantasy tales, providing an enjoyable atmosphere.
  • The game is plagued by numerous bugs and technical issues, including getting stuck in certain areas and unresponsive controls, which can disrupt gameplay.
  • The map lacks quality-of-life features, such as the ability to mark collectibles, making exploration less rewarding and more confusing.
  • Weapon animations are inconsistent, as the character visually holds a sword regardless of the weapon equipped, which detracts from the immersion.
  • graphics
    11 mentions Positive Neutral Negative

    The graphics have received mixed feedback, with some players missing the traditional pixel art in favor of a pseudo-pixel style that resembles old rotoscoped graphics. However, many praise the detailed pixel art and fluid animations, highlighting the vibrant aesthetics and impressive boss designs that enhance the overall visual experience. Overall, while there are some critiques regarding the style shift, the graphics are generally considered a strong point of the game.

    • “The graphics and animation are top notch!”
    • “The game looks great, the bosses are cool, the aesthetic is sick.”
    • “Here, special note should go to the visuals, with the incredibly detailed pixel-art style and fluid animations being a sight to behold as they brought the setting to life in powerfully vivid ways.”
    • “The first thing I missed was the pixel art; in its place is some kind of prerendered pseudo-pixel art reminiscent of old rotoscoped/poser-3D graphics. The second was some of the refinement of the controls.”
    • “The art is something that definitely feels like a step up from the previous game, although I think Beholgar had a decent aesthetic going for it as well.”
  • story
    10 mentions Positive Neutral Negative

    The story of the game follows a classic sword and sorcery narrative, centering on Beholgar's quest to claim a cursed blade and confront the djinn king, reminiscent of 80s and 90s dark fantasy tales. While the plot is straightforward and familiar, it is delivered with a quirky charm and deadpan seriousness that adds a dreamlike quality, paying homage to classic fantasy themes. Players navigate through various environments, engaging in quests that involve collecting items and striking deals with ancient powers, though some quest mechanics may present challenges.

    • “Beholgar is on a quest to claim an ancient (and potentially cursed) blade in order to stop the djinn king. He will crush anyone that stands in his way, traveling through wastelands, ancient ruins, and demonic portals, striking deals with ancient powers and wizards along the way.”
    • “Though the story is completely straightforward and pretty much what you would expect from a game situated within the narrative genre of sword and sorcery, there’s a certain respectful honesty about the way it pays homage to dark fantasy tales of the 80s and 90s that truly spoke to me, bringing to mind classics like Conan the Barbarian and Kull the Conqueror.”
    • “There's something about the quirky lines, odd design choices, and story beats - all delivered with deadpan seriousness - that give the game an almost dreamlike quality.”
    • “The story does not reach beyond a classic eighties fantasy setup, which means you take control of a muscular hero who ventures into a menacing castle to rescue a blacksmith capable of forging a powerful sword that can defeat the legion of the dead.”
    • “While the first one evokes the feeling of playing something loosely based on Conan or Deathstalker imagined as a Ghosts 'n Goblins type game, this one feels more like a Mortal Kombat type of story.”
    • “Though the story is completely straightforward and pretty much what you would expect from a game situated within the narrative genre of sword and sorcery, there’s a certain respectful honesty about the way that it pays homage to dark fantasy tales of the 80s and 90s that truly spoke to me, bringing to mind classics like Conan the Barbarian and Kull the Conqueror.”
  • stability
    6 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with frequent freezes and numerous glitches reported by players, impacting the overall experience. While some users find the gameplay enjoyable when not interrupted by these bugs, many recommend waiting for a patch to improve stability.

    • “The game freezes in some areas when you first enter them.”
    • “I probably had around 20 glitches with about 150 instances of those glitches by the time I finished the game, so not something many will tolerate.”
    • “I have tried this game very quickly to find out it is really buggy/glitchy, like a lot from the start.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is highly praised for its quality and sound design, effectively contributing to the desolate atmosphere reminiscent of titles like "Slain." While some players wished for a heavier metal influence, the atmospheric beats successfully enhance the world-building experience.

    • “The music is great.”
    • “Great music and sound design.”
    • “It very much feels like it's going for that desolated Conan feel for the world-building; it actually reminded me of Slain. If only it had some metal music, but instead, it goes for some atmospheric beats.”
  • gameplay
    3 mentions Positive Neutral Negative

    Gameplay reviews highlight issues with menu overlaps that lead to glitches, as well as a broken and unresponsive wall cling/jump mechanic, which falls short of the fluidity found in similar games like Hollow Knight or Silksong.

    • “The gameplay mechanics are engaging and offer a unique challenge that keeps you coming back for more.”
    • “The controls are responsive and intuitive, making it easy to dive into the action.”
    • “The level design is creative and encourages exploration, providing a rewarding experience.”
    • “The save shrine menus can overlap other menus and cause some weird issues to occur.”
    • “The wall cling and jump mechanic is broken and very unresponsive.”
  • grinding
    3 mentions Positive Neutral Negative

    Players note that grinding is rendered unnecessary due to the absence of character level-ups, making enemy encounters less about experience gain and more about other gameplay elements.

    • “There are no character level-ups, so grinding enemies is unnecessary.”
    • “The grinding feels repetitive and lacks meaningful rewards.”
    • “I spent hours grinding, but it didn't feel like I was making any progress.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a desolate, Conan-inspired world that evokes a sense of isolation, enhanced by atmospheric beats rather than heavy metal music. This creates a unique ambiance reminiscent of other titles like Slain, contributing to an immersive experience.

    • “It very much feels like it's going for that desolate Conan feel for the world-building; it actually reminded me of Slain. If only it had some metal music, but instead, it goes for some atmospheric beats.”
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Frequently Asked Questions

Beholgar 2 is a action adventure game.

Beholgar 2 is available on PC and Windows.

Beholgar 2 was released on December 1, 2025.

Beholgar 2 was developed by Serkan Bakar.

Beholgar 2 has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Beholgar 2 is a single player game.

Similar games include Beholgar, ReSetna, Dark Devotion, Hob, Dark Light and others.