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About Beholgar 2

Beholgar 2 is a single player hack and slash game with fantasy and dark fantasy themes. It was developed by Serkan Bakar and was released on December 1, 2025. It received mostly positive reviews from players.

A New Adventure in Classic Metroidvania Style Beholgar II is a pixel-art Metroidvania platformer inspired by the spirit of the '90s. Explore a vast interconnected world — from shadowy dungeons and cursed forests to forgotten temples and the very edge of hell. Key Features: Ancient Powers & Magic: Unlock powerful abilities and spells to grow stronger. Mysterious, Layered Levels: Every corne…

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Games Like Beholgar 2

Looking for games like Beholgar 2? Here are top hack and slash recommendations with a fantasy and dark fantasy focus, selected from player-similarity data — start with Beholgar, Escape From Tethys or MindSeize.

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Reviews

74%Audience ScoreBased on 43 reviews
graphics11 positive mentions
stability7 negative mentions

  • Strong nostalgic vibe reminiscent of classic 80s and 90s fantasy games like Conan, Golden Axe, and Castlevania.
  • Great art style and detailed pixel-art visuals with well-animated bosses and atmospheric environments.
  • Fun and straightforward metroidvania-style exploration and combat, with a variety of weapons, abilities, and a forgiving save system.
  • The game suffers from numerous bugs and technical issues, including frequent softlocks, falling out of bounds, menu glitches, and unresponsive or awkward controls.
  • Combat and damage mechanics feel unbalanced and inconsistent, with issues like hitboxes, invisible i-frames, and overly punishing contact damage.
  • Basic and sometimes unintuitive design elements such as limited map features, poor weapon animation visuals, and some illogical UI choices detract from overall experience.
  • graphics

    19 mentions Positive Neutral Negative
    58% positive mentions, 26% neutral mentions, 16% negative mentions

    The graphics of the game are generally praised for their cool, detailed pixel-art style and atmospheric visuals that effectively support the gameplay and setting. While some users prefer the original pixel art of the first game, most appreciate the improved animations, boss designs, and refined aesthetic that gives a vivid, retro yet polished feel. Overall, the visuals are seen as a significant step up, contributing positively to the game's immersive experience.

    • “Here, special note should go to the visuals, with the incredibly detailed pixel-art style and fluid animations being a sight to behold as they brought the setting to life in powerfully vivid ways.”
    • “The graphics are pretty great, the story is fun, the whole thing drips of atmosphere and the gameplay is simple, but fun.”
    • “(+) The visuals are pretty great, I really like the boss models and the backgrounds, kinda has that Conan universe feel to it.”
    • “Better graphics, more moves, and even more bugs!”
    • “The first thing I missed was the pixel art; in its place is some kind of prerendered pseudo-pixel art reminiscent of old rotoscoped/poser-3D graphics.”
    • “The art is something that definitely feels like a step up from the previous game, although I think Beholgar had a decent aesthetic going for it as well.”
  • story

    14 mentions Positive Neutral Negative
    21% positive mentions, 58% neutral mentions, 21% negative mentions

    The story offers a straightforward, classic dark fantasy narrative inspired by 80s and 90s sword and sorcery tales, providing enough context to support the gameplay without deep world or character development. Its atmosphere and deadpan delivery give it a unique, dreamlike quality, though players seeking an immersive or complex story may find it lacking. Overall, the tale focuses on a heroic quest filled with mythical elements but remains fairly traditional and predictable.

    • “Beholgar is on a quest to claim an ancient (and potentially cursed) blade in order to stop the djinn king and will crush anyone that stays in his way travelling through wastelands, ancient ruins, and demonic portals. He'll strike deals with ancient powers and wizards along the way.”
    • “Though the story is completely straightforward and pretty much what you would expect from a game situated within the narrative genre of sword and sorcery, there’s a certain respectful honesty about the way that it pays homage to dark fantasy tales of the 80s and 90s that truly spoke to me, bringing to mind classics like Conan the Barbarian and Kull the Conqueror.”
    • “The story is interesting, and the setting is quite dark.”
    • “The story provides just enough context to justify the journey, but it does not attempt to develop its world or characters in significant detail.”
    • “This approach keeps the focus on gameplay, but it also means that players looking for a more immersive or story-driven experience may find it lacking.”
    • “The story does not reach beyond a classic eighties fantasy setup, which means you take control of a muscular hero who ventures into a menacing castle to rescue a blacksmith capable of forging a powerful sword that can defeat the legion of the dead.”
  • gameplay

    12 mentions Positive Neutral Negative
    33% positive mentions, 42% neutral mentions, 25% negative mentions

    The gameplay offers a simple yet fun old-school action-platforming experience with clear direction and incremental improvements, but it suffers from technical issues like screen fall bugs, save menu glitches, unbalanced damage, unresponsive mechanics, and intermittent frame rate lags. While the mechanics provide enough depth to engage fans of retro-style games, some features like parry and charge attacks feel underutilized. Overall, it delivers enjoyable gameplay but lacks polish and mechanical refinement seen in similar titles.

    • “The graphics are pretty great, the story is fun, the whole thing drips of atmosphere and the gameplay is simple, but fun.”
    • “Beholgar 2, developed and published by Serkan Bakar, is a continuation of a retro-inspired action-platforming formula that leans heavily into classic design principles while trying to expand its mechanical depth.”
    • “There is a clearer effort to expand mechanics, refine pacing, and provide a more varied experience overall.”
    • “Parry and charge attack mechanics that aren't worth using.”
    • “The save shrine menus can overlap other menus and cause some weird stuff to happen, the wall cling/jump mechanic is broken and very unresponsive.”
    • “Its strengths lie in its clear direction and incremental improvements, while its weaknesses stem from its limited scope and adherence to rigid mechanics.”
  • stability

    7 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from frequent bugs and glitches, including framerate drops, freezing, and game-breaking issues such as being attacked while unable to defend at save points. Stability is poor overall, making the experience frustrating, though gameplay remains enjoyable when not disrupted by these problems. A patch is highly recommended before playing.

    • “Framerate drops, enemies can attack you while you are locked at a save point and can't defend yourself, amateurish glitches, reassigning keys is a chore (default Unity menu). This game is so barebones and unpolished it's hard to believe it was released in this state without a second thought.”
    • “The game freezes in some areas when you first enter them.”
    • “I probably encountered around 20 glitches with about 150 instances of those glitches by the time I finished the game, so not something many will tolerate.”
  • music

    7 mentions Positive Neutral Negative
    57% positive mentions, 43% neutral mentions, 0% negative mentions

    The music is praised for its atmospheric and epic quality, effectively enhancing the game's dark, sword-and-sorcery ambiance without overpowering the experience. While some note it is slightly weaker than the previous game, the soundtrack and sound design consistently complement the world-building and intense boss encounters.

    • “Love the ambience, the music and environmental art, and all the sword and sorcery vibe.”
    • “The visuals here are pretty grim, the music epic, the bosses are interesting and are usually a matter of figuring out a pattern more than reflexes, which I appreciate.”
    • “The soundtrack complements the experience with fitting, atmospheric tracks that reinforce the tone without becoming a focal point.”
  • atmosphere

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere is richly crafted, combining impressive graphics, engaging story, and fitting atmospheric soundtrack that enhances the desolate, immersive world-building akin to games like Slain. The music supports the tone subtly without overpowering the experience.

    • “The graphics are pretty great, the story is fun, the whole thing drips of atmosphere and the gameplay is simple, but fun.”
    • “The soundtrack complements the experience with fitting, atmospheric tracks that reinforce the tone without becoming a focal point.”
    • “It very much feels like it's going for that desolated Conan feel for the world-building, actually reminded me of Slain, if only it had some metal music, but instead going for some atmospheric beats.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users feel that the emotional experience is impacted by frequent and rapid life loss from consecutive hits, suggesting the need for a cooldown period after taking damage to reduce frustration and improve gameplay fairness.

  • optimization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's optimization is poorly handled, with no available settings to adjust performance, resulting in consistently poor gameplay experience.

    • “There are literally no options to adjust the settings, so I have no idea why the performance is so poor.”
    • “The optimization is terrible”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding is unnecessary in this game due to the absence of character level-ups, allowing players to focus on other gameplay elements.

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Frequently Asked Questions

Beholgar 2 is a hack and slash game with fantasy and dark fantasy themes. Common tags for Beholgar 2 include gothic, demons, indie, exploration, pixel graphics and others.

Beholgar 2 is available on PC and Windows.

Beholgar 2 was released on December 1, 2025.

Beholgar 2 was developed by Serkan Bakar.

Beholgar 2 has received mostly positive reviews from players. Most players liked Beholgar 2 for its graphics but disliked it for its story.

Beholgar 2 is a single player game.

Similar games include Beholgar, Escape From Tethys, MindSeize, Aggelos, ReSetna and others.