Skip to main content
Beholgar 2 Game Cover

About Beholgar 2

Beholgar 2 is a single player hack and slash game with fantasy and dark fantasy themes. It was developed by Serkan Bakar and was released on December 1, 2025. It received mostly positive reviews from players.

A New Adventure in Classic Metroidvania Style Beholgar II is a pixel-art Metroidvania platformer inspired by the spirit of the '90s. Explore a vast interconnected world — from shadowy dungeons and cursed forests to forgotten temples and the very edge of hell. Key Features: Ancient Powers & Magic: Unlock powerful abilities and spells to grow stronger. Mysterious, Layered Levels: Every corne…

Skip Games Like Beholgar 2

Games Like Beholgar 2

Looking for games like Beholgar 2? Here are top hack and slash recommendations with a fantasy and dark fantasy focus, selected from player-similarity data — start with Beholgar, Kingdom Shell or MindSeize.

Skip User Reviews

Reviews

70%Audience ScoreBased on 37 reviews
graphics9 positive mentions
stability7 negative mentions

  • Strong retro-inspired dark fantasy atmosphere with great pixel-art visuals, detailed animations, and fitting music that captures a Conan-like vibe.
  • Enjoyable, straightforward Metroidvania gameplay with varied weapons, upgrade systems, and satisfying boss designs that offer some challenge.
  • Generous save system with fast travel and exploration supported by multiple traversal abilities, creating a consistent sense of progression and discovery.
  • Numerous technical issues including frequent bugs, game-breaking softlocks, unresponsive or inconsistent controls, and camera problems that hamper the experience.
  • Visual and mechanical polish is lacking, such as weapons visually defaulting to a sword regardless of equipped type, awkward animation locks, and poor UI/menu interactions.
  • Limited and simplistic level design with minimal map guidance, unbalanced combat difficulty, and a short overall gameplay length, reducing depth and replay value.
  • graphics

    17 mentions Positive Neutral Negative
    53% positive mentions, 29% neutral mentions, 18% negative mentions

    The graphics are generally praised for their detailed pixel-art style, fluid animations, and atmospheric visuals that effectively bring the game world to life. While some users note a shift away from traditional pixel art to prerendered styles, the overall aesthetic, including boss designs and backgrounds, is well-received and contributes positively to the game's retro and thematic identity.

    • “Here, special note should go to the visuals, with the incredibly detailed pixel-art style and fluid animations being a sight to behold as they brought the setting to life in powerfully vivid ways.”
    • “The graphics and animation are top notch!”
    • “The game looks great, the bosses are cool, the aesthetic is sick.”
    • “Better graphics, more moves, and even more bugs!”
    • “The first thing I missed was the pixel art; in its place is some kind of prerendered pseudo-pixel art reminiscent of old rotoscoped/poser-3D graphics.”
    • “Animations are simple but effective, and while the art style may not stand out in a genre filled with similar aesthetics, it supports the gameplay well.”
  • story

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    The story delivers a straightforward, classic sword-and-sorcery narrative inspired by 80s and 90s dark fantasy, with a focus on a violent, glory-driven hero's quest filled with ancient powers and battles. While it provides just enough context to justify gameplay, it lacks deep world-building or character development, appealing more to fans of nostalgic fantasy tales rather than those seeking immersive storytelling. The presentation includes well-crafted story panels and quirky, deadpan elements that add a dreamlike quality despite the narrative's conventional structure.

    • “Beholgar is on a quest to claim an ancient (and potentially cursed) blade in order to stop the djinn king and will crush anyone that stays in his way traveling through wastelands, ancient ruins and demonic portals. He'll strike deals with ancient powers and wizards along the way.”
    • “Though the story is completely straightforward and pretty much what you would expect from a game situated within the narrative genre of sword and sorcery, there’s a certain respectful honesty about the way that it pays homage to dark fantasy tales of the 80s and 90s that truly spoke to me, bringing to mind classics like Conan the Barbarian and Kull the Conqueror.”
    • “There's something about the quirky lines, odd design choices and storybeats - all delivered with deadpan seriousness that give his games an almost dreamlike quality.”
    • “The story provides just enough context to justify the journey, but it does not attempt to develop its world or characters in significant detail.”
    • “This approach keeps the focus on gameplay, but it also means that players looking for a more immersive or story-driven experience may find it lacking.”
    • “The story does not reach beyond a classic eighties fantasy setup, which means you take control of a muscular hero who ventures into a menacing castle to rescue a blacksmith capable of forging a powerful sword that can defeat the legion of the dead.”
  • gameplay

    11 mentions Positive Neutral Negative
    27% positive mentions, 46% neutral mentions, 27% negative mentions

    The gameplay of Beholgar 2 offers a simple yet fun retro-inspired action-platforming experience with incremental mechanical improvements and a clear focus on classic design principles. However, some mechanics like parry, charge attacks, and wall cling/jump are criticized for being ineffective or unresponsive, potentially detracting from the overall experience. While it delivers a focused old-school challenge, players seeking deeper immersion or refined controls may find it lacking.

    • “Beholgar 2, developed and published by Serkan Bakar, is a continuation of a retro-inspired action-platforming formula that leans heavily into classic design principles while trying to expand its mechanical depth.”
    • “There is a clearer effort to expand mechanics, refine pacing, and provide a more varied experience overall.”
    • “It may not leave a lasting impact beyond its immediate gameplay, but it succeeds in delivering what it promises—a focused, old-school adventure with enough depth to remain engaging throughout.”
    • “Parry and charge attack mechanics that aren't worth using.”
    • “The save shrine menus can overlap other menus and cause some weird stuff to happen, the wall cling/jump mechanic is broken and very unresponsive.”
    • “Its strengths lie in its clear direction and incremental improvements, while its weaknesses stem from its limited scope and adherence to rigid mechanics.”
  • stability

    7 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from significant stability issues, including frequent framerate drops, numerous glitches, freezing, and problematic enemy behavior during save points. While the core gameplay can be enjoyable, the prevalence of bugs and poor polish seriously disrupts the experience, leading many reviewers to recommend waiting for patches before playing.

    • “Framerate drops, enemies that can attack you while you are locked at a save point and can't defend yourself, amateurish glitches, redefining keys is a chore (default Unity menu), abysmal Spanish translation... this game is so barebones and unpolished it's hard to believe it was released in this state without a second thought.”
    • “I probably had around 20 glitches with about 150 instances of those glitches by the time I finished the game, so not something many will tolerate.”
    • “Tha game freezes in some areas when you first enter them.”
  • music

    7 mentions Positive Neutral Negative
    57% positive mentions, 43% neutral mentions, 0% negative mentions

    The music is widely praised for its epic, atmospheric quality that enhances the sword and sorcery vibe and complements the grim visuals without overpowering the experience. While some find it slightly weaker compared to the first game, the soundtrack effectively supports the game's tone and world-building with fitting, immersive tracks.

    • “Love the ambience, the music and environmental art, and all the sword and sorcery vibe.”
    • “The soundtrack complements the experience with fitting, atmospheric tracks that reinforce the tone without becoming a focal point.”
    • “The visuals here are pretty grim, the music epic, the bosses are interesting and are usually a matter of figuring out a pattern more than reflexes, which I appreciate.”
  • atmosphere

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's atmosphere is highly praised, with immersive graphics and a compelling story that create a strong, desolate world-building vibe. The soundtrack effectively enhances the mood with fitting, atmospheric music that supports the tone without overshadowing the experience.

    • “The graphics are pretty great, the story is fun, the whole thing drips of atmosphere and the gameplay is simple, but fun.”
    • “The soundtrack complements the experience with fitting, atmospheric tracks that reinforce the tone without becoming a focal point.”
    • “It very much feels like it's going for that desolated Conan feel for the world-building, actually reminded me of Slain, if only it had some metal music, but instead going for some atmospheric beats.”
  • optimization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from poor optimization with no available settings to adjust performance, resulting in a subpar and frustrating experience.

    • “There are literally no options to adjust the settings, so I have no idea why the performance is so poor.”
    • “The optimization is terrible”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding is unnecessary in this game, as there are no character level-ups to gain from defeating enemies.

Skip Game Offers

Buy Beholgar 2

Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Beholgar 2 is a hack and slash game with fantasy and dark fantasy themes. Common tags for Beholgar 2 include gothic, demons, indie, exploration, pixel graphics and others.

Beholgar 2 is available on PC and Windows.

Beholgar 2 was released on December 1, 2025.

Beholgar 2 was developed by Serkan Bakar.

Beholgar 2 has received mostly positive reviews from players. Most players liked Beholgar 2 for its graphics but disliked it for its story.

Beholgar 2 is a single player game.

Similar games include Beholgar, Kingdom Shell, MindSeize, The Spirit of the Samurai, Escape From Tethys and others.