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Befriended Curse Game Cover

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Befriended Curse is a single player simulation game with horror, fantasy, drama, mystery and others themes. It was developed by Yellow Basement Games and was released on July 30, 2024. It received overwhelmingly positive reviews from players.

Gameplay revolves around exploration and uncovering the details of the story. Befriended Curse is a horror walking sim game. The average completion time is 1h20m. The game immerses players in a witch-themed atmosphere, blending elements of realism with the allure of dark fantasy. Step into the shoes of Jonathan, a final year psychology student, who accepts what seems to be an enticing job of…

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96%
Audience ScoreBased on 177 reviews
story39 positive mentions
grinding3 negative mentions

  • Strong, immersive atmosphere with well-crafted tension and sound design that effectively builds psychological horror.
  • Well-paced, short gameplay with interesting story elements and satisfying jump scares, making it a concise and engaging horror experience.
  • Good graphics and sound quality for an indie game, with solid optimization and easy-to-understand mechanics that suit the walking simulator style.
  • The game is quite short with limited replay value and a somewhat rushed or underwhelming ending that could leave players wanting more.
  • Some players experienced confusing puzzle elements and unclear directions that could lead to frustration or getting stuck.
  • Occasional minor bugs, technical issues, and lack of features like native controller support detract slightly from the overall experience.
  • story
    73 mentions Positive Neutral Negative

    The game's story is a concise, well-paced psychological horror narrative that effectively uses notes and environmental cues to build atmosphere and suspense. While not groundbreaking or overly complex, it delivers an engaging plot with some twists and a satisfying conclusion within a short runtime. Overall, it is praised for its storytelling quality, mood, and cohesiveness, making it a recommended experience for fans of story-driven horror.

    • “Notes, environmental details, and subtle audio cues gradually reveal the underlying story, inviting players to piece together the connection between Jonathan, a mysterious young girl, and a sinister old woman whose presence looms over the experience.”
    • “While the core story idea isn't completely brand new, it has enough twists and unsettling moments that it still feels like a fresh take.”
    • “The atmosphere is amazing... the game is beautiful to look at... the sound design is perfectly done... and the story actually hits pretty well.”
    • “No story.”
    • “The story itself is average; you can predict the plot just by reading the letters laying around the house. The game is very short, and may take you around an hour and a half to get all the achievements.”
    • “Just a little story about [not saying here maybe a spoiler]; I really don't get it or what happened next.”
  • atmosphere
    46 mentions Positive Neutral Negative

    The game excels in creating a tense, creepy, and immersive atmosphere that drives the horror experience, supported by effective sound design, visuals, and narrative tone. Its slow-burning dread and well-paced scares generate a lasting sense of unease without relying heavily on complex mechanics or excessive jump scares. Despite its short length and simple gameplay, the atmosphere is widely praised as the game's strongest and most memorable asset.

    • “Rather than relying on complex mechanics or combat systems, the game centers itself on atmosphere, environmental storytelling, and a slow-burning sense of dread.”
    • “Befriended Curse is an immersive, atmospheric gem with striking visuals, smart sound design, and scares that stick with you.”
    • “The atmosphere is amazing... the game is beautiful to look at... the sound design is perfectly done... and the story actually hits pretty well.”
    • “It kills the atmosphere traversing from location to location.”
    • “99.. while it is a little short and offers very little replay ability, the atmosphere, soundtrack, creepiness of the game will leave you well satisfied.”
    • “The gameplay itself is simple, but the atmosphere, sound design, and narrative weight carry the experience.”
  • graphics
    33 mentions Positive Neutral Negative

    The game's graphics are widely praised for their detailed, atmospheric, and immersive quality, effectively enhancing the horror experience without aiming for photorealism. Visuals are complemented by strong sound design, creating a creepy and engaging environment, though some note minor performance optimization issues on certain devices. Overall, the graphics deliver excellent value, especially given the game's price point.

    • “While the graphical fidelity does not aim for photorealism, it achieves a convincing atmosphere that supports the narrative tone.”
    • “The graphics are amazing in this game -- very detailed and realistic.”
    • “Right from the very beginning I fell in love with the overall feel of the graphics, the sharp crisp sound effects, the sudden pop noises as you walk, the totally creepy sounds from the woods, this game takes you on a journey where you get lost in time...”
    • “It masks unoptimized stuff with pretty graphics and then it forces me to turn down all the settings which makes the horror aspect less frightening.”
    • “The graphics, sound and horror scares were decent enough, no issues, but the main issue was that the game frustrated me as it just kept dragging on. I wanted to complete this game in one sitting and not come back to it the next day, plus the flashlight issue too.”
    • “Works fine on Steam Deck with some graphical tweaks.”
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay is centered on exploration, light puzzle-solving, and environmental storytelling within a slow-paced, atmospheric horror setting. While mechanically simple and typical of walking simulators, it effectively supports the mood and narrative, though players seeking complex systems or branching paths might find it limited. Overall, the gameplay smoothly complements the game's strong horror atmosphere and narrative focus.

    • “Rather than relying on complex mechanics or combat systems, the game centers itself on atmosphere, environmental storytelling, and a slow-burning sense of dread.”
    • “The gameplay revolves around exploration, light puzzle-solving, and uncovering narrative fragments scattered throughout a secluded house and its surrounding woods.”
    • “The game's a solid walking simulator, with reasonable scares, the puzzling is decent and the gameplay and scripting is pretty on-point.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally praised for enhancing the atmosphere and mood, contributing to its creepiness and tension. While some players found the soundtrack chilling and integral to the experience, others felt the music was less relevant compared to the overall sound design.

    • “99.. while it is a little short and offers very little replay ability, the atmosphere, soundtrack, and creepiness of the game will leave you well satisfied. I got the game for 2.99 and felt like I could have paid a bit more.”
    • “The game has great sound design, and the creepiest thing was how the music that initially plays upon entering the home suddenly disappears once things start happening.”
    • “The atmosphere, music, and mood is what really made this stand out for me.”
    • “The music is irrelevant.”
    • “It would be better if there was no music.”
    • “The game has great sound design, but the creepiest thing was how the music that initially plays upon entering the home suddenly disappears once things start happening.”
  • optimization
    5 mentions Positive Neutral Negative

    The game is generally well optimized with stable performance and good graphics, maintaining immersion without major technical issues. However, some users note a lack of native controller support and the need to lower settings, which can detract from the experience.

    • “Performance and optimization are generally stable, allowing the immersion to remain intact without technical distractions.”
    • “On the technical side, the game is well optimized, and the graphical assets mesh together well.”
    • “Graphics are great, performance is good, sound design is good, the only thing I would ding it for is lack of native controller support.”
    • “It masks unoptimized stuff with pretty graphics and then it forces me to turn down all the settings which makes the horror aspect less frightening.”
  • grinding
    4 mentions Positive Neutral Negative

    Grinding in the game is manageable and not overly tedious, with puzzles that strike a balance between challenge and ease, minimizing repetitive backtracking and keeping the experience engaging.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Decent story that keeps you interested without too much tedious backtracking.”
  • emotional
    2 mentions Positive Neutral Negative

    The game delivers a strong horror experience that is emotionally heavy, effectively conveying themes of loneliness and unresolved trauma beneath its scares.

    • “Strong horror presence, emotionally heavy.”
    • “There is an undercurrent of emotional weight beneath the scares, particularly in how the game frames loneliness and unresolved trauma.”
  • stability
    2 mentions Positive Neutral Negative

    The game is generally stable and well-made, with minimal glitches reported shortly after release. Players appreciate its smooth performance and reliable functionality, reflecting the developers' hard work.

  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is generally viewed as ineffective, with users finding it neither funny nor engaging.

  • character development
    1 mentions Positive Neutral Negative

    The character development was praised primarily for its unique and appealing character design, particularly highlighting the witch. However, detailed progression or depth in characterization was not extensively mentioned.

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Frequently Asked Questions

Befriended Curse is a simulation game with horror, fantasy, drama, mystery and others themes.

Befriended Curse is available on PC and Windows.

Befriended Curse was released on July 30, 2024.

Befriended Curse was developed by Yellow Basement Games.

Befriended Curse has received overwhelmingly positive reviews from players. Most players liked Befriended Curse for its story but disliked it for its music.

Befriended Curse is a single player game.

Similar games include Amenti, Summer of '58, Find Yourself, Welcome to Kowloon, I'm counting to 6... and others.